MainMenu.cs 692 B

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  1. using UnityEditor;
  2. using UnityEditor.UI;
  3. using UnityEngine;
  4. public class MainMenu : MonoBehaviour
  5. {
  6. GameObject settingsMenu;
  7. GameObject mainMenu;
  8. private void Start()
  9. {
  10. settingsMenu = GameObject.Find("SettingsCanvas");
  11. mainMenu = GameObject.Find("MainMenuCanvas");
  12. mainMenu.SetActive(true);
  13. settingsMenu.SetActive(false);
  14. }
  15. public void QuitGame()
  16. {
  17. Application.Quit();
  18. }
  19. public void GoToSettingsMenu()
  20. {
  21. mainMenu.SetActive(false);
  22. settingsMenu.SetActive(true);
  23. }
  24. public void GetBackToMainMenu()
  25. {
  26. settingsMenu.SetActive(false);
  27. mainMenu.SetActive(true);
  28. }
  29. }