| 1234567891011121314151617181920212223242526272829303132 |
- using UnityEngine;
- public class PlaySound : MonoBehaviour
- {
- public AudioSource audioSource;
- public AudioClip clip;
- void Start()
- {
- audioSource = GetComponent<AudioSource>();
- }
- public void PlayMySound()
- {
- audioSource.Play();
- }
- private void OnCollisionEnter(Collision other)
- {
- if (other.gameObject.CompareTag("Orb"))
- {
- audioSource.PlayOneShot(clip);
- }
- }
- }
|