Orbs.cs 467 B

1234567891011121314151617181920212223242526
  1. using UnityEngine;
  2. public class Orbs : MonoBehaviour
  3. {
  4. public float orbPosX;
  5. public float orbPosY;
  6. public float orbPosZ;
  7. public float orbRotX;
  8. public float orbRotY;
  9. public float orbRotZ;
  10. public bool isCollected;
  11. // Start is called once before the first execution of Update after the MonoBehaviour is created
  12. void Start()
  13. {
  14. }
  15. // Update is called once per frame
  16. void Update()
  17. {
  18. }
  19. }