Kaynağa Gözat

Final push and build

SionAraAra 3 gün önce
ebeveyn
işleme
b2920fb108

+ 2 - 2
Valley_Runner/Assets/Fantasy Skybox FREE/Cubemaps/Classic/Materials/FS000_Day_03.mat

@@ -29,8 +29,8 @@ Material:
         m_Offset: {x: 0, y: 0}
     m_Ints: []
     m_Floats:
-    - _Exposure: 0.9714538
-    - _Rotation: 207.44608
+    - _Exposure: 0.98594886
+    - _Rotation: 199.23238
     m_Colors:
     - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
   m_BuildTextureStacks: []

+ 8 - 0
Valley_Runner/Assets/Resources.meta

@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 84e6b84325bcb6b4cb2a0f1ca494186f
+folderAsset: yes
+DefaultImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

Dosya farkı çok büyük olduğundan ihmal edildi
+ 1 - 36
Valley_Runner/Assets/Scenes/Game.unity


+ 1 - 6
Valley_Runner/Assets/Scripts/GameManager.cs

@@ -1,12 +1,7 @@
-using System.Collections;
 using System.Collections.Generic;
 using TMPro;
-using UnityEditor.Overlays;
 using UnityEngine;
-using UnityEngine.Audio;
-using UnityEngine.EventSystems;
 using UnityEngine.SceneManagement;
-using UnityEngine.UI;
 
 public class GameManager : MonoBehaviour
 {
@@ -177,7 +172,7 @@ public class GameManager : MonoBehaviour
     {
         
         orbsCollected++;
-        orbsCollectedText.text = "Collected Orbs: " + orbsCollected;
+        orbsCollectedText.text = "Collected Orbs: " + orbsCollected + " / 20";
     }
 }
 

+ 0 - 28
Valley_Runner/Assets/Scripts/MapGeneratorEditor.cs

@@ -1,28 +0,0 @@
-using UnityEngine;
-using System.Collections;
-using UnityEditor;
-using Unity.VisualScripting;
-
-[CustomEditor(typeof (MapGenerator))]
-public class MapGeneratorEditor : Editor
-{
-    public override void OnInspectorGUI()
-    {
-        MapGenerator mapGen = (MapGenerator)target;
-
-        if (DrawDefaultInspector())
-        {
-            if (mapGen.autoUpdate)
-            {
-                mapGen.GenerateMap();
-            }
-        }
-        
-
-        if(GUILayout.Button("Generate"))
-        {
-            mapGen.GenerateMap();
-        }
-    }
-
-}

+ 0 - 2
Valley_Runner/Assets/Scripts/MapGeneratorEditor.cs.meta

@@ -1,2 +0,0 @@
-fileFormatVersion: 2
-guid: 1d7090b914a37454fbcf31180f526ca1

+ 13 - 10
Valley_Runner/Assets/Settings/PC_RPAsset.asset

@@ -78,11 +78,11 @@ MonoBehaviour:
   m_UseAdaptivePerformance: 1
   m_ColorGradingMode: 0
   m_ColorGradingLutSize: 32
+  m_AllowPostProcessAlphaOutput: 0
   m_UseFastSRGBLinearConversion: 0
   m_SupportDataDrivenLensFlare: 1
   m_SupportScreenSpaceLensFlare: 1
   m_GPUResidentDrawerMode: 0
-  m_UseLegacyLightmaps: 0
   m_SmallMeshScreenPercentage: 0
   m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0
   m_ShadowType: 1
@@ -100,15 +100,16 @@ MonoBehaviour:
       m_Keys: []
       m_Values: 
   m_PrefilteringModeMainLightShadows: 3
-  m_PrefilteringModeAdditionalLight: 4
-  m_PrefilteringModeAdditionalLightShadows: 0
+  m_PrefilteringModeAdditionalLight: 0
+  m_PrefilteringModeAdditionalLightShadows: 2
   m_PrefilterXRKeywords: 1
-  m_PrefilteringModeForwardPlus: 1
+  m_PrefilteringModeForwardPlus: 2
   m_PrefilteringModeDeferredRendering: 0
-  m_PrefilteringModeScreenSpaceOcclusion: 1
+  m_PrefilteringModeScreenSpaceOcclusion: 2
   m_PrefilterDebugKeywords: 1
-  m_PrefilterWriteRenderingLayers: 0
+  m_PrefilterWriteRenderingLayers: 1
   m_PrefilterHDROutput: 1
+  m_PrefilterAlphaOutput: 1
   m_PrefilterSSAODepthNormals: 0
   m_PrefilterSSAOSourceDepthLow: 1
   m_PrefilterSSAOSourceDepthMedium: 1
@@ -120,14 +121,16 @@ MonoBehaviour:
   m_PrefilterSSAOSampleCountHigh: 1
   m_PrefilterDBufferMRT1: 1
   m_PrefilterDBufferMRT2: 1
-  m_PrefilterDBufferMRT3: 0
-  m_PrefilterSoftShadowsQualityLow: 0
-  m_PrefilterSoftShadowsQualityMedium: 0
-  m_PrefilterSoftShadowsQualityHigh: 0
+  m_PrefilterDBufferMRT3: 1
+  m_PrefilterSoftShadowsQualityLow: 1
+  m_PrefilterSoftShadowsQualityMedium: 1
+  m_PrefilterSoftShadowsQualityHigh: 1
   m_PrefilterSoftShadows: 0
   m_PrefilterScreenCoord: 1
   m_PrefilterNativeRenderPass: 1
   m_PrefilterUseLegacyLightmaps: 0
+  m_PrefilterReflectionProbeBlending: 0
+  m_PrefilterReflectionProbeBoxProjection: 0
   m_ShaderVariantLogLevel: 0
   m_ShadowCascades: 0
   m_Textures:

+ 13 - 1
Valley_Runner/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset

@@ -60,7 +60,19 @@ MonoBehaviour:
       - rid: 8898357599256182788
       - rid: 8898357599256182789
     m_RuntimeSettings:
-      m_List: []
+      m_List:
+      - rid: 6852985685364965378
+      - rid: 6852985685364965379
+      - rid: 6852985685364965380
+      - rid: 6852985685364965381
+      - rid: 6852985685364965384
+      - rid: 6852985685364965385
+      - rid: 6852985685364965392
+      - rid: 6852985685364965394
+      - rid: 8712630790384254976
+      - rid: 8898357599256182784
+      - rid: 8898357599256182786
+      - rid: 8898357599256182789
   m_AssetVersion: 8
   m_ObsoleteDefaultVolumeProfile: {fileID: 0}
   m_RenderingLayerNames:

+ 3 - 6
Valley_Runner/ProjectSettings/GraphicsSettings.asset

@@ -36,10 +36,8 @@ GraphicsSettings:
   - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
   m_PreloadedShaders: []
   m_PreloadShadersBatchTimeLimit: -1
-  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
-    type: 0}
-  m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
-    type: 2}
+  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
+  m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
   m_TransparencySortMode: 0
   m_TransparencySortAxis: {x: 0, y: 0, z: 1}
   m_DefaultRenderingPath: 1
@@ -60,8 +58,7 @@ GraphicsSettings:
   m_FogKeepExp2: 1
   m_AlbedoSwatchInfos: []
   m_RenderPipelineGlobalSettingsMap:
-    UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa,
-      type: 2}
+    UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2}
   m_LightsUseLinearIntensity: 1
   m_LightsUseColorTemperature: 1
   m_LogWhenShaderIsCompiled: 0

+ 2 - 1
Valley_Runner/ProjectSettings/ProjectSettings.asset

@@ -142,7 +142,8 @@ PlayerSettings:
   visionOSBundleVersion: 1.0
   tvOSBundleVersion: 1.0
   bundleVersion: 0.1.0
-  preloadedAssets: []
+  preloadedAssets:
+  - {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
   metroInputSource: 0
   wsaTransparentSwapchain: 0
   m_HolographicPauseOnTrackingLoss: 1

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