Unlit_ShaderGraph.shadergraph 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755
  1. {
  2. "m_SGVersion": 3,
  3. "m_Type": "UnityEditor.ShaderGraph.GraphData",
  4. "m_ObjectId": "34a2241cace747c1aab795b47b74d96c",
  5. "m_Properties": [
  6. {
  7. "m_Id": "13226371ac59487c895d28a58a0b3e3a"
  8. }
  9. ],
  10. "m_Keywords": [],
  11. "m_Dropdowns": [],
  12. "m_CategoryData": [
  13. {
  14. "m_Id": "ce7e4776faf54c8c921c004ff57e6a67"
  15. }
  16. ],
  17. "m_Nodes": [
  18. {
  19. "m_Id": "dc5c91e79c014636a601536af3db47c8"
  20. },
  21. {
  22. "m_Id": "92a68cfb809948f78bed1524817e802f"
  23. },
  24. {
  25. "m_Id": "cee5b6702a794bbeb43982d32bfc94fd"
  26. },
  27. {
  28. "m_Id": "420cff3beaab447a98e34cbb581c753f"
  29. },
  30. {
  31. "m_Id": "f52a2322fd3545fc8d54cb272e73bfc9"
  32. },
  33. {
  34. "m_Id": "09b3896ce0154c11be905235318d515f"
  35. },
  36. {
  37. "m_Id": "eafb2f1b4ba4441e9fa3108ff8dca237"
  38. },
  39. {
  40. "m_Id": "7c518b6728a74dd58425375b3226e89a"
  41. }
  42. ],
  43. "m_GroupDatas": [],
  44. "m_StickyNoteDatas": [],
  45. "m_Edges": [
  46. {
  47. "m_OutputSlot": {
  48. "m_Node": {
  49. "m_Id": "7c518b6728a74dd58425375b3226e89a"
  50. },
  51. "m_SlotId": 4
  52. },
  53. "m_InputSlot": {
  54. "m_Node": {
  55. "m_Id": "09b3896ce0154c11be905235318d515f"
  56. },
  57. "m_SlotId": 0
  58. }
  59. },
  60. {
  61. "m_OutputSlot": {
  62. "m_Node": {
  63. "m_Id": "f52a2322fd3545fc8d54cb272e73bfc9"
  64. },
  65. "m_SlotId": 0
  66. },
  67. "m_InputSlot": {
  68. "m_Node": {
  69. "m_Id": "420cff3beaab447a98e34cbb581c753f"
  70. },
  71. "m_SlotId": 0
  72. }
  73. },
  74. {
  75. "m_OutputSlot": {
  76. "m_Node": {
  77. "m_Id": "f52a2322fd3545fc8d54cb272e73bfc9"
  78. },
  79. "m_SlotId": 0
  80. },
  81. "m_InputSlot": {
  82. "m_Node": {
  83. "m_Id": "7c518b6728a74dd58425375b3226e89a"
  84. },
  85. "m_SlotId": 0
  86. }
  87. }
  88. ],
  89. "m_VertexContext": {
  90. "m_Position": {
  91. "x": 0.0,
  92. "y": 0.0
  93. },
  94. "m_Blocks": [
  95. {
  96. "m_Id": "dc5c91e79c014636a601536af3db47c8"
  97. },
  98. {
  99. "m_Id": "92a68cfb809948f78bed1524817e802f"
  100. },
  101. {
  102. "m_Id": "cee5b6702a794bbeb43982d32bfc94fd"
  103. }
  104. ]
  105. },
  106. "m_FragmentContext": {
  107. "m_Position": {
  108. "x": 0.0,
  109. "y": 200.0
  110. },
  111. "m_Blocks": [
  112. {
  113. "m_Id": "420cff3beaab447a98e34cbb581c753f"
  114. },
  115. {
  116. "m_Id": "09b3896ce0154c11be905235318d515f"
  117. },
  118. {
  119. "m_Id": "eafb2f1b4ba4441e9fa3108ff8dca237"
  120. }
  121. ]
  122. },
  123. "m_PreviewData": {
  124. "serializedMesh": {
  125. "m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
  126. "m_Guid": ""
  127. },
  128. "preventRotation": false
  129. },
  130. "m_Path": "Shader Graphs",
  131. "m_GraphPrecision": 1,
  132. "m_PreviewMode": 2,
  133. "m_OutputNode": {
  134. "m_Id": ""
  135. },
  136. "m_ActiveTargets": [
  137. {
  138. "m_Id": "7f4faf20e056441da3400fcf5a01bd1d"
  139. },
  140. {
  141. "m_Id": "4aa8a973dd78498e827b15fa6d213bc0"
  142. }
  143. ]
  144. }
  145. {
  146. "m_SGVersion": 0,
  147. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  148. "m_ObjectId": "010c84257e1d457c9139b10afe0c86ce",
  149. "m_Id": 0,
  150. "m_DisplayName": "Alpha Clip Threshold",
  151. "m_SlotType": 0,
  152. "m_Hidden": false,
  153. "m_ShaderOutputName": "AlphaClipThreshold",
  154. "m_StageCapability": 2,
  155. "m_Value": 0.5,
  156. "m_DefaultValue": 0.5,
  157. "m_Labels": []
  158. }
  159. {
  160. "m_SGVersion": 0,
  161. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  162. "m_ObjectId": "09b3896ce0154c11be905235318d515f",
  163. "m_Group": {
  164. "m_Id": ""
  165. },
  166. "m_Name": "SurfaceDescription.Alpha",
  167. "m_DrawState": {
  168. "m_Expanded": true,
  169. "m_Position": {
  170. "serializedVersion": "2",
  171. "x": 0.0,
  172. "y": 0.0,
  173. "width": 0.0,
  174. "height": 0.0
  175. }
  176. },
  177. "m_Slots": [
  178. {
  179. "m_Id": "1b62da38b8ef48edb6ff30ae07ce41b8"
  180. }
  181. ],
  182. "synonyms": [],
  183. "m_Precision": 0,
  184. "m_PreviewExpanded": true,
  185. "m_PreviewMode": 0,
  186. "m_CustomColors": {
  187. "m_SerializableColors": []
  188. },
  189. "m_SerializedDescriptor": "SurfaceDescription.Alpha"
  190. }
  191. {
  192. "m_SGVersion": 0,
  193. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  194. "m_ObjectId": "0ec2aeaa7acc4cc48c62853418ca386c",
  195. "m_Id": 1,
  196. "m_DisplayName": "R",
  197. "m_SlotType": 1,
  198. "m_Hidden": false,
  199. "m_ShaderOutputName": "R",
  200. "m_StageCapability": 3,
  201. "m_Value": 0.0,
  202. "m_DefaultValue": 0.0,
  203. "m_Labels": []
  204. }
  205. {
  206. "m_SGVersion": 3,
  207. "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
  208. "m_ObjectId": "13226371ac59487c895d28a58a0b3e3a",
  209. "m_Guid": {
  210. "m_GuidSerialized": "63931a48-e350-41dc-959a-31ee6a7dd197"
  211. },
  212. "m_Name": "_BaseColor",
  213. "m_DefaultRefNameVersion": 1,
  214. "m_RefNameGeneratedByDisplayName": "_BaseColor",
  215. "m_DefaultReferenceName": "_BaseColor",
  216. "m_OverrideReferenceName": "",
  217. "m_GeneratePropertyBlock": true,
  218. "m_UseCustomSlotLabel": false,
  219. "m_CustomSlotLabel": "",
  220. "m_Precision": 0,
  221. "overrideHLSLDeclaration": false,
  222. "hlslDeclarationOverride": 0,
  223. "m_Hidden": false,
  224. "m_Value": {
  225. "r": 0.0,
  226. "g": 0.0,
  227. "b": 0.0,
  228. "a": 0.0
  229. },
  230. "isMainColor": false,
  231. "m_ColorMode": 0
  232. }
  233. {
  234. "m_SGVersion": 0,
  235. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  236. "m_ObjectId": "1b62da38b8ef48edb6ff30ae07ce41b8",
  237. "m_Id": 0,
  238. "m_DisplayName": "Alpha",
  239. "m_SlotType": 0,
  240. "m_Hidden": false,
  241. "m_ShaderOutputName": "Alpha",
  242. "m_StageCapability": 2,
  243. "m_Value": 1.0,
  244. "m_DefaultValue": 1.0,
  245. "m_Labels": []
  246. }
  247. {
  248. "m_SGVersion": 0,
  249. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  250. "m_ObjectId": "2e8b814f0659493c9ce45b430a57e441",
  251. "m_Id": 2,
  252. "m_DisplayName": "G",
  253. "m_SlotType": 1,
  254. "m_Hidden": false,
  255. "m_ShaderOutputName": "G",
  256. "m_StageCapability": 3,
  257. "m_Value": 0.0,
  258. "m_DefaultValue": 0.0,
  259. "m_Labels": []
  260. }
  261. {
  262. "m_SGVersion": 0,
  263. "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot",
  264. "m_ObjectId": "3048608fbe8642e28d956117310e0289",
  265. "m_Id": 0,
  266. "m_DisplayName": "Base Color",
  267. "m_SlotType": 0,
  268. "m_Hidden": false,
  269. "m_ShaderOutputName": "BaseColor",
  270. "m_StageCapability": 2,
  271. "m_Value": {
  272. "x": 0.5,
  273. "y": 0.5,
  274. "z": 0.5
  275. },
  276. "m_DefaultValue": {
  277. "x": 0.0,
  278. "y": 0.0,
  279. "z": 0.0
  280. },
  281. "m_Labels": [],
  282. "m_ColorMode": 0,
  283. "m_DefaultColor": {
  284. "r": 0.5,
  285. "g": 0.5,
  286. "b": 0.5,
  287. "a": 1.0
  288. }
  289. }
  290. {
  291. "m_SGVersion": 0,
  292. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  293. "m_ObjectId": "365c7afee0714a3b9372d00357cd2b02",
  294. "m_Id": 3,
  295. "m_DisplayName": "B",
  296. "m_SlotType": 1,
  297. "m_Hidden": false,
  298. "m_ShaderOutputName": "B",
  299. "m_StageCapability": 3,
  300. "m_Value": 0.0,
  301. "m_DefaultValue": 0.0,
  302. "m_Labels": []
  303. }
  304. {
  305. "m_SGVersion": 0,
  306. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget",
  307. "m_ObjectId": "40976af7a36e42dfbe8c0521a60373d4"
  308. }
  309. {
  310. "m_SGVersion": 0,
  311. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  312. "m_ObjectId": "420cff3beaab447a98e34cbb581c753f",
  313. "m_Group": {
  314. "m_Id": ""
  315. },
  316. "m_Name": "SurfaceDescription.BaseColor",
  317. "m_DrawState": {
  318. "m_Expanded": true,
  319. "m_Position": {
  320. "serializedVersion": "2",
  321. "x": 0.0,
  322. "y": 0.0,
  323. "width": 0.0,
  324. "height": 0.0
  325. }
  326. },
  327. "m_Slots": [
  328. {
  329. "m_Id": "3048608fbe8642e28d956117310e0289"
  330. }
  331. ],
  332. "synonyms": [],
  333. "m_Precision": 0,
  334. "m_PreviewExpanded": true,
  335. "m_PreviewMode": 0,
  336. "m_CustomColors": {
  337. "m_SerializableColors": []
  338. },
  339. "m_SerializedDescriptor": "SurfaceDescription.BaseColor"
  340. }
  341. {
  342. "m_SGVersion": 1,
  343. "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget",
  344. "m_ObjectId": "4aa8a973dd78498e827b15fa6d213bc0",
  345. "m_ActiveSubTarget": {
  346. "m_Id": "40976af7a36e42dfbe8c0521a60373d4"
  347. },
  348. "m_AllowMaterialOverride": true,
  349. "m_SurfaceType": 0,
  350. "m_ZTestMode": 4,
  351. "m_ZWriteControl": 0,
  352. "m_AlphaMode": 0,
  353. "m_RenderFace": 2,
  354. "m_AlphaClip": false,
  355. "m_CastShadows": true,
  356. "m_ReceiveShadows": true,
  357. "m_CustomEditorGUI": "",
  358. "m_SupportVFX": false
  359. }
  360. {
  361. "m_SGVersion": 0,
  362. "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
  363. "m_ObjectId": "5cf0ea0b89f34f509aa33f89065dc276",
  364. "m_Id": 0,
  365. "m_DisplayName": "In",
  366. "m_SlotType": 0,
  367. "m_Hidden": false,
  368. "m_ShaderOutputName": "In",
  369. "m_StageCapability": 3,
  370. "m_Value": {
  371. "x": 0.0,
  372. "y": 0.0,
  373. "z": 0.0,
  374. "w": 0.0
  375. },
  376. "m_DefaultValue": {
  377. "x": 0.0,
  378. "y": 0.0,
  379. "z": 0.0,
  380. "w": 0.0
  381. }
  382. }
  383. {
  384. "m_SGVersion": 0,
  385. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInUnlitSubTarget",
  386. "m_ObjectId": "5e730d4e0f344a498bfb4038e0d45f8f"
  387. }
  388. {
  389. "m_SGVersion": 0,
  390. "m_Type": "UnityEditor.ShaderGraph.SplitNode",
  391. "m_ObjectId": "7c518b6728a74dd58425375b3226e89a",
  392. "m_Group": {
  393. "m_Id": ""
  394. },
  395. "m_Name": "Split",
  396. "m_DrawState": {
  397. "m_Expanded": true,
  398. "m_Position": {
  399. "serializedVersion": "2",
  400. "x": -282.3333435058594,
  401. "y": 346.33331298828127,
  402. "width": 120.66665649414063,
  403. "height": 150.66665649414063
  404. }
  405. },
  406. "m_Slots": [
  407. {
  408. "m_Id": "5cf0ea0b89f34f509aa33f89065dc276"
  409. },
  410. {
  411. "m_Id": "0ec2aeaa7acc4cc48c62853418ca386c"
  412. },
  413. {
  414. "m_Id": "2e8b814f0659493c9ce45b430a57e441"
  415. },
  416. {
  417. "m_Id": "365c7afee0714a3b9372d00357cd2b02"
  418. },
  419. {
  420. "m_Id": "800f5ac4bddf40ccb0e846b3f7bc6577"
  421. }
  422. ],
  423. "synonyms": [
  424. "separate"
  425. ],
  426. "m_Precision": 0,
  427. "m_PreviewExpanded": true,
  428. "m_PreviewMode": 0,
  429. "m_CustomColors": {
  430. "m_SerializableColors": []
  431. }
  432. }
  433. {
  434. "m_SGVersion": 0,
  435. "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot",
  436. "m_ObjectId": "7eb10e80af9945558dfdd46a9ab7711d",
  437. "m_Id": 0,
  438. "m_DisplayName": "Normal",
  439. "m_SlotType": 0,
  440. "m_Hidden": false,
  441. "m_ShaderOutputName": "Normal",
  442. "m_StageCapability": 1,
  443. "m_Value": {
  444. "x": 0.0,
  445. "y": 0.0,
  446. "z": 0.0
  447. },
  448. "m_DefaultValue": {
  449. "x": 0.0,
  450. "y": 0.0,
  451. "z": 0.0
  452. },
  453. "m_Labels": [],
  454. "m_Space": 0
  455. }
  456. {
  457. "m_SGVersion": 2,
  458. "m_Type": "UnityEditor.Rendering.BuiltIn.ShaderGraph.BuiltInTarget",
  459. "m_ObjectId": "7f4faf20e056441da3400fcf5a01bd1d",
  460. "m_ActiveSubTarget": {
  461. "m_Id": "5e730d4e0f344a498bfb4038e0d45f8f"
  462. },
  463. "m_AllowMaterialOverride": true,
  464. "m_SurfaceType": 0,
  465. "m_ZWriteControl": 0,
  466. "m_ZTestMode": 4,
  467. "m_AlphaMode": 0,
  468. "m_RenderFace": 2,
  469. "m_AlphaClip": false,
  470. "m_CustomEditorGUI": ""
  471. }
  472. {
  473. "m_SGVersion": 0,
  474. "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
  475. "m_ObjectId": "800f5ac4bddf40ccb0e846b3f7bc6577",
  476. "m_Id": 4,
  477. "m_DisplayName": "A",
  478. "m_SlotType": 1,
  479. "m_Hidden": false,
  480. "m_ShaderOutputName": "A",
  481. "m_StageCapability": 3,
  482. "m_Value": 0.0,
  483. "m_DefaultValue": 0.0,
  484. "m_Labels": []
  485. }
  486. {
  487. "m_SGVersion": 0,
  488. "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot",
  489. "m_ObjectId": "82d125805fb943fe9c4a333fbd8e7255",
  490. "m_Id": 0,
  491. "m_DisplayName": "Position",
  492. "m_SlotType": 0,
  493. "m_Hidden": false,
  494. "m_ShaderOutputName": "Position",
  495. "m_StageCapability": 1,
  496. "m_Value": {
  497. "x": 0.0,
  498. "y": 0.0,
  499. "z": 0.0
  500. },
  501. "m_DefaultValue": {
  502. "x": 0.0,
  503. "y": 0.0,
  504. "z": 0.0
  505. },
  506. "m_Labels": [],
  507. "m_Space": 0
  508. }
  509. {
  510. "m_SGVersion": 0,
  511. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  512. "m_ObjectId": "92a68cfb809948f78bed1524817e802f",
  513. "m_Group": {
  514. "m_Id": ""
  515. },
  516. "m_Name": "VertexDescription.Normal",
  517. "m_DrawState": {
  518. "m_Expanded": true,
  519. "m_Position": {
  520. "serializedVersion": "2",
  521. "x": 0.0,
  522. "y": 0.0,
  523. "width": 0.0,
  524. "height": 0.0
  525. }
  526. },
  527. "m_Slots": [
  528. {
  529. "m_Id": "7eb10e80af9945558dfdd46a9ab7711d"
  530. }
  531. ],
  532. "synonyms": [],
  533. "m_Precision": 0,
  534. "m_PreviewExpanded": true,
  535. "m_PreviewMode": 0,
  536. "m_CustomColors": {
  537. "m_SerializableColors": []
  538. },
  539. "m_SerializedDescriptor": "VertexDescription.Normal"
  540. }
  541. {
  542. "m_SGVersion": 0,
  543. "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
  544. "m_ObjectId": "a8a5050a744e447eb795eda3239ce13a",
  545. "m_Id": 0,
  546. "m_DisplayName": "_BaseColor",
  547. "m_SlotType": 1,
  548. "m_Hidden": false,
  549. "m_ShaderOutputName": "Out",
  550. "m_StageCapability": 3,
  551. "m_Value": {
  552. "x": 0.0,
  553. "y": 0.0,
  554. "z": 0.0,
  555. "w": 0.0
  556. },
  557. "m_DefaultValue": {
  558. "x": 0.0,
  559. "y": 0.0,
  560. "z": 0.0,
  561. "w": 0.0
  562. },
  563. "m_Labels": []
  564. }
  565. {
  566. "m_SGVersion": 0,
  567. "m_Type": "UnityEditor.ShaderGraph.CategoryData",
  568. "m_ObjectId": "ce7e4776faf54c8c921c004ff57e6a67",
  569. "m_Name": "",
  570. "m_ChildObjectList": [
  571. {
  572. "m_Id": "13226371ac59487c895d28a58a0b3e3a"
  573. }
  574. ]
  575. }
  576. {
  577. "m_SGVersion": 0,
  578. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  579. "m_ObjectId": "cee5b6702a794bbeb43982d32bfc94fd",
  580. "m_Group": {
  581. "m_Id": ""
  582. },
  583. "m_Name": "VertexDescription.Tangent",
  584. "m_DrawState": {
  585. "m_Expanded": true,
  586. "m_Position": {
  587. "serializedVersion": "2",
  588. "x": 0.0,
  589. "y": 0.0,
  590. "width": 0.0,
  591. "height": 0.0
  592. }
  593. },
  594. "m_Slots": [
  595. {
  596. "m_Id": "d0a6e92f04b14b07ba374bcd06109ec8"
  597. }
  598. ],
  599. "synonyms": [],
  600. "m_Precision": 0,
  601. "m_PreviewExpanded": true,
  602. "m_PreviewMode": 0,
  603. "m_CustomColors": {
  604. "m_SerializableColors": []
  605. },
  606. "m_SerializedDescriptor": "VertexDescription.Tangent"
  607. }
  608. {
  609. "m_SGVersion": 0,
  610. "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot",
  611. "m_ObjectId": "d0a6e92f04b14b07ba374bcd06109ec8",
  612. "m_Id": 0,
  613. "m_DisplayName": "Tangent",
  614. "m_SlotType": 0,
  615. "m_Hidden": false,
  616. "m_ShaderOutputName": "Tangent",
  617. "m_StageCapability": 1,
  618. "m_Value": {
  619. "x": 0.0,
  620. "y": 0.0,
  621. "z": 0.0
  622. },
  623. "m_DefaultValue": {
  624. "x": 0.0,
  625. "y": 0.0,
  626. "z": 0.0
  627. },
  628. "m_Labels": [],
  629. "m_Space": 0
  630. }
  631. {
  632. "m_SGVersion": 0,
  633. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  634. "m_ObjectId": "dc5c91e79c014636a601536af3db47c8",
  635. "m_Group": {
  636. "m_Id": ""
  637. },
  638. "m_Name": "VertexDescription.Position",
  639. "m_DrawState": {
  640. "m_Expanded": true,
  641. "m_Position": {
  642. "serializedVersion": "2",
  643. "x": 0.0,
  644. "y": 0.0,
  645. "width": 0.0,
  646. "height": 0.0
  647. }
  648. },
  649. "m_Slots": [
  650. {
  651. "m_Id": "82d125805fb943fe9c4a333fbd8e7255"
  652. }
  653. ],
  654. "synonyms": [],
  655. "m_Precision": 0,
  656. "m_PreviewExpanded": true,
  657. "m_PreviewMode": 0,
  658. "m_CustomColors": {
  659. "m_SerializableColors": []
  660. },
  661. "m_SerializedDescriptor": "VertexDescription.Position"
  662. }
  663. {
  664. "m_SGVersion": 0,
  665. "m_Type": "UnityEditor.ShaderGraph.BlockNode",
  666. "m_ObjectId": "eafb2f1b4ba4441e9fa3108ff8dca237",
  667. "m_Group": {
  668. "m_Id": ""
  669. },
  670. "m_Name": "SurfaceDescription.AlphaClipThreshold",
  671. "m_DrawState": {
  672. "m_Expanded": true,
  673. "m_Position": {
  674. "serializedVersion": "2",
  675. "x": 0.0,
  676. "y": 0.0,
  677. "width": 0.0,
  678. "height": 0.0
  679. }
  680. },
  681. "m_Slots": [
  682. {
  683. "m_Id": "010c84257e1d457c9139b10afe0c86ce"
  684. }
  685. ],
  686. "synonyms": [],
  687. "m_Precision": 0,
  688. "m_PreviewExpanded": true,
  689. "m_PreviewMode": 0,
  690. "m_CustomColors": {
  691. "m_SerializableColors": []
  692. },
  693. "m_SerializedDescriptor": "SurfaceDescription.AlphaClipThreshold"
  694. }
  695. {
  696. "m_SGVersion": 0,
  697. "m_Type": "UnityEditor.ShaderGraph.PropertyNode",
  698. "m_ObjectId": "f52a2322fd3545fc8d54cb272e73bfc9",
  699. "m_Group": {
  700. "m_Id": ""
  701. },
  702. "m_Name": "Property",
  703. "m_DrawState": {
  704. "m_Expanded": true,
  705. "m_Position": {
  706. "serializedVersion": "2",
  707. "x": -455.3333435058594,
  708. "y": 245.33334350585938,
  709. "width": 137.33334350585938,
  710. "height": 35.999969482421878
  711. }
  712. },
  713. "m_Slots": [
  714. {
  715. "m_Id": "a8a5050a744e447eb795eda3239ce13a"
  716. }
  717. ],
  718. "synonyms": [],
  719. "m_Precision": 0,
  720. "m_PreviewExpanded": true,
  721. "m_PreviewMode": 0,
  722. "m_CustomColors": {
  723. "m_SerializableColors": []
  724. },
  725. "m_Property": {
  726. "m_Id": "13226371ac59487c895d28a58a0b3e3a"
  727. }
  728. }