%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &381975624112251879 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7685487379554287545} m_Layer: 0 m_Name: Muzzle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7685487379554287545 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381975624112251879} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.67, z: 4.9} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 781477290595850036} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1001 &960080401861013727 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalScale.x value: 0.02 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalScale.y value: 0.02 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalScale.z value: 0.02 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_ConstrainProportionsScale value: 1 objectReference: {fileID: 0} - target: {fileID: 919132149155446097, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_Name value: Gun objectReference: {fileID: 0} - target: {fileID: 8164078558771037576, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: - targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} insertIndex: -1 addedObject: {fileID: 7685487379554287545} m_AddedComponents: - targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} insertIndex: -1 addedObject: {fileID: 4000717163821211417} m_SourcePrefab: {fileID: 100100000, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} --- !u!1 &113590374612618638 stripped GameObject: m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} m_PrefabInstance: {fileID: 960080401861013727} m_PrefabAsset: {fileID: 0} --- !u!114 &4000717163821211417 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 113590374612618638} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0f1ae8d4454f8184992be44fa9054bde, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::GunController muzzle: {fileID: 7685487379554287545} Trigger: m_UseReference: 1 m_Action: m_Name: Trigger m_Type: 0 m_ExpectedControlType: m_Id: 3c3bafe1-fff7-49a1-8532-4b8674b8452a m_Processors: m_Interactions: m_SingletonActionBindings: [] m_Flags: 0 m_Reference: {fileID: 3279264004350380116, guid: c348712bda248c246b8c49b3db54643f, type: 3} shotsPerSecond: 1 projectileSpeed: 1 projectileLifeTime: 1 projectileObject: {fileID: 2592692674484913652, guid: 8007d987507d27e439c280639fbf2d0f, type: 3} --- !u!4 &781477290595850036 stripped Transform: m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 003fc4a89bee5f748b93b26cfc4aa03a, type: 3} m_PrefabInstance: {fileID: 960080401861013727} m_PrefabAsset: {fileID: 0}