| 12345678910111213141516171819202122 |
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- // Rotates the cube in the template scene
- public class SceneTemplate_RotateCube : MonoBehaviour
- {
- [Tooltip("Changes the rotation speed of the cube")]
- public float rotateSpeed = 1f;
- [Tooltip("Changes orientation of the cube")]
- public Vector3 objectRotation;
- //Called every frame the app is running
- // Note that "*" represents multiplication
- void Update()
- {
- //Change the rotation (by the defined orientation * the time that has passed * defined speed)
- transform.Rotate(objectRotation * Time.deltaTime * rotateSpeed);
- }
- }
|