[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:49:03.908951Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-05-13T11:49:03Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker4 -projectPath C:/UnityProjects/GAMEN4_AR_Unity -logFile Logs/AssetImportWorker4.log -srvPort 56825 -licensingIpc LicenseClient-adamp -job-worker-count 9 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity C:/UnityProjects/GAMEN4_AR_Unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [29108] Target information: Player connection [29108] * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3830325687 [EditorId] 3830325687 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [29108] Host joined multi-casting on [225.0.0.222:54997]... Player connection [29108] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 9 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 4.15 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.11f1 (3000ef702840) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 5994 MB Driver: 32.0.15.9579 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56232 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.18.0'. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp" [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:49:05.1850758Z" [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.0+23225a6 Session Id: 2677de39747f42cf9812f671bb70b5da Correlation Id: 7ff7697bd10884cebfa53687a29ad801 External correlation Id: 5435535049009049526 Machine Id: rJu5WCgAkU3taubO13cPPjKxbKg= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:49:05.3122751Z" [Licensing::Module] Licensing Background thread has ended after 1.40s [Licensing::Module] Licensing is initialized (took 0.16s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 9071008393419-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.170037 seconds. - Loaded All Assemblies, in 0.691 seconds Native extension for Android target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.366 seconds Domain Reload Profiling: 1054ms BeginReloadAssembly (197ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (50ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (226ms) LoadAllAssembliesAndSetupDomain (202ms) LoadAssemblies (192ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (198ms) TypeCache.Refresh (196ms) TypeCache.ScanAssembly (182ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (367ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (321ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (57ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (68ms) ProcessInitializeOnLoadAttributes (118ms) ProcessInitializeOnLoadMethodAttributes (75ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details - Loaded All Assemblies, in 0.704 seconds Refreshing native plugins compatible for Editor in 3.06 ms, found 1 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.652 seconds Domain Reload Profiling: 1352ms BeginReloadAssembly (162ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (28ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (35ms) LoadAllAssembliesAndSetupDomain (458ms) LoadAssemblies (307ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (239ms) TypeCache.Refresh (164ms) TypeCache.ScanAssembly (147ms) BuildScriptInfoCaches (58ms) ResolveRequiredComponents (12ms) FinalizeReload (653ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (475ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (8ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (125ms) ProcessInitializeOnLoadAttributes (259ms) ProcessInitializeOnLoadMethodAttributes (72ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 2.29 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Unloading 6007 unused Assets / (11.2 MB). Loaded Objects now: 6833. Memory consumption went from 166.3 MB to 155.1 MB. Total: 10.205800 ms (FindLiveObjects: 0.584900 ms CreateObjectMapping: 0.513000 ms MarkObjects: 5.172900 ms DeleteObjects: 3.933100 ms) ======================================================================== Received Import Request. Time since last request: 15862.663925 seconds. path: Assets/Scenes/SampleScene.unity artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2b2ff354899c1f7af685b05e2cc6c25e') in 0.0655885 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 38.106894 seconds. path: Assets/Scenes/SampleScene.unity artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd87bf6d710ddf1a56e4aa344488c2b18') in 0.0133262 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 6.106463 seconds. path: Assets artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c391582d739b6e62a5220f35cbb167ac') in 0.0006889 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 6.563432 seconds. path: Assets/Samples artifactKey: Guid(ec29097e024b344869b1b69721a67834) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Samples using Guid(ec29097e024b344869b1b69721a67834) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '489935ae1fde30b39be06ef41d25e79e') in 0.0007469 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 10.184463 seconds. path: Assets/FaceRaider artifactKey: Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/FaceRaider using Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3c0612e8f3a5767cbcc6d4c9aff0dab5') in 0.0006485 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.931358 seconds. path: Assets/FaceRaider artifactKey: Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/FaceRaider using Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0c2fc55e81b7fd8bd9d276c1d2d7e3f8') in 0.0123162 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 1.317570 seconds. path: Assets/FaceRaiders artifactKey: Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/FaceRaiders using Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3d512c6196f8a9e5eb5b60b2b89c2717') in 0.0007135 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.943542 seconds. path: Assets/FaceRaiders artifactKey: Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/FaceRaiders using Guid(6ec306c835b1eb94eab61f477a6a8ef4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '239f2c59009e15f1c7e3b6846df2fe48') in 0.0123661 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.362046 seconds. path: Assets/Scenes artifactKey: Guid(dfd117ab5d00545419e681b68d383799) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes using Guid(dfd117ab5d00545419e681b68d383799) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '568c6d1aa565b06593c31ae9a7305eb3') in 0.0007638 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 5.103423 seconds. path: Assets/Scenes/SampleScene.unity artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '84afac8407301086ae95e808aa273f9d') in 0.0007869 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 5.678665 seconds. path: Assets/FaceRaiders/New Material.mat artifactKey: Guid(649d97dc680a83646af97a9a7ef66d0f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/FaceRaiders/New Material.mat using Guid(649d97dc680a83646af97a9a7ef66d0f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a0434164af4b45bcd49b2da3a20c0e0e') in 0.0392824 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 6.699809 seconds. path: Assets/FaceRaiders/Scenes artifactKey: Guid(736df58d15e90c544b2689e27ea499f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/FaceRaiders/Scenes using Guid(736df58d15e90c544b2689e27ea499f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7a96f0d4528b8b62b1a25fc051a53afd') in 0.000806 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.943029 seconds. path: Assets/FaceRaiders/Scenes artifactKey: Guid(736df58d15e90c544b2689e27ea499f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/FaceRaiders/Scenes using Guid(736df58d15e90c544b2689e27ea499f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e0dd087b149eae1fe1833616fb64fe72') in 0.012495 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 3.183757 seconds. path: Assets/FaceRaiders/Scenes/SampleScene.unity artifactKey: Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/FaceRaiders/Scenes/SampleScene.unity using Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4f4948fae97f89293da60ee70701bd8e') in 0.0006376 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.941941 seconds. path: Assets/FaceRaiders/Scenes/SampleScene.unity artifactKey: Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/FaceRaiders/Scenes/SampleScene.unity using Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d2bf201c4c460d80ef06c9e9b1fe900') in 0.0141538 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1