[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release' OS: 'Windows 11 (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:40:32.6934166Z" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-05-13T11:40:32Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath C:/UnityProjects/GAMEN4_AR_Unity -logFile Logs/AssetImportWorker1.log -srvPort 56825 -licensingIpc LicenseClient-adamp -job-worker-count 9 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity C:/UnityProjects/GAMEN4_AR_Unity [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-cloud-worker=32768" Player connection [31572] Target information: Player connection [31572] * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 335609226 [EditorId] 335609226 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [31572] Host joined multi-casting on [225.0.0.222:54997]... Player connection [31572] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 9 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 2.07 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.3.11f1 (3000ef702840) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520) Vendor: NVIDIA VRAM: 5994 MB Driver: 32.0.15.9579 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56384 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Module] Licensing is not yet initialized. [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.18.0'. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp" [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:40:33.6078151Z" [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.0+23225a6 Session Id: ee3824e51a4b40c2a27879e8689a22db Correlation Id: 7ff7697bd10884cebfa53687a29ad801 External correlation Id: 361712547287808376 Machine Id: rJu5WCgAkU3taubO13cPPjKxbKg= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.10s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:40:33.7134302Z" [Licensing::Module] Licensing Background thread has ended after 1.02s [Licensing::Module] Licensing is initialized (took 0.12s). [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 9071008393419-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.125157 seconds. - Loaded All Assemblies, in 0.519 seconds Native extension for Android target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.337 seconds Domain Reload Profiling: 854ms BeginReloadAssembly (139ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (167ms) LoadAllAssembliesAndSetupDomain (165ms) LoadAssemblies (136ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (161ms) TypeCache.Refresh (159ms) TypeCache.ScanAssembly (145ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (338ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (296ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (52ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (64ms) ProcessInitializeOnLoadAttributes (111ms) ProcessInitializeOnLoadMethodAttributes (66ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details - Loaded All Assemblies, in 0.672 seconds Refreshing native plugins compatible for Editor in 1.35 ms, found 1 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server - Finished resetting the current domain, in 0.699 seconds Domain Reload Profiling: 1366ms BeginReloadAssembly (162ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (12ms) initialDomainReloadingComplete (34ms) LoadAllAssembliesAndSetupDomain (426ms) LoadAssemblies (308ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (210ms) TypeCache.Refresh (145ms) TypeCache.ScanAssembly (130ms) BuildScriptInfoCaches (50ms) ResolveRequiredComponents (11ms) FinalizeReload (700ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (532ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (7ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (192ms) ProcessInitializeOnLoadAttributes (256ms) ProcessInitializeOnLoadMethodAttributes (68ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 1.60 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Unloading 6007 unused Assets / (11.2 MB). Loaded Objects now: 6833. Memory consumption went from 162.4 MB to 151.2 MB. Total: 10.052500 ms (FindLiveObjects: 0.576300 ms CreateObjectMapping: 0.530100 ms MarkObjects: 4.711000 ms DeleteObjects: 4.233400 ms) ======================================================================== Received Import Request. Time since last request: 15341.980179 seconds. path: Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab artifactKey: Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) Start importing Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab using Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e4952c76b67b98e126dcbe221588f435') in 0.1461113 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13 ======================================================================== Received Import Request. Time since last request: 507.120349 seconds. path: Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png artifactKey: Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png using Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[Licensing::Client] Successfully resolved entitlement details -> (artifact id: 'ff1164bad2dbd7c35294ce9c657f70aa') in 0.1188518 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3 ======================================================================== Received Import Request. Time since last request: 0.000034 seconds. path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/ARStarterAssets.Editor.asmdef artifactKey: Guid(81e756a21b3040f409b20a09c888ef3d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/ARStarterAssets.Editor.asmdef using Guid(81e756a21b3040f409b20a09c888ef3d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4f0d8db91432a3db3f6f67f481797a29') in 0.0008359 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000021 seconds. path: Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab artifactKey: Guid(886609fc1566e4c27b399f1095d6de18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab using Guid(886609fc1566e4c27b399f1095d6de18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a7d0bf9aef572e6c3199e69a2d873ae2') in 0.0075224 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 0.000071 seconds. path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Arch.prefab artifactKey: Guid(13241d599ff10413498d04c6d683ca10) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Arch.prefab using Guid(13241d599ff10413498d04c6d683ca10) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0e06a810cb0bd7bf4f306974e1ec30b7') in 0.4966092 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/XR/XRGeneralSettings.asset artifactKey: Guid(3fd4fc0127790db4bae83f7b77da8d45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/XR/XRGeneralSettings.asset using Guid(3fd4fc0127790db4bae83f7b77da8d45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '80d0b078d3909a37326ae3f80667fc65') in 0.0020253 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000046 seconds. path: Assets/XR/Loaders/AR Core Loader.asset artifactKey: Guid(bbf1bbcc68185fe41b723ad39ec4d68e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/XR/Loaders/AR Core Loader.asset using Guid(bbf1bbcc68185fe41b723ad39ec4d68e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'e163d1acc4399fdcc64cae3208afce8c') in 0.0014272 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000035 seconds. path: Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileThumbnailLarge.png artifactKey: Guid(cf19c6d5e0c0d4440acf6ef0d681f721) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileThumbnailLarge.png using Guid(cf19c6d5e0c0d4440acf6ef0d681f721) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '89b76b958d445df2e15dbb8fe0083646') in 0.0235438 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Assets/TextMesh Pro/Resources/Sprite Assets/InlineIcons.png artifactKey: Guid(215687feeab0b7445b4a1cd86c82c2e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/TextMesh Pro/Resources/Sprite Assets/InlineIcons.png using Guid(215687feeab0b7445b4a1cd86c82c2e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f73b41e9169ed85fa4122bf9b43a8d09') in 0.713817 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 207 ======================================================================== Received Import Request. Time since last request: 0.000048 seconds. path: Assets/XR/Loaders/AR Kit Loader.asset artifactKey: Guid(e83f94cb3ed0e3041b49796e826aabbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/XR/Loaders/AR Kit Loader.asset using Guid(e83f94cb3ed0e3041b49796e826aabbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '263fab9f31f04a3c04a438ab8b1610be') in 0.0010305 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0