Adam 2 дней назад
Родитель
Сommit
558e76d67c
45 измененных файлов с 5246 добавлено и 7169 удалено
  1. BIN
      .vs/GAMEN4_AR_Unity/FileContentIndex/e3a005bb-f515-4eb9-8dc0-77b0a09a2ad4.vsidx
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      UserSettings/AndroidLogcatSettings.asset
  44. 3 0
      UserSettings/EditorUserSettings.asset
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BIN
.vs/GAMEN4_AR_Unity/FileContentIndex/e3a005bb-f515-4eb9-8dc0-77b0a09a2ad4.vsidx


+ 45 - 0
.vs/GAMEN4_AR_Unity/v17/DocumentLayout.json

@@ -0,0 +1,45 @@
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+              "RelativeToolTip": "Assets\\MobileARTemplateAssets\\Scripts\\GoalManager.cs",
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+              "Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
+              "WhenOpened": "2026-05-13T11:47:18.957Z",
+              "EditorCaption": ""
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+      ]
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+ 8 - 0
Assets/FaceRaiders.meta

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+ 1 - 1
Assets/Scenes.meta → Assets/FaceRaiders/Scenes.meta

@@ -1,5 +1,5 @@
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Разница между файлами не показана из-за своего большого размера
+ 240 - 597
Assets/FaceRaiders/Scenes/SampleScene.unity


+ 1 - 1
Assets/Scenes/SampleScene.unity.meta → Assets/FaceRaiders/Scenes/SampleScene.unity.meta

@@ -1,5 +1,5 @@
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+ 4 - 0
Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab

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   m_RayTracingAccelStructBuildFlags: 1
   m_RayTracingAccelStructBuildFlags: 1
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@@ -110,9 +112,11 @@ MeshRenderer:
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+ 934 - 0
Logs/AssetImportWorker0-prev.log

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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
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+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+Mono: successfully reloaded assembly
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
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+========================================================================
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+  path: Assets/DefaultVolumeProfile.asset
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
+Received Import Request.
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+  path: Assets/Settings/Project Configuration/SampleScene.scenetemplate
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+========================================================================
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+  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_InputHints.prefab
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+
+========================================================================
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Scripts/ARTemplateMenuManager.cs
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 208
+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 95
+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Left Controller InputActionManager.preset
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Left Controller InputActionManager.preset using Guid(c3d4ecc12d5e0f14c93fd734af32ab63) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6deed6401bc172c0b7c0228de471a8f9') in 0.0301903 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
+
+========================================================================
+Received Import Request.
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+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader
+  artifactKey: Guid(bc1ede39bf3643ee8e493720e4259791) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-MoveAxisGizmos.png
+  artifactKey: Guid(51013162d2e1a4a09ae16e48154ceb5f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/PermissionsManager.cs
+  artifactKey: Guid(4f62c7b7418ee024aa16285921e63d56) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000049 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader
+  artifactKey: Guid(85187c2149c549c5b33f0cdb02836b17) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/XR/Settings/XRSimulationSettings.asset
+  artifactKey: Guid(c199e683398494f32b4cde18e73ab731) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000066 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Materials/InteractableMat.mat
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/TeleportVolumeAnchorAffordanceStateLink.cs
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Cube_Debug.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/DestroySelf.cs
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Scripts/ARSampleMenuManager.cs
+  artifactKey: Guid(e06e5c0df3a5b4f53b5d4250256f14d1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Continuous Turn.preset
+  artifactKey: Guid(735a78fc7c2a98a4e85e0e42bf895f48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000035 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/MaterialPipelineHandler.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignette.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Audio/Button Pop.wav
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Debug Cube.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Concrete Dark Blue.mat
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Concrete Dark Blue.mat using Guid(bbb56ac3cf3c61a46ab3887c0fdbda8f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8b1514b38566fd371ae9d0dc73a27e12') in 0.0716982 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Torus_Cut.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Teleportation Environment.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 103
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/PlatformUnderstanding.cs
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignetteHemisphere.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Cylinder.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Teleport Interactor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Round Radius 4.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/ClimbTeleportReticle.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Poke Interactor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Textures/Concrete_Metallic.tif
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Right_NearFarInteractor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 46
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Dropdown.prefab
+  artifactKey: Guid(870459f1cb8d7b7428337cc5935feb67) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Dropdown.prefab using Guid(870459f1cb8d7b7428337cc5935feb67) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8b98c421b83848fc7da62610788bf78e') in 0.0798473 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 61
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000057 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Teleport/Teleport Anchor.prefab
+  artifactKey: Guid(fad94b617f0540568dbf4c9c4011248c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Teleport/Teleport Anchor.prefab using Guid(fad94b617f0540568dbf4c9c4011248c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4f42ac509578d81e47e92e5dff831041') in 0.0351234 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Icon Toggle.prefab
+  artifactKey: Guid(541ed11e270c6994ca5910042c7e04da) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Icon Toggle.prefab using Guid(541ed11e270c6994ca5910042c7e04da) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '38898e4ae728b58a1065d14630fc4446') in 0.045513 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Wedge.prefab
+  artifactKey: Guid(51f8c8c1205824bcf8fec9805e0312a3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Wedge.prefab using Guid(51f8c8c1205824bcf8fec9805e0312a3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '87d2429c95a4711bdbd53205280cb1cf') in 0.0492978 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000046 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Surface.png
+  artifactKey: Guid(352fdbaa1c67149599d5f4976e8ea978) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Surface.png using Guid(352fdbaa1c67149599d5f4976e8ea978) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c7454afe889d2e8a8bdec75303bf8a54') in 0.0232634 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Square BG.png
+  artifactKey: Guid(46da8634de2114354be217373280f00a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Square BG.png using Guid(46da8634de2114354be217373280f00a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'da8a196a8ffd1e36bbc6543650f34c5e') in 0.0234521 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/PyramidVariant.prefab
+  artifactKey: Guid(3cbfcd4079a5031478389d5ab3c8c311) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Prefabs/PyramidVariant.prefab using Guid(3cbfcd4079a5031478389d5ab3c8c311) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8300fb6b9924999fb0bc3d1909c172f2') in 0.0322011 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ControllerInputActionManager.cs
+  artifactKey: Guid(f9ac216f0eb04754b1d938aac6380b31) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ControllerInputActionManager.cs using Guid(f9ac216f0eb04754b1d938aac6380b31) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c6d821877107186753470938dff32bca') in 0.0142687 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000020 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Icon Button.prefab
+  artifactKey: Guid(56686f82f64b0af4688a89676403a500) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Icon Button.prefab using Guid(56686f82f64b0af4688a89676403a500) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eaa3bb0a0671efc053ba8b9c635b5eee') in 0.030485 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/DynamicMoveProvider.cs
+  artifactKey: Guid(9b1e8c997df241c1a67045eeac79b41b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/DynamicMoveProvider.cs using Guid(9b1e8c997df241c1a67045eeac79b41b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7a601714bb7db7bc718c84850f73f61d') in 0.0153174 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000086 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader
+  artifactKey: Guid(14eb328de4b8eb245bb7cea29e4ac00b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader using Guid(14eb328de4b8eb245bb7cea29e4ac00b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2cf6351749fba98f0273b4af577f40af') in 0.0165406 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Blaser.prefab
+  artifactKey: Guid(3549fdaf258e11846b85a316c16c699c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Blaser.prefab using Guid(3549fdaf258e11846b85a316c16c699c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cc05d81f749d27b66d21937d8943563e') in 0.0338203 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 31
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab
+  artifactKey: Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab using Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '66dba142bea8a08be34db8789a2891aa') in 0.0464389 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/MaterialPipelineHandler.cs
+  artifactKey: Guid(e7883133e628dff4a86f50c082f77055) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/MaterialPipelineHandler.cs using Guid(e7883133e628dff4a86f50c082f77055) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e486fa39a05e740fce2b551acdb4cd1') in 0.0143612 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Prefabs/Screen Space Ray Interactor.prefab
+  artifactKey: Guid(069266f272f67eb43b7e9423a4e669d2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Prefabs/Screen Space Ray Interactor.prefab using Guid(069266f272f67eb43b7e9423a4e669d2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b78d974bcecda66a863b22d463ea8779') in 0.0617134 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader
+  artifactKey: Guid(128e987d567d4e2c824d754223b3f3b0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader using Guid(128e987d567d4e2c824d754223b3f3b0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d7f7bc02a84d2cfb2701bf87ba0d38b') in 0.0172241 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Cube.prefab
+  artifactKey: Guid(ebd7292e888c84f05924605e51048072) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Cube.prefab using Guid(ebd7292e888c84f05924605e51048072) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6c4661b5a74fadbb96c53e7a0f4aeed4') in 0.0251641 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000043 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/ObjectMenu.controller
+  artifactKey: Guid(ae6550a74e362409db131b3a4372b4cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/ObjectMenu.controller using Guid(ae6550a74e362409db131b3a4372b4cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ac9b8b84f0d80c1351b5a9b5b781daf5') in 0.0170701 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000018 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/RoundRadius_10_Top.png
+  artifactKey: Guid(7d01881b9d63e4eab9964dcbe672835a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/RoundRadius_10_Top.png using Guid(7d01881b9d63e4eab9964dcbe672835a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3685c00353e2f5ac2e37bec87b9b6242') in 0.0221633 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+

+ 143 - 663
Logs/AssetImportWorker0.log

@@ -1,11 +1,11 @@
 [Licensing::Module] Trying to connect to existing licensing client channel...
 [Licensing::Module] Trying to connect to existing licensing client channel...
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:40:32.683771Z"
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:50.3783442Z"
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 System  architecture: x64
 System  architecture: x64
 Process architecture: x64
 Process architecture: x64
-Date: 2026-05-13T11:11:50Z
+Date: 2026-05-13T11:40:32Z
 
 
 COMMAND LINE ARGUMENTS:
 COMMAND LINE ARGUMENTS:
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
@@ -19,7 +19,9 @@ C:/UnityProjects/GAMEN4_AR_Unity
 -logFile
 -logFile
 Logs/AssetImportWorker0.log
 Logs/AssetImportWorker0.log
 -srvPort
 -srvPort
-50807
+56825
+-licensingIpc
+LicenseClient-adamp
 -job-worker-count
 -job-worker-count
 9
 9
 -background-job-worker-count
 -background-job-worker-count
@@ -65,12 +67,12 @@ C:/UnityProjects/GAMEN4_AR_Unity
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
-Player connection [35596]  Target information:
+Player connection [5124]  Target information:
 
 
-Player connection [35596]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2535793278 [EditorId] 2535793278 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+Player connection [5124]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 554201994 [EditorId] 554201994 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
 
 
-Player connection [35596] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [35596] Host joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [5124] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [5124] Host joined alternative multi-casting on [225.0.0.222:34997]...
 JobSystem: Creating JobQueue using job-worker-count value 9
 JobSystem: Creating JobQueue using job-worker-count value 9
 Input System module state changed to: Initialized.
 Input System module state changed to: Initialized.
 [Physics::Module] Initialized fallback backend.
 [Physics::Module] Initialized fallback backend.
@@ -82,7 +84,7 @@ Library Redirect Path: Library/
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Threading Mode: Multi-Threaded
 [Physics::Module] Threading Mode: Multi-Threaded
-Refreshing native plugins compatible for Editor in 2.02 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 1.97 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
@@ -98,7 +100,7 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56668
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
@@ -108,17 +110,17 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:11:51.3255426Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:40:33.6084195Z"
 [Licensing::Client] Handshaking with LicensingClient:
 [Licensing::Client] Handshaking with LicensingClient:
   Version:                 1.18.0+23225a6
   Version:                 1.18.0+23225a6
-  Session Id:              e7e147177928460c81e36f203fe8f404
-  Correlation Id:          c9261ac7122655be917279ccbc864a8f
-  External correlation Id: 816273365672134457
+  Session Id:              19e39ba3024e4c71b4884752cea3160d
+  Correlation Id:          7ff7697bd10884cebfa53687a29ad801
+  External correlation Id: 5040770961444826242
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
 [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.10s)
 [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.10s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:11:51.4264543Z"
-[Licensing::Module] Licensing Background thread has ended after 1.05s
-[Licensing::Module] Licensing is initialized (took 0.22s).
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:40:33.7184145Z"
+[Licensing::Module] Licensing Background thread has ended after 1.03s
+[Licensing::Module] Licensing is initialized (took 0.13s).
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Module] License group:
 [Licensing::Module] License group:
   Id: 9071008393419-UnityPersXXXX
   Id: 9071008393419-UnityPersXXXX
@@ -126,19 +128,19 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
   Type: Assigned
   Type: Assigned
   Expiration: Unlimited
   Expiration: Unlimited
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Registered in 0.230283 seconds.
-- Loaded All Assemblies, in  0.623 seconds
+Registered in 0.131334 seconds.
+- Loaded All Assemblies, in  0.524 seconds
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 Package Manager log level set to [2]
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.330 seconds
-Domain Reload Profiling: 948ms
-	BeginReloadAssembly (133ms)
+- Finished resetting the current domain, in  0.333 seconds
+Domain Reload Profiling: 854ms
+	BeginReloadAssembly (139ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
@@ -146,25 +148,25 @@ Domain Reload Profiling: 948ms
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (35ms)
 	RebuildCommonClasses (35ms)
 	RebuildNativeTypeToScriptingClass (12ms)
 	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (280ms)
-	LoadAllAssembliesAndSetupDomain (158ms)
-		LoadAssemblies (130ms)
+	initialDomainReloadingComplete (173ms)
+	LoadAllAssembliesAndSetupDomain (163ms)
+		LoadAssemblies (136ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (154ms)
-			TypeCache.Refresh (152ms)
-				TypeCache.ScanAssembly (138ms)
+		AnalyzeDomain (159ms)
+			TypeCache.Refresh (157ms)
+				TypeCache.ScanAssembly (145ms)
 			BuildScriptInfoCaches (0ms)
 			BuildScriptInfoCaches (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (331ms)
+	FinalizeReload (334ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (287ms)
+		SetupLoadedEditorAssemblies (293ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (50ms)
+			InitializePlatformSupportModulesInManaged (51ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (61ms)
-			ProcessInitializeOnLoadAttributes (106ms)
-			ProcessInitializeOnLoadMethodAttributes (68ms)
+			BeforeProcessingInitializeOnLoad (63ms)
+			ProcessInitializeOnLoadAttributes (110ms)
+			ProcessInitializeOnLoadMethodAttributes (66ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -174,8 +176,8 @@ Worker process is ready to serve import requests
 Import Worker Mode flag is 0x00
 Import Worker Mode flag is 0x00
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
-- Loaded All Assemblies, in  0.716 seconds
-Refreshing native plugins compatible for Editor in 1.48 ms, found 1 plugins.
+- Loaded All Assemblies, in  0.680 seconds
+Refreshing native plugins compatible for Editor in 1.52 ms, found 1 plugins.
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -184,7 +186,7 @@ Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
@@ -192,134 +194,39 @@ Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.087 seconds
-Domain Reload Profiling: 1797ms
-	BeginReloadAssembly (174ms)
+- Finished resetting the current domain, in  0.706 seconds
+Domain Reload Profiling: 1380ms
+	BeginReloadAssembly (165ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (27ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (34ms)
-	LoadAllAssembliesAndSetupDomain (455ms)
-		LoadAssemblies (326ms)
+		CreateAndSetChildDomain (26ms)
+	RebuildCommonClasses (33ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (35ms)
+	LoadAllAssembliesAndSetupDomain (430ms)
+		LoadAssemblies (315ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (227ms)
-			TypeCache.Refresh (158ms)
-				TypeCache.ScanAssembly (140ms)
-			BuildScriptInfoCaches (55ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1087ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (820ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (12ms)
-			SetLoadedEditorAssemblies (5ms)
-			BeforeProcessingInitializeOnLoad (230ms)
-			ProcessInitializeOnLoadAttributes (422ms)
-			ProcessInitializeOnLoadMethodAttributes (128ms)
-			AfterProcessingInitializeOnLoad (22ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
-Refreshing native plugins compatible for Editor in 4.64 ms, found 1 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (11.1 MB). Loaded Objects now: 6831.
-Memory consumption went from 160.0 MB to 148.9 MB.
-Total: 12.914400 ms (FindLiveObjects: 1.097300 ms CreateObjectMapping: 0.542600 ms MarkObjects: 6.553900 ms  DeleteObjects: 4.718900 ms)
-
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.938 seconds
-Refreshing native plugins compatible for Editor in 1.79 ms, found 1 plugins.
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
-Mono: successfully reloaded assembly
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  0.666 seconds
-Domain Reload Profiling: 1596ms
-	BeginReloadAssembly (322ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (8ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (57ms)
-	RebuildCommonClasses (53ms)
-	RebuildNativeTypeToScriptingClass (21ms)
-	initialDomainReloadingComplete (50ms)
-	LoadAllAssembliesAndSetupDomain (485ms)
-		LoadAssemblies (463ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (185ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			BuildScriptInfoCaches (160ms)
+		AnalyzeDomain (210ms)
+			TypeCache.Refresh (146ms)
+				TypeCache.ScanAssembly (131ms)
+			BuildScriptInfoCaches (49ms)
 			ResolveRequiredComponents (11ms)
 			ResolveRequiredComponents (11ms)
-	FinalizeReload (666ms)
+	FinalizeReload (706ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (493ms)
+		SetupLoadedEditorAssemblies (537ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (9ms)
-			SetLoadedEditorAssemblies (4ms)
-			BeforeProcessingInitializeOnLoad (127ms)
-			ProcessInitializeOnLoadAttributes (277ms)
-			ProcessInitializeOnLoadMethodAttributes (68ms)
-			AfterProcessingInitializeOnLoad (8ms)
+			InitializePlatformSupportModulesInManaged (7ms)
+			SetLoadedEditorAssemblies (3ms)
+			BeforeProcessingInitializeOnLoad (201ms)
+			ProcessInitializeOnLoadAttributes (254ms)
+			ProcessInitializeOnLoadMethodAttributes (65ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (13ms)
+		AwakeInstancesAfterBackupRestoration (5ms)
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -356,579 +263,152 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 1.56 ms, found 1 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
+Refreshing native plugins compatible for Editor in 1.83 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (15.4 MB). Loaded Objects now: 6845.
-Memory consumption went from 216.7 MB to 201.3 MB.
-Total: 9.670400 ms (FindLiveObjects: 0.548700 ms CreateObjectMapping: 0.475700 ms MarkObjects: 4.220300 ms  DeleteObjects: 4.424700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-========================================================================
-Received Import Request.
-  Time since last request: 13624.233091 seconds.
-  path: Assets/DefaultVolumeProfile.asset
-  artifactKey: Guid(20ea68209c5f62c45bf3cbafc76dc42c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/DefaultVolumeProfile.asset using Guid(20ea68209c5f62c45bf3cbafc76dc42c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '83175adb01e00ff8094416d98ca71d5c') in 0.1601801 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+Unloading 6007 unused Assets / (11.1 MB). Loaded Objects now: 6833.
+Memory consumption went from 166.2 MB to 155.1 MB.
+Total: 9.717800 ms (FindLiveObjects: 0.531900 ms CreateObjectMapping: 0.526100 ms MarkObjects: 4.712500 ms  DeleteObjects: 3.945800 ms)
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000048 seconds.
-  path: Assets/TextMesh Pro/Fonts/LiberationSans.ttf
-  artifactKey: Guid(e3265ab4bf004d28a9537516768c1c75) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/TextMesh Pro/Fonts/LiberationSans.ttf using Guid(e3265ab4bf004d28a9537516768c1c75) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '23b516562dd0a04ff15472d6315e8077') in 0.0764455 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 8.184351 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_ScaleObject.prefab
-  artifactKey: Guid(02644bbd28622410a84cf154fc436b8a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_ScaleObject.prefab using Guid(02644bbd28622410a84cf154fc436b8a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ec3890370058719490e25b9098b09e69') in 0.0558504 seconds
-Number of updated asset objects reloaded before import = 6Number of asset objects unloaded after import = 56
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.382844 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png
-  artifactKey: Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png using Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c63d89d74fd4697a51e5c9f7fad689f4') in 0.0509235 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.402161 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Lift_Mask.png
-  artifactKey: Guid(7d243d9badfce4aa5867d7ce26d0c7c1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Lift_Mask.png using Guid(7d243d9badfce4aa5867d7ce26d0c7c1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7978acb404793a607a9b5b2123ebca62') in 0.0206815 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.437854 seconds.
-  path: Assets/Settings/URP-Performant-Renderer.asset
-  artifactKey: Guid(585ae6eb13be34e26b0b5f03b3b6e073) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Settings/URP-Performant-Renderer.asset using Guid(585ae6eb13be34e26b0b5f03b3b6e073) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cf99ef68da5d69f31491f160ab528953') in 0.0614851 seconds
+  Time since last request: 15341.978134 seconds.
+  path: Assets/Scenes/SampleScene.unity
+  artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6397c502ecf1402ba08b1cca77562ac1') in 0.0709774 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000019 seconds.
-  path: Assets/Settings/Project Configuration/SampleScene.scenetemplate
-  artifactKey: Guid(cd3fa84c57338574abb086f0c361d881) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Settings/Project Configuration/SampleScene.scenetemplate using Guid(cd3fa84c57338574abb086f0c361d881) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cc5c50b718eec784f3bfacddd668a5b1') in 0.0648213 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 76
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000036 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_InputHints.prefab
-  artifactKey: Guid(7cb8fbdf1642648388b0fc742b553264) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_InputHints.prefab using Guid(7cb8fbdf1642648388b0fc742b553264) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '94afbbf0f6042288c2fc22f051086661') in 0.0292603 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 139
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000036 seconds.
-  path: Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc
-  artifactKey: Guid(3997e2241185407d80309a82f9148466) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc using Guid(3997e2241185407d80309a82f9148466) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '752a64ed4f7d1b718f34c49b0ba5780e') in 0.0231392 seconds
+  Time since last request: 263.280299 seconds.
+  path: Assets/Scenes/SampleScene.unity
+  artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '620390a2b1d102b3b9cebad75747c1f7') in 0.0165568 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
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-  path: Assets/MobileARTemplateAssets/UI/Prefabs/GreetingCTA.prefab
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+  path: Assets/Settings/URP-Performant-Renderer.asset
+  artifactKey: Guid(585ae6eb13be34e26b0b5f03b3b6e073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Icon Button.prefab
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
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-========================================================================
-Received Import Request.
-  Time since last request: 0.000028 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/DynamicMoveProvider.cs
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-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/DynamicMoveProvider.cs using Guid(9b1e8c997df241c1a67045eeac79b41b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7a601714bb7db7bc718c84850f73f61d') in 0.0153174 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Prefabs/AR Feathered Plane.prefab
+  artifactKey: Guid(a6b7ca1d53c75490595d1f0d5f43be38) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Prefabs/AR Feathered Plane.prefab using Guid(a6b7ca1d53c75490595d1f0d5f43be38) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a7d9ba697a9a8081f91a1463dd400f59') in 0.0034891 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
 
 
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-  path: Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader
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-Start importing Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader using Guid(14eb328de4b8eb245bb7cea29e4ac00b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2cf6351749fba98f0273b4af577f40af') in 0.0165406 seconds
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+  path: Assets/XR/Resources/ARCoreRuntimeSettings.asset
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+Start importing Assets/XR/Resources/ARCoreRuntimeSettings.asset using Guid(08fdbb0af7907ad41ac6ab8bf4c5c3f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a5c1725dbc7254d2d44f2bfb73d38148') in 0.003288 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
-========================================================================
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-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Blaser.prefab
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-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Blaser.prefab using Guid(3549fdaf258e11846b85a316c16c699c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cc05d81f749d27b66d21937d8943563e') in 0.0338203 seconds
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   Time since last request: 0.000027 seconds.
-  path: Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab
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-Start importing Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab using Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '66dba142bea8a08be34db8789a2891aa') in 0.0464389 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
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-========================================================================
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-  Time since last request: 0.000028 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/MaterialPipelineHandler.cs
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-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/MaterialPipelineHandler.cs using Guid(e7883133e628dff4a86f50c082f77055) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1e486fa39a05e740fce2b551acdb4cd1') in 0.0143612 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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-========================================================================
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-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Prefabs/Screen Space Ray Interactor.prefab using Guid(069266f272f67eb43b7e9423a4e669d2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b78d974bcecda66a863b22d463ea8779') in 0.0617134 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Asset.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
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-  path: Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader
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-Start importing Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader using Guid(128e987d567d4e2c824d754223b3f3b0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d7f7bc02a84d2cfb2701bf87ba0d38b') in 0.0172241 seconds
+  Time since last request: 0.000051 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset using Guid(0f906c94e2aa0c3488832acc1db04295) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '88df931c02dc515507350b3df44e032b') in 0.0024811 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
 ========================================================================
 ========================================================================
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-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Cube.prefab
-  artifactKey: Guid(ebd7292e888c84f05924605e51048072) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Cube.prefab using Guid(ebd7292e888c84f05924605e51048072) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6c4661b5a74fadbb96c53e7a0f4aeed4') in 0.0251641 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000043 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/ObjectMenu.controller
-  artifactKey: Guid(ae6550a74e362409db131b3a4372b4cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/ObjectMenu.controller using Guid(ae6550a74e362409db131b3a4372b4cb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ac9b8b84f0d80c1351b5a9b5b781daf5') in 0.0170701 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
-
-========================================================================
-Received Import Request.
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-  path: Assets/MobileARTemplateAssets/UI/Sprites/RoundRadius_10_Top.png
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-Start importing Assets/MobileARTemplateAssets/UI/Sprites/RoundRadius_10_Top.png using Guid(7d01881b9d63e4eab9964dcbe672835a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3685c00353e2f5ac2e37bec87b9b6242') in 0.0221633 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
+  Time since last request: 0.000038 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/ArchVariant.prefab
+  artifactKey: Guid(b1b37ac0eaa6a9a4785fc1f26065e8b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/MobileARTemplateAssets/Prefabs/ArchVariant.prefab using Guid(b1b37ac0eaa6a9a4785fc1f26065e8b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '301d88d3990238a8027c883865e7429b') in 0.3826568 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 65
+
+Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
+AssetImportWorker is now disconnected from the server
+Process exiting
+Exiting without the bug reporter. Application will terminate with return code 0

+ 902 - 0
Logs/AssetImportWorker1-prev.log

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+[Licensing::Module] Trying to connect to existing licensing client channel...
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:52.0936984Z"
+Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
+OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
+System  architecture: x64
+Process architecture: x64
+Date: 2026-05-13T11:11:52Z
+
+COMMAND LINE ARGUMENTS:
+C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+C:/UnityProjects/GAMEN4_AR_Unity
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+50807
+-job-worker-count
+9
+-background-job-worker-count
+8
+-gc-helper-count
+1
+-name
+AssetImport
+Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity
+C:/UnityProjects/GAMEN4_AR_Unity
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-gfx=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+Player connection [34792]  Target information:
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+Player connection [34792]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3981599458 [EditorId] 3981599458 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+
+Player connection [34792] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [34792] Host joined alternative multi-casting on [225.0.0.222:34997]...
+JobSystem: Creating JobQueue using job-worker-count value 9
+Input System module state changed to: Initialized.
+[Physics::Module] Initialized fallback backend.
+[Physics::Module] Id: 0xdecafbad
+Library Redirect Path: Library/
+[Physics::Module] Selected backend.
+[Physics::Module] Name: PhysX
+[Physics::Module] Id: 0xf2b8ea05
+[Physics::Module] SDK Version: 4.1.2
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+Refreshing native plugins compatible for Editor in 2.01 ms, found 1 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 6000.3.11f1 (3000ef702840)
+[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets
+GfxDevice: creating device client; kGfxThreadingModeNonThreaded
+Direct3D:
+    Version:  Direct3D 11.0 [level 11.1]
+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5994 MB
+    Driver:   32.0.15.9579
+Initialize mono
+Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56840
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+[Licensing::Module] Licensing is not yet initialized.
+[Licensing::Client] Error: HandshakeResponse reported an error:
+	ResponseCode: 505
+	ResponseStatus: Unsupported protocol version '1.18.0'.
+[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
+[Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:11:53.0375189Z"
+[Licensing::Client] Handshaking with LicensingClient:
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+  Session Id:              a9f545e3164947d5b44fb4e60b2c5550
+  Correlation Id:          c9261ac7122655be917279ccbc864a8f
+  External correlation Id: 6791932915797262762
+  Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:11:53.1568779Z"
+[Licensing::Module] Licensing Background thread has ended after 1.06s
+[Licensing::Module] Licensing is initialized (took 0.25s).
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+  Id: 9071008393419-UnityPersXXXX
+  Product: Unity Personal
+  Type: Assigned
+  Expiration: Unlimited
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Registered in 0.255546 seconds.
+- Loaded All Assemblies, in  0.620 seconds
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Package Manager log level set to [2]
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.313 seconds
+Domain Reload Profiling: 931ms
+	BeginReloadAssembly (122ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (298ms)
+	LoadAllAssembliesAndSetupDomain (152ms)
+		LoadAssemblies (119ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (148ms)
+			TypeCache.Refresh (147ms)
+				TypeCache.ScanAssembly (134ms)
+			BuildScriptInfoCaches (0ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (313ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (274ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (47ms)
+			SetLoadedEditorAssemblies (3ms)
+			BeforeProcessingInitializeOnLoad (59ms)
+			ProcessInitializeOnLoadAttributes (103ms)
+			ProcessInitializeOnLoadMethodAttributes (61ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Import Worker Mode flag is 0x00
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
+Received Import Request.
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+
+========================================================================
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+
+========================================================================
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 207
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Scripts/ARFeatheredPlaneMeshVisualizer.cs
+  artifactKey: Guid(4694583967bd9483f9841409d278f46f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Scripts/ARFeatheredPlaneMeshVisualizer.cs using Guid(4694583967bd9483f9841409d278f46f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cf0e4273cf051b7b59997000f4b39e70') in 0.0138555 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/XR/UserSimulationSettings/Resources/XRSimulationPreferences.asset
+  artifactKey: Guid(a908ba3cced164fb2b0cef4982fd8d56) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 67
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Models/BlinkVisual.fbx
+  artifactKey: Guid(27b7629e54b332449bfa3a4065ffe17a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/FresnelHighlight.mat
+  artifactKey: Guid(f5ccd52dc494e054fbe7d7161dcabe25) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/ControllerPokeSphereScale.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Materials/Concrete_Normal.tif
+  artifactKey: Guid(ac1389e5bfca4384da60ced0c25f4a68) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_MoveObject.controller
+  artifactKey: Guid(c6856fc029df4474a8aa6f22b6c8613f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_ShaderGraph.shadergraph
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000050 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Highlight.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Materials/MaterialPipelineHandler.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Gesture_Touch.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignetteSG.shadergraph
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Concrete Grey.mat
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Textures/ConcreteNormal.tif
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000037 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/AffordanceThemes/InteractionColor.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000024 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Pyramid.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000038 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Settings/GazeTeleportAnchorFilter.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Asset.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/InteractionAffordance.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/InteractionAffordance.prefab using Guid(eb9104ef66b7305468adb3697fdeed5e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6d9a3d74cf21e7b66740d654b346abf3') in 0.030194 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000034 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Concrete Light Blue.mat
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Concrete Light Blue.mat using Guid(830d28b607e09a2479e2005c2eb5c75e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '077bd138de9f43e4aff0a5a9909fd5c5') in 0.0225076 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Snap Turn.preset
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Snap Turn.preset using Guid(5d3a60dbf2f04694f9060712df89debb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e2c3408e83d273f67113a0283f3fd626') in 0.0296675 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Controllers/XR Controller Left.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Controllers/XR Controller Left.prefab using Guid(1392f805216c47742996d4742c80721c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '87af455b0b5cfa084a4b8a22957e74af') in 0.0448472 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 59
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Affordances/PokePointerAffordance.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Affordances/PokePointerAffordance.prefab using Guid(bb91fcbcb3cc896468b372b1c762bfab) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'dedfdbd69874aa9255e8d219b9d7600c') in 0.0201176 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Editor/Scripts/StarterAssetsSampleProjectValidation.cs
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Editor/Scripts/StarterAssetsSampleProjectValidation.cs using Guid(ef67ceb22b2224643a2d5004fc2a678a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b8879f7a904d458ab13eb96e2c94be36') in 0.0178943 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Circle_60x60 Outline 4.png
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Circle_60x60 Outline 4.png using Guid(2f8349570a152884fb6cf7ebdc8c18b3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6c05d11b54031d172c9e1eb054c91352') in 0.0262453 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Climbing Wall.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Climbing Wall.prefab using Guid(a0ea40bd139aedc43b0e8374d6139437) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '171aa45f638c76fc60b236a73461d93f') in 0.04048 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 345
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000048 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Round Radius 4 Outline.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Climb Teleport Arrow.prefab
+  artifactKey: Guid(ae1968658b9687b47976fe86c062168f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Climb Teleport Arrow.prefab using Guid(ae1968658b9687b47976fe86c062168f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '14540b78a8a4d309b6fcfba82ab29932') in 0.0240843 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Checkmark.png
+  artifactKey: Guid(db3e7b7c8db355e499429545071a0321) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Checkmark.png using Guid(db3e7b7c8db355e499429545071a0321) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0b6500c7c17f1e1962d0f29efacbd27c') in 0.0240638 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000045 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Push Button.prefab
+  artifactKey: Guid(76f3439a0ae796e4b81bee3f91f888ee) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Push Button.prefab using Guid(76f3439a0ae796e4b81bee3f91f888ee) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '13119235f0be37786a7e744d372cfd7b') in 0.0627669 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 32
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Cylinder.prefab
+  artifactKey: Guid(2ed984a58a974166bf92c82a74380454) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Cylinder.prefab using Guid(2ed984a58a974166bf92c82a74380454) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '001ce06ba2de6f7261d853ae77d0fb69') in 0.0367372 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Torus.fbx
+  artifactKey: Guid(a100fee70bb8248c49f00bd953b097c2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Torus.fbx using Guid(a100fee70bb8248c49f00bd953b097c2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '308f6e07222c867c0901e14de4fc5fff') in 0.0237465 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000035 seconds.
+  path: Assets/MobileARTemplateAssets/Shaders/InteractablePrimitive.shadergraph
+  artifactKey: Guid(37c51f8d6a7e5674aab5ed399eaf0cfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Shaders/InteractablePrimitive.shadergraph using Guid(37c51f8d6a7e5674aab5ed399eaf0cfe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '190a752200421b97dbbadaf306e98b38') in 0.0232836 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph
+  artifactKey: Guid(f63d574838ccfb44f84acc05fed0af48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph using Guid(f63d574838ccfb44f84acc05fed0af48) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '617bbae1a96b21ecf2cf3b396f52f145') in 0.019963 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000044 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Editor/StarterAssets.Editor.asmdef
+  artifactKey: Guid(9233538b711383d449a485633568d17c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Editor/StarterAssets.Editor.asmdef using Guid(9233538b711383d449a485633568d17c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd13e1d6146c52c445c84e753dcd86302') in 0.0266789 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000051 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/MenuHide.anim
+  artifactKey: Guid(a849d36c09e49445db8756e10ac2dbe7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Animation/MenuHide.anim using Guid(a849d36c09e49445db8756e10ac2dbe7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3b65c82e3c3d1d5e588105517389b23b') in 0.0267685 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Multi Floor Ladder.prefab
+  artifactKey: Guid(652585f331bff7e44afb8fe71ec2119f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Multi Floor Ladder.prefab using Guid(652585f331bff7e44afb8fe71ec2119f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '185400297eb2fc4d622171598902ffe9') in 0.0417187 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 292
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Circular BG.png
+  artifactKey: Guid(7347b6042ec9e40c4a3cbd7077c91e67) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Circular BG.png using Guid(7347b6042ec9e40c4a3cbd7077c91e67) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '86d8cb3403e7e23751413d40030224dc') in 0.0226313 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000037 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Fonts/Inter-Regular_SDF.asset
+  artifactKey: Guid(d1728ba5990034831bbe01f3a2578b70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Fonts/Inter-Regular_SDF.asset using Guid(d1728ba5990034831bbe01f3a2578b70) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e2fa88030de72ed311d739e01db5587f') in 0.0452911 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Torus-Cut.prefab
+  artifactKey: Guid(833cb867d186193418fc107735ae3139) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Torus-Cut.prefab using Guid(833cb867d186193418fc107735ae3139) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '26c32d572a50a6a1186b37db03d085e0') in 0.0390891 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/ModalSingleButton.prefab
+  artifactKey: Guid(c24a7635b5761984d81cf6c4aac26e0d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/ModalSingleButton.prefab using Guid(c24a7635b5761984d81cf6c4aac26e0d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd9788a360c9234f82d4ff89a199d6b15') in 0.0563487 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-DeleteStroke.png
+  artifactKey: Guid(8d991699eeb4f403c9eda28f96d7c6f6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-DeleteStroke.png using Guid(8d991699eeb4f403c9eda28f96d7c6f6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e74e325b058410b350c7bbbc524b36f2') in 0.0221336 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader
+  artifactKey: Guid(dd89cf5b9246416f84610a006f916af7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader using Guid(dd89cf5b9246416f84610a006f916af7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2b18a8f76009e8d5460a40ac8801781d') in 0.0163528 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000019 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Textures/PlanePatternDot.png
+  artifactKey: Guid(bad94c7c5841e4b1eac9ec60ccaacb61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Textures/PlanePatternDot.png using Guid(bad94c7c5841e4b1eac9ec60ccaacb61) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5dd314a43b55f112483057494c06347e') in 0.0237509 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_InputRotate.anim
+  artifactKey: Guid(84983c16b0be742e79713e6c173e09b9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Animation/Prompt_InputRotate.anim using Guid(84983c16b0be742e79713e6c173e09b9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c201bfe00a72303526fc0e235b0f1eef') in 0.0179026 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000038 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Wedge.fbx
+  artifactKey: Guid(504f04868fdec43fea10caa71569c542) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Wedge.fbx using Guid(504f04868fdec43fea10caa71569c542) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e1b8c66df6fbeef7fd8525c8d4944cd1') in 0.0223123 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000069 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Materials/FeatheredPlaneMaterial.mat
+  artifactKey: Guid(d5774351bc3ae4ad393dc1d142ff4235) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Materials/FeatheredPlaneMaterial.mat using Guid(d5774351bc3ae4ad393dc1d142ff4235) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4317a979416c4b7f0be3c3eab9cf548d') in 0.0188193 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000024 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Poke Interactions Sample.prefab
+  artifactKey: Guid(88246f8e9c3765d49be8da34eca3c630) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Poke Interactions Sample.prefab using Guid(88246f8e9c3765d49be8da34eca3c630) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6d9534ef3406129289dbfccd26d2bf14') in 0.0236707 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 108
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/UI-NoZTest.shader
+  artifactKey: Guid(a661e7516de55c047905f40ca76fe701) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/UI-NoZTest.shader using Guid(a661e7516de55c047905f40ca76fe701) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4e2e28dccd469d8507501bad3b4ce740') in 0.0136561 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+

+ 112 - 656
Logs/AssetImportWorker1.log

@@ -1,11 +1,11 @@
 [Licensing::Module] Trying to connect to existing licensing client channel...
 [Licensing::Module] Trying to connect to existing licensing client channel...
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:52.0936984Z"
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:40:32.6934166Z"
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 System  architecture: x64
 System  architecture: x64
 Process architecture: x64
 Process architecture: x64
-Date: 2026-05-13T11:11:52Z
+Date: 2026-05-13T11:40:32Z
 
 
 COMMAND LINE ARGUMENTS:
 COMMAND LINE ARGUMENTS:
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
@@ -19,7 +19,9 @@ C:/UnityProjects/GAMEN4_AR_Unity
 -logFile
 -logFile
 Logs/AssetImportWorker1.log
 Logs/AssetImportWorker1.log
 -srvPort
 -srvPort
-50807
+56825
+-licensingIpc
+LicenseClient-adamp
 -job-worker-count
 -job-worker-count
 9
 9
 -background-job-worker-count
 -background-job-worker-count
@@ -65,12 +67,12 @@ C:/UnityProjects/GAMEN4_AR_Unity
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
-Player connection [34792]  Target information:
+Player connection [31572]  Target information:
 
 
-Player connection [34792]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3981599458 [EditorId] 3981599458 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+Player connection [31572]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 335609226 [EditorId] 335609226 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
 
 
-Player connection [34792] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [34792] Host joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [31572] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [31572] Host joined alternative multi-casting on [225.0.0.222:34997]...
 JobSystem: Creating JobQueue using job-worker-count value 9
 JobSystem: Creating JobQueue using job-worker-count value 9
 Input System module state changed to: Initialized.
 Input System module state changed to: Initialized.
 [Physics::Module] Initialized fallback backend.
 [Physics::Module] Initialized fallback backend.
@@ -82,7 +84,7 @@ Library Redirect Path: Library/
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Threading Mode: Multi-Threaded
 [Physics::Module] Threading Mode: Multi-Threaded
-Refreshing native plugins compatible for Editor in 2.01 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 2.07 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
@@ -98,7 +100,7 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56840
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56384
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
@@ -108,17 +110,17 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:11:53.0375189Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:40:33.6078151Z"
 [Licensing::Client] Handshaking with LicensingClient:
 [Licensing::Client] Handshaking with LicensingClient:
   Version:                 1.18.0+23225a6
   Version:                 1.18.0+23225a6
-  Session Id:              a9f545e3164947d5b44fb4e60b2c5550
-  Correlation Id:          c9261ac7122655be917279ccbc864a8f
-  External correlation Id: 6791932915797262762
+  Session Id:              ee3824e51a4b40c2a27879e8689a22db
+  Correlation Id:          7ff7697bd10884cebfa53687a29ad801
+  External correlation Id: 361712547287808376
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:11:53.1568779Z"
-[Licensing::Module] Licensing Background thread has ended after 1.06s
-[Licensing::Module] Licensing is initialized (took 0.25s).
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.10s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:40:33.7134302Z"
+[Licensing::Module] Licensing Background thread has ended after 1.02s
+[Licensing::Module] Licensing is initialized (took 0.12s).
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Module] License group:
 [Licensing::Module] License group:
   Id: 9071008393419-UnityPersXXXX
   Id: 9071008393419-UnityPersXXXX
@@ -126,19 +128,19 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
   Type: Assigned
   Type: Assigned
   Expiration: Unlimited
   Expiration: Unlimited
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Registered in 0.255546 seconds.
-- Loaded All Assemblies, in  0.620 seconds
+Registered in 0.125157 seconds.
+- Loaded All Assemblies, in  0.519 seconds
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 Package Manager log level set to [2]
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.313 seconds
-Domain Reload Profiling: 931ms
-	BeginReloadAssembly (122ms)
+- Finished resetting the current domain, in  0.337 seconds
+Domain Reload Profiling: 854ms
+	BeginReloadAssembly (139ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
@@ -146,25 +148,25 @@ Domain Reload Profiling: 931ms
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
 	RebuildCommonClasses (34ms)
 	RebuildCommonClasses (34ms)
 	RebuildNativeTypeToScriptingClass (12ms)
 	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (298ms)
-	LoadAllAssembliesAndSetupDomain (152ms)
-		LoadAssemblies (119ms)
+	initialDomainReloadingComplete (167ms)
+	LoadAllAssembliesAndSetupDomain (165ms)
+		LoadAssemblies (136ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (148ms)
-			TypeCache.Refresh (147ms)
-				TypeCache.ScanAssembly (134ms)
+		AnalyzeDomain (161ms)
+			TypeCache.Refresh (159ms)
+				TypeCache.ScanAssembly (145ms)
 			BuildScriptInfoCaches (0ms)
 			BuildScriptInfoCaches (0ms)
-			ResolveRequiredComponents (0ms)
-	FinalizeReload (313ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (338ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (274ms)
+		SetupLoadedEditorAssemblies (296ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (47ms)
+			InitializePlatformSupportModulesInManaged (52ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (59ms)
-			ProcessInitializeOnLoadAttributes (103ms)
-			ProcessInitializeOnLoadMethodAttributes (61ms)
+			BeforeProcessingInitializeOnLoad (64ms)
+			ProcessInitializeOnLoadAttributes (111ms)
+			ProcessInitializeOnLoadMethodAttributes (66ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -174,8 +176,8 @@ Worker process is ready to serve import requests
 Import Worker Mode flag is 0x00
 Import Worker Mode flag is 0x00
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
-- Loaded All Assemblies, in  0.715 seconds
-Refreshing native plugins compatible for Editor in 2.46 ms, found 1 plugins.
+- Loaded All Assemblies, in  0.672 seconds
+Refreshing native plugins compatible for Editor in 1.35 ms, found 1 plugins.
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -184,7 +186,7 @@ Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
@@ -192,134 +194,39 @@ Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.066 seconds
-Domain Reload Profiling: 1775ms
-	BeginReloadAssembly (172ms)
+- Finished resetting the current domain, in  0.699 seconds
+Domain Reload Profiling: 1366ms
+	BeginReloadAssembly (162ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (27ms)
-	RebuildCommonClasses (38ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (42ms)
-	LoadAllAssembliesAndSetupDomain (446ms)
-		LoadAssemblies (305ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (233ms)
-			TypeCache.Refresh (166ms)
-				TypeCache.ScanAssembly (149ms)
-			BuildScriptInfoCaches (52ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1067ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (821ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (11ms)
-			SetLoadedEditorAssemblies (5ms)
-			BeforeProcessingInitializeOnLoad (268ms)
-			ProcessInitializeOnLoadAttributes (414ms)
-			ProcessInitializeOnLoadMethodAttributes (108ms)
-			AfterProcessingInitializeOnLoad (12ms)
-			EditorAssembliesLoaded (3ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
-WARNING: Shader Did you use #pragma only_renderers and omit this platform?
-WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
-Refreshing native plugins compatible for Editor in 1.68 ms, found 1 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (11.2 MB). Loaded Objects now: 6830.
-Memory consumption went from 162.0 MB to 150.8 MB.
-Total: 11.101700 ms (FindLiveObjects: 0.554300 ms CreateObjectMapping: 0.625100 ms MarkObjects: 5.004000 ms  DeleteObjects: 4.916600 ms)
-
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.657 seconds
-Refreshing native plugins compatible for Editor in 1.50 ms, found 1 plugins.
-Native extension for Android target not found
-Native extension for WindowsStandalone target not found
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:False
-Mono: successfully reloaded assembly
-[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Unable to send message (not connected to server process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  0.628 seconds
-Domain Reload Profiling: 1282ms
-	BeginReloadAssembly (214ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (39ms)
+		CreateAndSetChildDomain (26ms)
+	RebuildCommonClasses (32ms)
 	RebuildNativeTypeToScriptingClass (12ms)
 	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (359ms)
-		LoadAssemblies (297ms)
+	initialDomainReloadingComplete (34ms)
+	LoadAllAssembliesAndSetupDomain (426ms)
+		LoadAssemblies (308ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (163ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			BuildScriptInfoCaches (142ms)
+		AnalyzeDomain (210ms)
+			TypeCache.Refresh (145ms)
+				TypeCache.ScanAssembly (130ms)
+			BuildScriptInfoCaches (50ms)
 			ResolveRequiredComponents (11ms)
 			ResolveRequiredComponents (11ms)
-	FinalizeReload (629ms)
+	FinalizeReload (700ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (476ms)
+		SetupLoadedEditorAssemblies (532ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (7ms)
 			InitializePlatformSupportModulesInManaged (7ms)
-			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (109ms)
-			ProcessInitializeOnLoadAttributes (288ms)
-			ProcessInitializeOnLoadMethodAttributes (63ms)
+			SetLoadedEditorAssemblies (4ms)
+			BeforeProcessingInitializeOnLoad (192ms)
+			ProcessInitializeOnLoadAttributes (256ms)
+			ProcessInitializeOnLoadMethodAttributes (68ms)
 			AfterProcessingInitializeOnLoad (6ms)
 			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (15ms)
+		AwakeInstancesAfterBackupRestoration (5ms)
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -356,547 +263,96 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Refreshing native plugins compatible for Editor in 1.64 ms, found 1 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
+Refreshing native plugins compatible for Editor in 1.60 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (16.1 MB). Loaded Objects now: 6844.
-Memory consumption went from 215.1 MB to 199.0 MB.
-Total: 12.518700 ms (FindLiveObjects: 0.578800 ms CreateObjectMapping: 0.511300 ms MarkObjects: 5.191900 ms  DeleteObjects: 6.234600 ms)
+Unloading 6007 unused Assets / (11.2 MB). Loaded Objects now: 6833.
+Memory consumption went from 162.4 MB to 151.2 MB.
+Total: 10.052500 ms (FindLiveObjects: 0.576300 ms CreateObjectMapping: 0.530100 ms MarkObjects: 4.711000 ms  DeleteObjects: 4.233400 ms)
 
 
-Prepare: number of updated asset objects reloaded= 0
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 13624.233444 seconds.
-  path: Assets/Scenes/SampleScene.unity
-  artifactKey: Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Scenes/SampleScene.unity using Guid(4755b35b590504809a7525fd2109c2e2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6690bc450ff3c897e393c89ce535f31e') in 0.1353066 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+  Time since last request: 15341.980179 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab
+  artifactKey: Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Prefabs/ARFeatheredOcclusionPlane.prefab using Guid(886609fc1566e4c27b399f1095d6de18) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e4952c76b67b98e126dcbe221588f435') in 0.1461113 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000033 seconds.
-  path: Assets/TextMesh Pro/Shaders/TMP_SDF.shader
-  artifactKey: Guid(68e6db2ebdc24f95958faec2be5558d6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/TextMesh Pro/Shaders/TMP_SDF.shader using Guid(68e6db2ebdc24f95958faec2be5558d6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '83ccfc7297838fca682a2334dd0c5b00') in 0.0624669 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 8.220867 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_ScanSurfaces.prefab
-  artifactKey: Guid(4adf158126c1640ecbd52af1204f6421) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_ScanSurfaces.prefab using Guid(4adf158126c1640ecbd52af1204f6421) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '88ebc6e95757829ae184167a154f1eac') in 0.0655812 seconds
-Number of updated asset objects reloaded before import = 6Number of asset objects unloaded after import = 37
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.382586 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube.png
-  artifactKey: Guid(f9e6d8a7f941049e3a17d025c44a07e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube.png using Guid(f9e6d8a7f941049e3a17d025c44a07e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '1641817dd6f41b5f1197d779c2ac5d7e') in 0.0522458 seconds
+  Time since last request: 507.120349 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png
+  artifactKey: Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/ActivationButtonOpaque.png using Guid(d4af31c9cd405426488b1eaf34c38a9e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[Licensing::Client] Successfully resolved entitlement details
+ -> (artifact id: 'ff1164bad2dbd7c35294ce9c657f70aa') in 0.1188518 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.402118 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Mask.png
-  artifactKey: Guid(c5569763ab98341e98527947a9a50f49) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Mask.png using Guid(c5569763ab98341e98527947a9a50f49) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '06030fdc41caf9aa804fe54eac765f7d') in 0.0205511 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.433057 seconds.
-  path: Assets/Settings/URP-Performant.asset
-  artifactKey: Guid(d0e2fc18fe036412f8223b3b3d9ad574) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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+Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
+AssetImportWorker is now disconnected from the server
+Process exiting
+Exiting without the bug reporter. Application will terminate with return code 0

+ 815 - 0
Logs/AssetImportWorker2-prev.log

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+Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.8720837Z"
+OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
+System  architecture: x64
+Process architecture: x64
+Date: 2026-05-13T11:11:58Z
+
+COMMAND LINE ARGUMENTS:
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+-noUpm
+-name
+AssetImportWorker2
+-projectPath
+C:/UnityProjects/GAMEN4_AR_Unity
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+Logs/AssetImportWorker2.log
+-srvPort
+50807
+-job-worker-count
+9
+-background-job-worker-count
+8
+-gc-helper-count
+1
+-name
+AssetImport
+Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity
+C:/UnityProjects/GAMEN4_AR_Unity
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-gfx=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+Player connection [34584]  Target information:
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+Player connection [34584]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2017428331 [EditorId] 2017428331 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+
+Player connection [34584] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [34584] Host joined alternative multi-casting on [225.0.0.222:34997]...
+JobSystem: Creating JobQueue using job-worker-count value 9
+Input System module state changed to: Initialized.
+[Physics::Module] Initialized fallback backend.
+[Physics::Module] Id: 0xdecafbad
+Library Redirect Path: Library/
+[Physics::Module] Selected backend.
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+[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets
+GfxDevice: creating device client; kGfxThreadingModeNonThreaded
+Direct3D:
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+Initialize mono
+Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56104
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+[Licensing::Module] Licensing is not yet initialized.
+[Licensing::Client] Error: HandshakeResponse reported an error:
+	ResponseCode: 505
+	ResponseStatus: Unsupported protocol version '1.18.0'.
+[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
+[Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:12:00.0578271Z"
+[Licensing::Client] Handshaking with LicensingClient:
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+  External correlation Id: 1121825235506568977
+  Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1724925Z"
+[Licensing::Module] Licensing Background thread has ended after 1.30s
+[Licensing::Module] Licensing is initialized (took 0.24s).
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+  Id: 9071008393419-UnityPersXXXX
+  Product: Unity Personal
+  Type: Assigned
+  Expiration: Unlimited
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Registered in 0.244030 seconds.
+- Loaded All Assemblies, in  0.669 seconds
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Package Manager log level set to [2]
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.349 seconds
+Domain Reload Profiling: 1015ms
+	BeginReloadAssembly (151ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (42ms)
+	RebuildNativeTypeToScriptingClass (14ms)
+	initialDomainReloadingComplete (292ms)
+	LoadAllAssembliesAndSetupDomain (168ms)
+		LoadAssemblies (146ms)
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+		AnalyzeDomain (165ms)
+			TypeCache.Refresh (163ms)
+				TypeCache.ScanAssembly (149ms)
+			BuildScriptInfoCaches (0ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (349ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (307ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (54ms)
+			SetLoadedEditorAssemblies (3ms)
+			BeforeProcessingInitializeOnLoad (66ms)
+			ProcessInitializeOnLoadAttributes (116ms)
+			ProcessInitializeOnLoadMethodAttributes (68ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Import Worker Mode flag is 0x00
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+- Loaded All Assemblies, in  0.719 seconds
+Refreshing native plugins compatible for Editor in 2.53 ms, found 1 plugins.
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+- Finished resetting the current domain, in  0.754 seconds
+Domain Reload Profiling: 1468ms
+	BeginReloadAssembly (167ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (27ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (35ms)
+	LoadAllAssembliesAndSetupDomain (464ms)
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+		AnalyzeDomain (230ms)
+			TypeCache.Refresh (160ms)
+				TypeCache.ScanAssembly (145ms)
+			BuildScriptInfoCaches (55ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (755ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (535ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (12ms)
+			SetLoadedEditorAssemblies (5ms)
+			BeforeProcessingInitializeOnLoad (163ms)
+			ProcessInitializeOnLoadAttributes (266ms)
+			ProcessInitializeOnLoadMethodAttributes (76ms)
+			AfterProcessingInitializeOnLoad (12ms)
+			EditorAssembliesLoaded (1ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (7ms)
+WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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+Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
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+Memory consumption went from 167.8 MB to 157.1 MB.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_RotateObject.prefab
+  artifactKey: Guid(d6df0df54b7dd4cd9ae7fa880a63e827) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 61
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.316101 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Scripts/CutoutMaskUI.cs
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Lift.png
+  artifactKey: Guid(d156fc03d649f4bc99679bac977609a3) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/Settings/UniversalRenderPipelineGlobalSettings.asset
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+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/XRI/Settings/XRInteractionEditorSettings.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000049 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_TapToPlace.controller
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Settings/Project Configuration/SampleScene.unity
+  artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000019 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_InputMove.anim
+  artifactKey: Guid(481fad38d41714372876fe3b5785b386) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/XR/Loaders/AR Kit Loader.asset
+  artifactKey: Guid(e83f94cb3ed0e3041b49796e826aabbd) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000063 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
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+Start importing Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat using Guid(79459efec17a4d00a321bdcc27bbc385) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '211ab5b783aa4cb72595c96de65bfc1c') in 0.0300731 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/XR/Resources/ARCoreRuntimeSettings.asset
+  artifactKey: Guid(08fdbb0af7907ad41ac6ab8bf4c5c3f7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/MobileARTemplateAssets/Tutorial/TutorialStyle.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_Scan.controller
+  artifactKey: Guid(ea151e2d3b2214ee0bfefd766e44000d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000046 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/CylinderVariant.prefab
+  artifactKey: Guid(daca7e1cd0a975941a64a8a9cbd8e5e5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/MobileARTemplateAssets/Tutorial/Tutorials.asset
+  artifactKey: Guid(f81d3f3f7e5892946b36987ea5701338) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Scripts/ARInteractorSpawnTrigger.cs
+  artifactKey: Guid(ba63293f961b46a1a5b648e4ba02cfb5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Scripts/ARInteractorSpawnTrigger.cs using Guid(ba63293f961b46a1a5b648e4ba02cfb5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6ad5c65070713892d36a695accb81dce') in 0.0212313 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000126 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/ARStarterAssets.Editor.asmdef
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/ARStarterAssets.Editor.asmdef using Guid(81e756a21b3040f409b20a09c888ef3d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '48cf49966d5eff9b15b946cb99ce7ea5') in 0.0253054 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/HighlightInteractionColor.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/PokeSphereInteraction.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/HighlightStrengthInteraction.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/UI-NoZTest.mat
+  artifactKey: Guid(6f3d696f7c3365846b6dc2402afb3d3e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/UI-NoZTest.mat using Guid(6f3d696f7c3365846b6dc2402afb3d3e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '16e06f648d70f236acf1ece18319b7b3') in 0.0253824 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000051 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Models/Primitive_Wedge.fbx
+  artifactKey: Guid(ab3a79eba4de4be0ad5fead9fb858190) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000050 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Models/Primitive_Cylinder.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoScene.unity
+  artifactKey: Guid(da4db6c21a88243878fecfe160c1be3b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/XR/Settings/AR Core Settings.asset
+  artifactKey: Guid(6ee72d15cf39dd748a13eac57397b9af) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/MixedCorners.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000037 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph using Guid(e19b5bb6cb8e91e43b1b5d81a069296f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '816d1be737f816983cb3ed0ddd5cbb60') in 0.4732337 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000055 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Pyramid.prefab
+  artifactKey: Guid(5642b79498b10465fa9219ba4682355b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Pyramid.prefab using Guid(5642b79498b10465fa9219ba4682355b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c4ad15144eb8bd68a8125df3bd894da') in 0.0363119 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_InputLift.anim
+  artifactKey: Guid(4b907ae12686540b780250a4d568f3d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000091 seconds.
+  path: Assets/XR/Settings/AR Kit Settings.asset
+  artifactKey: Guid(0465d33c6aee55f44b0237db8b0e0259) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000066 seconds.
+  path: Assets/MobileARTemplateAssets/Scripts/ARPlaneMeshVisualizerFader.cs
+  artifactKey: Guid(f8cec0b420e61fe41bb6ea180155de5b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000024 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/Lit White.mat
+  artifactKey: Guid(fc226930e8fad4c499969204cecfbc05) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Delete.png
+  artifactKey: Guid(85f8bee1bf27748239fb5488c40a5e4c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Delete.png using Guid(85f8bee1bf27748239fb5488c40a5e4c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ce16c3ae8a7c539634d27e101a11c044') in 0.0257024 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Arch.png
+  artifactKey: Guid(df7e78ca980944172aec00b77115a8c5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Arch.png using Guid(df7e78ca980944172aec00b77115a8c5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '617e952e866ff4e1277924b023276d27') in 0.0225307 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000071 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Arch.prefab
+  artifactKey: Guid(13241d599ff10413498d04c6d683ca10) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Arch.prefab using Guid(13241d599ff10413498d04c6d683ca10) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '40564b066a34f41cf5b0802436d25553') in 0.0313476 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000032 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Torus.fbx
+  artifactKey: Guid(f077c919501a44778a0c2edb6eb1a54a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Torus.fbx using Guid(f077c919501a44778a0c2edb6eb1a54a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '246c74d48f0062687e3735786d829a60') in 0.031838 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/PushButton.fbx
+  artifactKey: Guid(7ab6f3b0fd1a6ba41b2a47766c16613f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/PushButton.fbx using Guid(7ab6f3b0fd1a6ba41b2a47766c16613f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '9072e215fde68ecb47ca3803b8810eac') in 0.0353325 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Scripts/MultiAnchorTeleportReticle.cs
+  artifactKey: Guid(e001d3dc91354f8f8c590b4e1d1d3da9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Scripts/MultiAnchorTeleportReticle.cs using Guid(e001d3dc91354f8f8c590b4e1d1d3da9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a3ea8ced53a5a00776a19f9c0e440c1f') in 0.0157445 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_RoundCube.fbx
+  artifactKey: Guid(51244943ebdc847fb82a264e687db85a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_RoundCube.fbx using Guid(51244943ebdc847fb82a264e687db85a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6ff5a2d60dcfd51202b8c02330d5847f') in 0.0265107 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Tapered_Cylinder.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000044 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Gaze Interactor.prefab
+  artifactKey: Guid(b84cd05e1160fe34cab2585022c8cd99) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Gaze Interactor.prefab using Guid(b84cd05e1160fe34cab2585022c8cd99) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '28712272a8fb8f9ebbb441d09f27fe3e') in 0.4657598 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000034 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Single Floor Ladder.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Single Floor Ladder.prefab using Guid(1f62bdd0e59688d4bb754afe89fa2f5a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'db3b19094c025b26478537c2d72e6676') in 0.0433852 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 198
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000051 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/LegibilityMask.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Affordances/HighlightInteractionAffordance.prefab
+  artifactKey: Guid(6b12f432fa58c224baf0d659706362be) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/MinMaxSlider.prefab
+  artifactKey: Guid(657321a07c3561043af55547ec4b0ed7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/MinMaxSlider.prefab using Guid(657321a07c3561043af55547ec4b0ed7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '16eb8f84ff4d19a51688ce17c8ee8a39') in 0.0526984 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 26
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Pot.prefab
+  artifactKey: Guid(d5615d616019430d9c2e8727e71c97fb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Pot.prefab using Guid(d5615d616019430d9c2e8727e71c97fb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '49ae170a2709922825adc8bf7a518ac2') in 0.0297319 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Cube.prefab
+  artifactKey: Guid(2e16046ebcbcb6742a86569d82e56cce) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Cube.prefab using Guid(2e16046ebcbcb6742a86569d82e56cce) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd24f27b720da75425dc66a074e5f285f') in 0.0378637 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ControllerAnimator.cs
+  artifactKey: Guid(4a5f76f9ea8c80547973ab01877f9567) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ControllerAnimator.cs using Guid(4a5f76f9ea8c80547973ab01877f9567) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e1254147f5c3331e9335f06fc117ef30') in 0.0151113 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000038 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Editor.png
+  artifactKey: Guid(ec8113952fe494e6f9868f08524e4e90) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Editor.png using Guid(ec8113952fe494e6f9868f08524e4e90) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6cc11dae6c5ebe6643145870ad291ad9') in 0.0229592 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Scripts/IncrementUIText.cs
+  artifactKey: Guid(ba6ff5e7c92519444bc2a7ca46558963) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Scripts/IncrementUIText.cs using Guid(ba6ff5e7c92519444bc2a7ca46558963) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '33431db8a6deae5df1deb8d4219de022') in 0.0171267 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ToggleComponentZone.cs
+  artifactKey: Guid(5fe39fdeebcc91a45919bfcb77ef6eb4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ToggleComponentZone.cs using Guid(5fe39fdeebcc91a45919bfcb77ef6eb4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '52f4d511fd534ee38be1e659a179ee61') in 0.015367 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000049 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Right Controller InputActionManager.preset
+  artifactKey: Guid(55f7614a1d331d14bb631965514937d8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Right Controller InputActionManager.preset using Guid(55f7614a1d331d14bb631965514937d8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8902e3e7ec98121cd046a11de3f842af') in 0.0251313 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph
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+Start importing Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph using Guid(ca2ed216f98028c4dae6c5224a952b3c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c3c8282d87078b4c5b7da0789250c1dd') in 0.0185831 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Text Toggle.prefab
+  artifactKey: Guid(6a448845c7017044e8a9f3d711cfe825) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Text Toggle.prefab using Guid(6a448845c7017044e8a9f3d711cfe825) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7eb6884dec38529d23a10fab1766b2c4') in 0.0603022 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Gaze Interactables.prefab
+  artifactKey: Guid(e05cd47ab8981f64badd3bfe29af8f4e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Gaze Interactables.prefab using Guid(e05cd47ab8981f64badd3bfe29af8f4e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fc1faf68964dc59c70bdcc45b024137e') in 0.0234684 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 41
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ClimbTeleportDestinationIndicator.cs
+  artifactKey: Guid(e766f86cb7d2461683eb37d8a971fb14) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ClimbTeleportDestinationIndicator.cs using Guid(e766f86cb7d2461683eb37d8a971fb14) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'da99f875ac0cd1053ac3e0b02459df74') in 0.0164271 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Torus.png
+  artifactKey: Guid(cc39c192440c8432582befdd623cb4db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Torus.png using Guid(cc39c192440c8432582befdd623cb4db) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5707d75bf91bb71bb6a117e59e0f2cfe') in 0.0289453 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000037 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/XR Origin (XR Rig).prefab
+  artifactKey: Guid(f6336ac4ac8b4d34bc5072418cdc62a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/XR Origin (XR Rig).prefab using Guid(f6336ac4ac8b4d34bc5072418cdc62a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0ebc644f1a404e4a656610d6c0b5548d') in 0.1041787 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 356
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/PokeSphereColor.asset
+  artifactKey: Guid(fc690d1505c48cb4696838b71abd2ca0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/AffordanceThemes/PokeSphereColor.asset using Guid(fc690d1505c48cb4696838b71abd2ca0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '04d6d090553da7b41ca8b522d62fe10b') in 0.0175519 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/DebugCubeVariant.prefab
+  artifactKey: Guid(98cdacc32bf0d8d469092762a7263c4b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Prefabs/DebugCubeVariant.prefab using Guid(98cdacc32bf0d8d469092762a7263c4b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '95e5ad23dd802d503a607494f9d27b8b') in 0.0323698 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 80
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000056 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/GazeInputManager.cs
+  artifactKey: Guid(6ef0e4723b64c884699a375196c13ac0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/GazeInputManager.cs using Guid(6ef0e4723b64c884699a375196c13ac0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ba8f339ecea7dfbe29d0401bad995c61') in 0.016053 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/MixedCorners_1.png
+  artifactKey: Guid(dbf11d919ae484544b627c4b07dcf6b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/MixedCorners_1.png using Guid(dbf11d919ae484544b627c4b07dcf6b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ff4fee42dda39add128dc4219642ba38') in 0.0232965 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Debug Cube.prefab
+  artifactKey: Guid(cec25213e5ba74da1ae7d3e2036e000d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Prefabs/Debug Cube.prefab using Guid(cec25213e5ba74da1ae7d3e2036e000d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'c25575932129bf68409ebc4a12ce52ea') in 0.0295594 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 42
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000024 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Textures/Concrete_Normal.tif
+  artifactKey: Guid(cdebec39dbf81a14688e1de8d12897b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Textures/Concrete_Normal.tif using Guid(cdebec39dbf81a14688e1de8d12897b4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'ab5059960e54515f9995d278ad252a6d') in 0.0167991 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+

+ 72 - 610
Logs/AssetImportWorker2.log

@@ -1,11 +1,11 @@
 [Licensing::Module] Trying to connect to existing licensing client channel...
 [Licensing::Module] Trying to connect to existing licensing client channel...
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.8720837Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:49:03.9217304Z"
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 System  architecture: x64
 System  architecture: x64
 Process architecture: x64
 Process architecture: x64
-Date: 2026-05-13T11:11:58Z
+Date: 2026-05-13T11:49:03Z
 
 
 COMMAND LINE ARGUMENTS:
 COMMAND LINE ARGUMENTS:
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
@@ -19,7 +19,9 @@ C:/UnityProjects/GAMEN4_AR_Unity
 -logFile
 -logFile
 Logs/AssetImportWorker2.log
 Logs/AssetImportWorker2.log
 -srvPort
 -srvPort
-50807
+56825
+-licensingIpc
+LicenseClient-adamp
 -job-worker-count
 -job-worker-count
 9
 9
 -background-job-worker-count
 -background-job-worker-count
@@ -65,12 +67,12 @@ C:/UnityProjects/GAMEN4_AR_Unity
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
-Player connection [34584]  Target information:
+Player connection [7200]  Target information:
 
 
-Player connection [34584]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2017428331 [EditorId] 2017428331 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+Player connection [7200]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3926424723 [EditorId] 3926424723 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
 
 
-Player connection [34584] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [34584] Host joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [7200] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [7200] Host joined alternative multi-casting on [225.0.0.222:34997]...
 JobSystem: Creating JobQueue using job-worker-count value 9
 JobSystem: Creating JobQueue using job-worker-count value 9
 Input System module state changed to: Initialized.
 Input System module state changed to: Initialized.
 [Physics::Module] Initialized fallback backend.
 [Physics::Module] Initialized fallback backend.
@@ -82,7 +84,7 @@ Library Redirect Path: Library/
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Threading Mode: Multi-Threaded
 [Physics::Module] Threading Mode: Multi-Threaded
-Refreshing native plugins compatible for Editor in 2.31 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 5.10 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
@@ -98,7 +100,7 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56104
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56108
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
@@ -108,17 +110,17 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:12:00.0578271Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:49:05.2198485Z"
 [Licensing::Client] Handshaking with LicensingClient:
 [Licensing::Client] Handshaking with LicensingClient:
   Version:                 1.18.0+23225a6
   Version:                 1.18.0+23225a6
-  Session Id:              eba369729f8d4ffb99eae222065901ca
-  Correlation Id:          c9261ac7122655be917279ccbc864a8f
-  External correlation Id: 1121825235506568977
+  Session Id:              12e5a1ab63d34e1cb17fe1a6b152917b
+  Correlation Id:          7ff7697bd10884cebfa53687a29ad801
+  External correlation Id: 2159733254825005249
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1724925Z"
-[Licensing::Module] Licensing Background thread has ended after 1.30s
-[Licensing::Module] Licensing is initialized (took 0.24s).
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:49:05.3452383Z"
+[Licensing::Module] Licensing Background thread has ended after 1.42s
+[Licensing::Module] Licensing is initialized (took 0.21s).
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Module] License group:
 [Licensing::Module] License group:
   Id: 9071008393419-UnityPersXXXX
   Id: 9071008393419-UnityPersXXXX
@@ -126,8 +128,8 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
   Type: Assigned
   Type: Assigned
   Expiration: Unlimited
   Expiration: Unlimited
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Registered in 0.244030 seconds.
-- Loaded All Assemblies, in  0.669 seconds
+Registered in 0.216587 seconds.
+- Loaded All Assemblies, in  0.717 seconds
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 Package Manager log level set to [2]
@@ -136,35 +138,35 @@ Package Manager log level set to [2]
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.349 seconds
-Domain Reload Profiling: 1015ms
-	BeginReloadAssembly (151ms)
+- Finished resetting the current domain, in  0.364 seconds
+Domain Reload Profiling: 1079ms
+	BeginReloadAssembly (188ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (42ms)
-	RebuildNativeTypeToScriptingClass (14ms)
-	initialDomainReloadingComplete (292ms)
-	LoadAllAssembliesAndSetupDomain (168ms)
-		LoadAssemblies (146ms)
+	RebuildCommonClasses (44ms)
+	RebuildNativeTypeToScriptingClass (16ms)
+	initialDomainReloadingComplete (266ms)
+	LoadAllAssembliesAndSetupDomain (200ms)
+		LoadAssemblies (184ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (165ms)
-			TypeCache.Refresh (163ms)
-				TypeCache.ScanAssembly (149ms)
+		AnalyzeDomain (196ms)
+			TypeCache.Refresh (194ms)
+				TypeCache.ScanAssembly (178ms)
 			BuildScriptInfoCaches (0ms)
 			BuildScriptInfoCaches (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (349ms)
+	FinalizeReload (364ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (307ms)
+		SetupLoadedEditorAssemblies (320ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (54ms)
+			InitializePlatformSupportModulesInManaged (58ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (66ms)
-			ProcessInitializeOnLoadAttributes (116ms)
-			ProcessInitializeOnLoadMethodAttributes (68ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (121ms)
+			ProcessInitializeOnLoadMethodAttributes (69ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -174,8 +176,8 @@ Worker process is ready to serve import requests
 Import Worker Mode flag is 0x00
 Import Worker Mode flag is 0x00
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
-- Loaded All Assemblies, in  0.719 seconds
-Refreshing native plugins compatible for Editor in 2.53 ms, found 1 plugins.
+- Loaded All Assemblies, in  0.696 seconds
+Refreshing native plugins compatible for Editor in 3.24 ms, found 1 plugins.
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -192,39 +194,39 @@ Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  0.754 seconds
-Domain Reload Profiling: 1468ms
-	BeginReloadAssembly (167ms)
+- Finished resetting the current domain, in  0.638 seconds
+Domain Reload Profiling: 1329ms
+	BeginReloadAssembly (159ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (27ms)
 		CreateAndSetChildDomain (27ms)
-	RebuildCommonClasses (36ms)
+	RebuildCommonClasses (33ms)
 	RebuildNativeTypeToScriptingClass (11ms)
 	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (35ms)
-	LoadAllAssembliesAndSetupDomain (464ms)
-		LoadAssemblies (327ms)
+	initialDomainReloadingComplete (34ms)
+	LoadAllAssembliesAndSetupDomain (453ms)
+		LoadAssemblies (304ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (230ms)
-			TypeCache.Refresh (160ms)
-				TypeCache.ScanAssembly (145ms)
-			BuildScriptInfoCaches (55ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (755ms)
+		AnalyzeDomain (236ms)
+			TypeCache.Refresh (162ms)
+				TypeCache.ScanAssembly (146ms)
+			BuildScriptInfoCaches (58ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (638ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (535ms)
+		SetupLoadedEditorAssemblies (461ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (12ms)
-			SetLoadedEditorAssemblies (5ms)
-			BeforeProcessingInitializeOnLoad (163ms)
-			ProcessInitializeOnLoadAttributes (266ms)
-			ProcessInitializeOnLoadMethodAttributes (76ms)
-			AfterProcessingInitializeOnLoad (12ms)
-			EditorAssembliesLoaded (1ms)
+			InitializePlatformSupportModulesInManaged (8ms)
+			SetLoadedEditorAssemblies (4ms)
+			BeforeProcessingInitializeOnLoad (119ms)
+			ProcessInitializeOnLoadAttributes (258ms)
+			ProcessInitializeOnLoadMethodAttributes (66ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
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 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
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 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 42
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000024 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Textures/Concrete_Normal.tif
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
+Unloading 6007 unused Assets / (11.2 MB). Loaded Objects now: 6833.
+Memory consumption went from 168.0 MB to 156.8 MB.
+Total: 11.804000 ms (FindLiveObjects: 0.729200 ms CreateObjectMapping: 0.591400 ms MarkObjects: 5.413800 ms  DeleteObjects: 5.068100 ms)
+
+Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
+AssetImportWorker is now disconnected from the server
+Process exiting
+Exiting without the bug reporter. Application will terminate with return code 0

+ 775 - 0
Logs/AssetImportWorker3-prev.log

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+[Licensing::Module] Trying to connect to existing licensing client channel...
+Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.844336Z"
+OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
+System  architecture: x64
+Process architecture: x64
+Date: 2026-05-13T11:11:58Z
+
+COMMAND LINE ARGUMENTS:
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+-batchMode
+-noUpm
+-name
+AssetImportWorker3
+-projectPath
+C:/UnityProjects/GAMEN4_AR_Unity
+-logFile
+Logs/AssetImportWorker3.log
+-srvPort
+50807
+-job-worker-count
+9
+-background-job-worker-count
+8
+-gc-helper-count
+1
+-name
+AssetImport
+Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity
+C:/UnityProjects/GAMEN4_AR_Unity
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
+    "memorysetup-temp-allocator-size-gfx=262144"
+    "memorysetup-allocator-temp-initial-block-size-main=262144"
+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
+    "memorysetup-bucket-allocator-block-count=8"
+    "memorysetup-main-allocator-block-size=16777216"
+    "memorysetup-thread-allocator-block-size=16777216"
+    "memorysetup-gfx-main-allocator-block-size=16777216"
+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
+    "memorysetup-typetree-allocator-block-size=2097152"
+    "memorysetup-profiler-bucket-allocator-granularity=16"
+    "memorysetup-profiler-bucket-allocator-bucket-count=8"
+    "memorysetup-profiler-bucket-allocator-block-size=33554432"
+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
+    "memorysetup-job-temp-allocator-block-size-background=1048576"
+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+    "memorysetup-temp-allocator-size-cloud-worker=32768"
+Player connection [33556]  Target information:
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+Player connection [33556]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2492384912 [EditorId] 2492384912 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+
+Player connection [33556] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [33556] Host joined alternative multi-casting on [225.0.0.222:34997]...
+JobSystem: Creating JobQueue using job-worker-count value 9
+Input System module state changed to: Initialized.
+[Physics::Module] Initialized fallback backend.
+[Physics::Module] Id: 0xdecafbad
+Library Redirect Path: Library/
+[Physics::Module] Selected backend.
+[Physics::Module] Name: PhysX
+[Physics::Module] Id: 0xf2b8ea05
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+Initialize engine version: 6000.3.11f1 (3000ef702840)
+[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets
+GfxDevice: creating device client; kGfxThreadingModeNonThreaded
+Direct3D:
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+    Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
+    Vendor:   NVIDIA
+    VRAM:     5994 MB
+    Driver:   32.0.15.9579
+Initialize mono
+Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
+Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56568
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+[Licensing::Module] Licensing is not yet initialized.
+[Licensing::Client] Error: HandshakeResponse reported an error:
+	ResponseCode: 505
+	ResponseStatus: Unsupported protocol version '1.18.0'.
+[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
+[Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:12:00.0388587Z"
+[Licensing::Client] Handshaking with LicensingClient:
+  Version:                 1.18.0+23225a6
+  Session Id:              eb66146d70184dc2862edff3c69187c6
+  Correlation Id:          c9261ac7122655be917279ccbc864a8f
+  External correlation Id: 2315877354441252736
+  Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1518623Z"
+[Licensing::Module] Licensing Background thread has ended after 1.31s
+[Licensing::Module] Licensing is initialized (took 0.24s).
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+  Id: 9071008393419-UnityPersXXXX
+  Product: Unity Personal
+  Type: Assigned
+  Expiration: Unlimited
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Registered in 0.249349 seconds.
+- Loaded All Assemblies, in  0.691 seconds
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+Package Manager log level set to [2]
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.346 seconds
+Domain Reload Profiling: 1034ms
+	BeginReloadAssembly (166ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (1ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (299ms)
+	LoadAllAssembliesAndSetupDomain (175ms)
+		LoadAssemblies (163ms)
+		RebuildTransferFunctionScriptingTraits (0ms)
+		AnalyzeDomain (170ms)
+			TypeCache.Refresh (168ms)
+				TypeCache.ScanAssembly (152ms)
+			BuildScriptInfoCaches (0ms)
+			ResolveRequiredComponents (0ms)
+	FinalizeReload (346ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (304ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (55ms)
+			SetLoadedEditorAssemblies (3ms)
+			BeforeProcessingInitializeOnLoad (65ms)
+			ProcessInitializeOnLoadAttributes (114ms)
+			ProcessInitializeOnLoadMethodAttributes (67ms)
+			AfterProcessingInitializeOnLoad (0ms)
+			EditorAssembliesLoaded (0ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (0ms)
+========================================================================
+Worker process is ready to serve import requests
+Import Worker Mode flag is 0x00
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
+- Loaded All Assemblies, in  0.729 seconds
+Refreshing native plugins compatible for Editor in 2.93 ms, found 1 plugins.
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+- Finished resetting the current domain, in  0.748 seconds
+Domain Reload Profiling: 1472ms
+	BeginReloadAssembly (167ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (5ms)
+		BackupInstance (0ms)
+		ReleaseScriptingObjects (0ms)
+		CreateAndSetChildDomain (28ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (33ms)
+	LoadAllAssembliesAndSetupDomain (477ms)
+		LoadAssemblies (338ms)
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+		AnalyzeDomain (234ms)
+			TypeCache.Refresh (163ms)
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+			BuildScriptInfoCaches (56ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (749ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (537ms)
+			LogAssemblyErrors (0ms)
+			InitializePlatformSupportModulesInManaged (8ms)
+			SetLoadedEditorAssemblies (4ms)
+			BeforeProcessingInitializeOnLoad (156ms)
+			ProcessInitializeOnLoadAttributes (274ms)
+			ProcessInitializeOnLoadMethodAttributes (85ms)
+			AfterProcessingInitializeOnLoad (10ms)
+			EditorAssembliesLoaded (1ms)
+		ExecutionOrderSort2 (0ms)
+		AwakeInstancesAfterBackupRestoration (9ms)
+WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Hidden/Simulation/Synthetic Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Standard Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+========================================================================
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+========================================================================
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+
+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
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+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Wedge.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Materials/MaterialPipelineHandler.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Blaster.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/XRPokeFollowAffordance.cs
+  artifactKey: Guid(07b3638c2f5db5b479ff24c2859713d4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI Sample.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 309
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Settings/TeleportDestinationSettings.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/AffordanceThemes/InteractionColor.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Pyramid.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Direct Interactor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000041 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Directional Teleport Reticle.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 13
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Ray Interactor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Teleport/Teleport Area.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Blaser-Long.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Torus.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Models/Primitive_Arch.fbx
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Scroll UI Sample.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 72
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiverShaderFunctions.hlsl
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Continuous Move.preset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Telport Area.mat
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Gesture_PinchOpen.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/GazeActivationZone.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Teleport/Snap Teleport Anchor.prefab
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ToggleColorToggler.cs
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+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/AffordanceThemes/TemplateColorAffordanceTheme.asset
+  artifactKey: Guid(1e7f6f70c50e3864789127de6b014097) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/AffordanceThemes/TemplateColorAffordanceTheme.asset using Guid(1e7f6f70c50e3864789127de6b014097) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '4e1a4b4b2cac0dd56b9f25b572d4b5bb') in 0.0176368 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000034 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Debug.png
+  artifactKey: Guid(ed3bd8bef796a438dac8b778a887af91) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Debug.png using Guid(ed3bd8bef796a438dac8b778a887af91) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3cc15ba4810de83ceddddb46b3acbaa8') in 0.0197278 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000047 seconds.
+  path: Assets/XR/Loaders/AR Core Loader.asset
+  artifactKey: Guid(bbf1bbcc68185fe41b723ad39ec4d68e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/XR/Loaders/AR Core Loader.asset using Guid(bbf1bbcc68185fe41b723ad39ec4d68e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '3efefaab7cf81f9e8c7a54f64433d068') in 0.0145749 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000016 seconds.
+  path: Assets/XR/Loaders/SimulationLoader.asset
+  artifactKey: Guid(b92644a1b70d34c08aaf6c1b37c9675d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/XR/Loaders/SimulationLoader.asset using Guid(b92644a1b70d34c08aaf6c1b37c9675d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '6b74432ba48109db47b4926ce5f5f837') in 0.0142258 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000075 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Cylinder.fbx
+  artifactKey: Guid(73b694bb0f61cd14e9e1ed7b578ac09a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Cylinder.fbx using Guid(73b694bb0f61cd14e9e1ed7b578ac09a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd4416cef2cafa02d77db36f625316d77') in 0.0299337 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+

+ 65 - 567
Logs/AssetImportWorker3.log

@@ -1,11 +1,11 @@
 [Licensing::Module] Trying to connect to existing licensing client channel...
 [Licensing::Module] Trying to connect to existing licensing client channel...
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.844336Z"
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:49:03.9294735Z"
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 System  architecture: x64
 System  architecture: x64
 Process architecture: x64
 Process architecture: x64
-Date: 2026-05-13T11:11:58Z
+Date: 2026-05-13T11:49:03Z
 
 
 COMMAND LINE ARGUMENTS:
 COMMAND LINE ARGUMENTS:
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
@@ -19,7 +19,9 @@ C:/UnityProjects/GAMEN4_AR_Unity
 -logFile
 -logFile
 Logs/AssetImportWorker3.log
 Logs/AssetImportWorker3.log
 -srvPort
 -srvPort
-50807
+56825
+-licensingIpc
+LicenseClient-adamp
 -job-worker-count
 -job-worker-count
 9
 9
 -background-job-worker-count
 -background-job-worker-count
@@ -65,12 +67,12 @@ C:/UnityProjects/GAMEN4_AR_Unity
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
-Player connection [33556]  Target information:
+Player connection [33444]  Target information:
 
 
-Player connection [33556]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2492384912 [EditorId] 2492384912 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+Player connection [33444]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 2649973661 [EditorId] 2649973661 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
 
 
-Player connection [33556] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [33556] Host joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [33444] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [33444] Host joined alternative multi-casting on [225.0.0.222:34997]...
 JobSystem: Creating JobQueue using job-worker-count value 9
 JobSystem: Creating JobQueue using job-worker-count value 9
 Input System module state changed to: Initialized.
 Input System module state changed to: Initialized.
 [Physics::Module] Initialized fallback backend.
 [Physics::Module] Initialized fallback backend.
@@ -82,7 +84,7 @@ Library Redirect Path: Library/
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Threading Mode: Multi-Threaded
 [Physics::Module] Threading Mode: Multi-Threaded
-Refreshing native plugins compatible for Editor in 2.73 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 3.19 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
@@ -98,7 +100,7 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56568
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56632
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
@@ -108,17 +110,17 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:12:00.0388587Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:49:05.261478Z"
 [Licensing::Client] Handshaking with LicensingClient:
 [Licensing::Client] Handshaking with LicensingClient:
   Version:                 1.18.0+23225a6
   Version:                 1.18.0+23225a6
-  Session Id:              eb66146d70184dc2862edff3c69187c6
-  Correlation Id:          c9261ac7122655be917279ccbc864a8f
-  External correlation Id: 2315877354441252736
+  Session Id:              8033b0fccf264f9399fe60d2e2573a65
+  Correlation Id:          7ff7697bd10884cebfa53687a29ad801
+  External correlation Id: 3788038887377688245
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1518623Z"
-[Licensing::Module] Licensing Background thread has ended after 1.31s
-[Licensing::Module] Licensing is initialized (took 0.24s).
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:49:05.3855711Z"
+[Licensing::Module] Licensing Background thread has ended after 1.46s
+[Licensing::Module] Licensing is initialized (took 0.23s).
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Module] License group:
 [Licensing::Module] License group:
   Id: 9071008393419-UnityPersXXXX
   Id: 9071008393419-UnityPersXXXX
@@ -126,8 +128,8 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
   Type: Assigned
   Type: Assigned
   Expiration: Unlimited
   Expiration: Unlimited
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Registered in 0.249349 seconds.
-- Loaded All Assemblies, in  0.691 seconds
+Registered in 0.239884 seconds.
+- Loaded All Assemblies, in  0.737 seconds
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 Package Manager log level set to [2]
@@ -136,35 +138,35 @@ Package Manager log level set to [2]
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.346 seconds
-Domain Reload Profiling: 1034ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.360 seconds
+Domain Reload Profiling: 1095ms
+	BeginReloadAssembly (193ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (35ms)
+	RebuildCommonClasses (52ms)
 	RebuildNativeTypeToScriptingClass (12ms)
 	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (299ms)
-	LoadAllAssembliesAndSetupDomain (175ms)
-		LoadAssemblies (163ms)
+	initialDomainReloadingComplete (284ms)
+	LoadAllAssembliesAndSetupDomain (192ms)
+		LoadAssemblies (187ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (170ms)
-			TypeCache.Refresh (168ms)
-				TypeCache.ScanAssembly (152ms)
+		AnalyzeDomain (187ms)
+			TypeCache.Refresh (185ms)
+				TypeCache.ScanAssembly (170ms)
 			BuildScriptInfoCaches (0ms)
 			BuildScriptInfoCaches (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (346ms)
+	FinalizeReload (361ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (304ms)
+		SetupLoadedEditorAssemblies (315ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (55ms)
+			InitializePlatformSupportModulesInManaged (59ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (65ms)
-			ProcessInitializeOnLoadAttributes (114ms)
-			ProcessInitializeOnLoadMethodAttributes (67ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (119ms)
+			ProcessInitializeOnLoadMethodAttributes (66ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -174,8 +176,8 @@ Worker process is ready to serve import requests
 Import Worker Mode flag is 0x00
 Import Worker Mode flag is 0x00
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
-- Loaded All Assemblies, in  0.729 seconds
-Refreshing native plugins compatible for Editor in 2.93 ms, found 1 plugins.
+- Loaded All Assemblies, in  0.700 seconds
+Refreshing native plugins compatible for Editor in 2.28 ms, found 1 plugins.
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -192,39 +194,39 @@ Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  0.748 seconds
-Domain Reload Profiling: 1472ms
-	BeginReloadAssembly (167ms)
+- Finished resetting the current domain, in  0.639 seconds
+Domain Reload Profiling: 1333ms
+	BeginReloadAssembly (160ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (28ms)
-	RebuildCommonClasses (35ms)
+		CreateAndSetChildDomain (29ms)
+	RebuildCommonClasses (33ms)
 	RebuildNativeTypeToScriptingClass (11ms)
 	RebuildNativeTypeToScriptingClass (11ms)
 	initialDomainReloadingComplete (33ms)
 	initialDomainReloadingComplete (33ms)
-	LoadAllAssembliesAndSetupDomain (477ms)
-		LoadAssemblies (338ms)
+	LoadAllAssembliesAndSetupDomain (457ms)
+		LoadAssemblies (307ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (234ms)
-			TypeCache.Refresh (163ms)
+		AnalyzeDomain (236ms)
+			TypeCache.Refresh (161ms)
 				TypeCache.ScanAssembly (145ms)
 				TypeCache.ScanAssembly (145ms)
-			BuildScriptInfoCaches (56ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (749ms)
+			BuildScriptInfoCaches (60ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (639ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (537ms)
+		SetupLoadedEditorAssemblies (461ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (8ms)
 			InitializePlatformSupportModulesInManaged (8ms)
-			SetLoadedEditorAssemblies (4ms)
-			BeforeProcessingInitializeOnLoad (156ms)
-			ProcessInitializeOnLoadAttributes (274ms)
-			ProcessInitializeOnLoadMethodAttributes (85ms)
-			AfterProcessingInitializeOnLoad (10ms)
-			EditorAssembliesLoaded (1ms)
+			SetLoadedEditorAssemblies (3ms)
+			BeforeProcessingInitializeOnLoad (120ms)
+			ProcessInitializeOnLoadAttributes (257ms)
+			ProcessInitializeOnLoadMethodAttributes (67ms)
+			AfterProcessingInitializeOnLoad (6ms)
+			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
+		AwakeInstancesAfterBackupRestoration (5ms)
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Unsupported: 'Hidden/Simulation/URP/Synthetic' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
@@ -261,515 +263,11 @@ WARNING: Shader If subshaders removal was intentional, you may have forgotten tu
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
-Refreshing native plugins compatible for Editor in 2.38 ms, found 1 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
+Refreshing native plugins compatible for Editor in 2.65 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (10.5 MB). Loaded Objects now: 6830.
-Memory consumption went from 161.8 MB to 151.4 MB.
-Total: 11.240500 ms (FindLiveObjects: 0.872700 ms CreateObjectMapping: 1.107800 ms MarkObjects: 5.498100 ms  DeleteObjects: 3.759800 ms)
-
-========================================================================
-Received Import Request.
-  Time since last request: 13634.296967 seconds.
-  path: Assets/XR/XRGeneralSettings.asset
-  artifactKey: Guid(3fd4fc0127790db4bae83f7b77da8d45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/XR/XRGeneralSettings.asset using Guid(3fd4fc0127790db4bae83f7b77da8d45) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '892635989b5fb6ba294e5ecebe94eec0') in 0.1614696 seconds
-Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000030 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_RotateObject.controller
-  artifactKey: Guid(281a3759a96264995824f30d5de09b03) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Animation/Prompt_RotateObject.controller using Guid(281a3759a96264995824f30d5de09b03) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b952d1f94f323675229ba6fb8c29abdd') in 0.0284577 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000052 seconds.
-  path: Assets/MobileARTemplateAssets/Prefabs/TorusVariant.prefab
-  artifactKey: Guid(23412048bf4821d4f8bf5c7d9c1abd5b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Prefabs/TorusVariant.prefab using Guid(23412048bf4821d4f8bf5c7d9c1abd5b) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '877cd9a7bd1b4fbaada751d1d1178cd5') in 0.1308342 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000031 seconds.
-  path: Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc
-  artifactKey: Guid(d930090c0cd643c7b55f19a38538c162) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Cylinder.fbx
-  artifactKey: Guid(73b694bb0f61cd14e9e1ed7b578ac09a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Cylinder.fbx using Guid(73b694bb0f61cd14e9e1ed7b578ac09a) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd4416cef2cafa02d77db36f625316d77') in 0.0299337 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+Unloading 6007 unused Assets / (10.9 MB). Loaded Objects now: 6833.
+Memory consumption went from 168.2 MB to 157.3 MB.
+Total: 12.237800 ms (FindLiveObjects: 0.792600 ms CreateObjectMapping: 0.460600 ms MarkObjects: 6.194300 ms  DeleteObjects: 4.788800 ms)
 
 

+ 823 - 0
Logs/AssetImportWorker4-prev.log

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+Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.8617855Z"
+OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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+Process architecture: x64
+Date: 2026-05-13T11:11:58Z
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+COMMAND LINE ARGUMENTS:
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+-projectPath
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+Logs/AssetImportWorker4.log
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+Successfully changed project path to: C:/UnityProjects/GAMEN4_AR_Unity
+C:/UnityProjects/GAMEN4_AR_Unity
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+    "memorysetup-temp-allocator-size-audio-worker=65536"
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+    "memorysetup-allocator-temp-initial-block-size-worker=262144"
+    "memorysetup-temp-allocator-size-background-worker=32768"
+    "memorysetup-temp-allocator-size-job-worker=262144"
+    "memorysetup-temp-allocator-size-preload-manager=33554432"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+    "memorysetup-bucket-allocator-granularity=16"
+    "memorysetup-bucket-allocator-bucket-count=8"
+    "memorysetup-bucket-allocator-block-size=33554432"
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+    "memorysetup-thread-allocator-block-size=16777216"
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+    "memorysetup-gfx-thread-allocator-block-size=16777216"
+    "memorysetup-cache-allocator-block-size=4194304"
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+    "memorysetup-profiler-bucket-allocator-block-count=8"
+    "memorysetup-profiler-allocator-block-size=16777216"
+    "memorysetup-profiler-editor-allocator-block-size=1048576"
+    "memorysetup-temp-allocator-size-main=16777216"
+    "memorysetup-job-temp-allocator-block-size=2097152"
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+    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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+
+Player connection [25748] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [25748] Host joined alternative multi-casting on [225.0.0.222:34997]...
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+Input System module state changed to: Initialized.
+[Physics::Module] Initialized fallback backend.
+[Physics::Module] Id: 0xdecafbad
+Library Redirect Path: Library/
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+[Subsystems] Discovering subsystems at path C:/UnityProjects/GAMEN4_AR_Unity/Assets
+GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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+Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56804
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+Registering precompiled unity dll's ...
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+[Licensing::Module] Licensing is not yet initialized.
+[Licensing::Client] Error: HandshakeResponse reported an error:
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+[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
+[Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
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+[Licensing::Client] Handshaking with LicensingClient:
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+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1637898Z"
+[Licensing::Module] Licensing Background thread has ended after 1.30s
+[Licensing::Module] Licensing is initialized (took 0.25s).
+[Licensing::Client] Successfully resolved entitlement details
+[Licensing::Module] License group:
+  Id: 9071008393419-UnityPersXXXX
+  Product: Unity Personal
+  Type: Assigned
+  Expiration: Unlimited
+Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Registered in 0.258575 seconds.
+- Loaded All Assemblies, in  0.699 seconds
+Native extension for Android target not found
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+Package Manager log level set to [2]
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+- Finished resetting the current domain, in  0.343 seconds
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+	BeginReloadAssembly (159ms)
+		ExecutionOrderSort (0ms)
+		DisableScriptedObjects (0ms)
+		BackupInstance (0ms)
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+			ResolveRequiredComponents (0ms)
+	FinalizeReload (343ms)
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+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (302ms)
+			LogAssemblyErrors (0ms)
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+			SetLoadedEditorAssemblies (3ms)
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+Worker process is ready to serve import requests
+Import Worker Mode flag is 0x00
+Begin MonoManager ReloadAssembly
+[Licensing::Client] Successfully resolved entitlement details
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+Refreshing native plugins compatible for Editor in 1.71 ms, found 1 plugins.
+Native extension for Android target not found
+Native extension for WindowsStandalone target not found
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
+Mono: successfully reloaded assembly
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Unable to send message (not connected to server process).
+[Package Manager] Cannot connect to Unity Package Manager local server
+- Finished resetting the current domain, in  0.722 seconds
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/Room X-Ray' - All subshaders removed
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+WARNING: Shader Did you use #pragma only_renderers and omit this platform?
+WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
+WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_MoveObject.prefab
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+
+========================================================================
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+  artifactKey: Guid(680c293bce53344a9b3f278826340ee0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+
+========================================================================
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Highlight.png
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+========================================================================
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+
+========================================================================
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+
+========================================================================
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+========================================================================
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+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader
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+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_TapToPlace.anim
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+
+========================================================================
+Received Import Request.
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Hints.png
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+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_ScaleObject.controller
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Materials/ObjectMaterial.mat
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+
+========================================================================
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+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph
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+
+========================================================================
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Rotate.png
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+
+========================================================================
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Gesture_PinchClose.png
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+
+========================================================================
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+  path: Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileTemplateImage.png
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Shaders/FeatheredPlaneShader.shader
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+
+========================================================================
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Scripts/ARContactSpawnTrigger.cs
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+
+========================================================================
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARStarterAssets.asmdef
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Controller_Grey.mat
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+
+========================================================================
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Models/Reticle_Torus.fbx
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+
+========================================================================
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Left Grab Move.preset
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Telport Anchor.mat
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Models/Pinch_Pointer_LOD0.fbx
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/ObjectSpawner.cs
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-RotateAxisGizmo.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000051 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_ScanSurface.anim
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Options.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Animations/ArrowBounce.anim
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+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-MobileDevice.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignette.mat
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Textures/DefaultMaterial_AO.png
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/MainLightShadowsSubgraph.shadersubgraph
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+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Presets/XRI Default Right Grab Move.preset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/MobileARTemplateAssets/Tutorial/TutorialLayout.wlt
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+
+========================================================================
+Received Import Request.
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Scripts/RotationAxisLockGrabTransformer.cs
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+
+========================================================================
+Received Import Request.
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+  path: Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
+
+========================================================================
+Received Import Request.
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+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Cylinder.png
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+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000050 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/Scripts/ARStarterAssetsSampleProjectValidation.cs
+  artifactKey: Guid(afbe50d4e50722e49a3d6d61e82f8750) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Editor/Scripts/ARStarterAssetsSampleProjectValidation.cs using Guid(afbe50d4e50722e49a3d6d61e82f8750) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'eca312107ca4043ecb0fa17141a1d87a') in 0.0166329 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Rounded Cube.png
+  artifactKey: Guid(930e939e9def94ef69711892eaa9af81) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Rounded Cube.png using Guid(930e939e9def94ef69711892eaa9af81) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '708cc0e3a5ff690f2744a868a9f7cde3') in 0.0219598 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000040 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Blaster_Long.fbx
+  artifactKey: Guid(e51d3dbfe79e4c646bb30424a11f23a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Models/Primitive_Blaster_Long.fbx using Guid(e51d3dbfe79e4c646bb30424a11f23a0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '2ae4c3ca7ca300fdeffcd8a0df5a0957') in 0.0299174 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Pyramid.png
+  artifactKey: Guid(d80cabb7f46004842b09173491e74cc6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Icon - Object - Pyramid.png using Guid(d80cabb7f46004842b09173491e74cc6) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd9fdae987124fe4bfb98cc140b1e3535') in 0.0230529 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Far Grab Samples.prefab
+  artifactKey: Guid(f5ee409d69254d64da7a3b74d31a5a40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Far Grab Samples.prefab using Guid(f5ee409d69254d64da7a3b74d31a5a40) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7c3d08f6d55c805410221c35f561ccfc') in 0.0349764 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 84
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph
+  artifactKey: Guid(0927d29e476ce5843b1f7d2a96943c51) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph using Guid(0927d29e476ce5843b1f7d2a96943c51) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '06fda1f06087d3e436693b9482f7dab3') in 0.3703566 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Left_NearFarInteractor.prefab
+  artifactKey: Guid(3df3e1220f2164f448701a6de8084f92) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Interactors/Left_NearFarInteractor.prefab using Guid(3df3e1220f2164f448701a6de8084f92) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '0ed88a6e1ee0fdd0f6234b7407fc5f9b') in 0.4121478 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Controllers/XR Controller Right.prefab
+  artifactKey: Guid(9f3369e30fbd31f4bb596b1a99babe83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Controllers/XR Controller Right.prefab using Guid(9f3369e30fbd31f4bb596b1a99babe83) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fad433461648abe54eaed3d0ff8dae68') in 0.0327853 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 59
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000048 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Climb Sample.prefab
+  artifactKey: Guid(2ea572d587ee60f44bd5baa3bc2d6503) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Climb/Climb Sample.prefab using Guid(2ea572d587ee60f44bd5baa3bc2d6503) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '420f1d817f7aa9316d634285de17f9d4') in 0.0719333 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 792
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000031 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Circle_60x60_Horizontal.png
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Circle_60x60_Horizontal.png using Guid(e45f8f823c093d941855bb23b53b9414) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a01a8ec8779c6d5d3e6f63e03af3bff0') in 0.0259172 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Interactive Controls.prefab
+  artifactKey: Guid(7bbb1960bab3e75459304488d8d1ffba) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/Interactive Controls.prefab using Guid(7bbb1960bab3e75459304488d8d1ffba) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '043e4287d698b1bb6bb4fdb2cd8a8b11') in 0.0749603 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 198
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Confetti.prefab
+  artifactKey: Guid(7942e6544a2b2ae48bcf988d9aed838d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables/Confetti.prefab using Guid(7942e6544a2b2ae48bcf988d9aed838d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '604bc85e47a78d14207692487565f10b') in 0.1366106 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Gesture_TouchHold.png
+  artifactKey: Guid(a61ed193c40b9419a9b1e338fcd54b7d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Gesture_TouchHold.png using Guid(a61ed193c40b9419a9b1e338fcd54b7d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'fb15accc0d8e4ec1dcaf5a0b9dcfafd7') in 0.0226983 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Permissions Manager.prefab
+  artifactKey: Guid(faf53399145e13c4b992b14c97b5f4c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Permissions Manager.prefab using Guid(faf53399145e13c4b992b14c97b5f4c0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '389777bc8428b5bd31fc9d259ffd7139') in 0.031613 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader
+  artifactKey: Guid(0178fcb869bafef4690d177d31d17db8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader using Guid(0178fcb869bafef4690d177d31d17db8) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '12c6f2eed27d9a9c81dbfcbb906e32f4') in 0.0172865 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000024 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Forward.png
+  artifactKey: Guid(f8ecc54972abacc46a93f671b0602139) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Sprites/Forward.png using Guid(f8ecc54972abacc46a93f671b0602139) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b704eecdd00a7d7539c6039a4c38d0f9') in 0.0237347 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/StarterAssets.asmdef
+  artifactKey: Guid(8f07e33567e0ee542b40769c456c6b53) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000019 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_Sprite.shader
+  artifactKey: Guid(cf81c85f95fe47e1a27f6ae460cf182c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_Sprite.shader using Guid(cf81c85f95fe47e1a27f6ae460cf182c) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'd394e3f764a1e3d9623b05e121afd29a') in 0.0148889 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Assets/Settings/Project Configuration/TemplateImage.png
+  artifactKey: Guid(5843b284d48a6ff4193b606a018b6bd2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000037 seconds.
+  path: Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader
+  artifactKey: Guid(1e3b057af24249748ff873be7fafee47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader using Guid(1e3b057af24249748ff873be7fafee47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b3d32302ec11abba4fa60e821df24bc5') in 0.0211019 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000039 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset
+  artifactKey: Guid(0f906c94e2aa0c3488832acc1db04295) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset using Guid(0f906c94e2aa0c3488832acc1db04295) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bef79cd92bcfc53a65b2f3a5b8fe5d2c') in 0.0173418 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/TextButton.prefab
+  artifactKey: Guid(e5db301629853dd4a99835fa70099d79) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/TextButton.prefab using Guid(e5db301629853dd4a99835fa70099d79) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7ad0698032ab3efb30deff9b1f95b203') in 0.0535862 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Flat Blue.mat
+  artifactKey: Guid(91ff3830fc4055a4fb0d0d2be32101a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Flat Blue.mat using Guid(91ff3830fc4055a4fb0d0d2be32101a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '577be9a93e9835df1217b16661c8e3ef') in 0.0179439 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000042 seconds.
+  path: Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileThumbnailLarge.png
+  artifactKey: Guid(cf19c6d5e0c0d4440acf6ef0d681f721) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Assets/XR/UserSimulationSettings/SimulationEnvironmentAssetsManager.asset
+  artifactKey: Guid(5135c822e9b1a427ea0f817d7e0343a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/XR/UserSimulationSettings/SimulationEnvironmentAssetsManager.asset using Guid(5135c822e9b1a427ea0f817d7e0343a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cf3cde84eabf88f656aac8b44dc356bf') in 0.0177542 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/MobileARTemplateAssets/Prefabs/WedgeVariant.prefab
+  artifactKey: Guid(aaf6326249753074fbc1148303020f26) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/MobileARTemplateAssets/Prefabs/WedgeVariant.prefab using Guid(aaf6326249753074fbc1148303020f26) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e2f93f59232f0b37f8d64fe920d4ff42') in 0.0354076 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000057 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Radius - 4px.png
+  artifactKey: Guid(df3b17ab68da00343a77bebb0c295407) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Radius - 4px.png using Guid(df3b17ab68da00343a77bebb0c295407) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '98d3208f16b7e69ebaccca33df58d071') in 0.0265729 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables Sample.prefab
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+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables Sample.prefab using Guid(6821e1b7f44d8c44b8a2ba02f37309d5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cdab7647a38d1aded382c3a68eb882ce') in 0.021441 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 68
+
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Blocking Teleport Reticle.prefab
+  artifactKey: Guid(a3fde713df4d99042a0403c4be9eea32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Blocking Teleport Reticle.prefab using Guid(a3fde713df4d99042a0403c4be9eea32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '55dc0f88e3e26feb629e497825a6f094') in 0.0147436 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
+

+ 127 - 557
Logs/AssetImportWorker4.log

@@ -1,11 +1,11 @@
 [Licensing::Module] Trying to connect to existing licensing client channel...
 [Licensing::Module] Trying to connect to existing licensing client channel...
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
 Built from '6000.3/staging' branch; Version is '6000.3.11f1 (3000ef702840) revision 3145967'; Using compiler version '194234433'; Build Type 'Release'
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:11:58.8617855Z"
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
 OS: 'Windows 11  (10.0.26200) Core' Language: 'en' Physical Memory: 32477 MB
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp" at "2026-05-13T11:49:03.908951Z"
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
 System  architecture: x64
 System  architecture: x64
 Process architecture: x64
 Process architecture: x64
-Date: 2026-05-13T11:11:58Z
+Date: 2026-05-13T11:49:03Z
 
 
 COMMAND LINE ARGUMENTS:
 COMMAND LINE ARGUMENTS:
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
 C:\Program Files\Unity\Hub\Editor\6000.3.11f1\Editor\Unity.exe
@@ -19,7 +19,9 @@ C:/UnityProjects/GAMEN4_AR_Unity
 -logFile
 -logFile
 Logs/AssetImportWorker4.log
 Logs/AssetImportWorker4.log
 -srvPort
 -srvPort
-50807
+56825
+-licensingIpc
+LicenseClient-adamp
 -job-worker-count
 -job-worker-count
 9
 9
 -background-job-worker-count
 -background-job-worker-count
@@ -65,12 +67,12 @@ C:/UnityProjects/GAMEN4_AR_Unity
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-block-size-background=1048576"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-cloud-worker=32768"
-Player connection [25748]  Target information:
+Player connection [29108]  Target information:
 
 
-Player connection [25748]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3851716289 [EditorId] 3851716289 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
+Player connection [29108]  * "[IP] 192.168.129.10 [Port] 0 [Flags] 2 [Guid] 3830325687 [EditorId] 3830325687 [Version] 1048832 [Id] WindowsEditor(7,TempLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" 
 
 
-Player connection [25748] Host joined multi-casting on [225.0.0.222:54997]...
-Player connection [25748] Host joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [29108] Host joined multi-casting on [225.0.0.222:54997]...
+Player connection [29108] Host joined alternative multi-casting on [225.0.0.222:34997]...
 JobSystem: Creating JobQueue using job-worker-count value 9
 JobSystem: Creating JobQueue using job-worker-count value 9
 Input System module state changed to: Initialized.
 Input System module state changed to: Initialized.
 [Physics::Module] Initialized fallback backend.
 [Physics::Module] Initialized fallback backend.
@@ -82,7 +84,7 @@ Library Redirect Path: Library/
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] SDK Version: 4.1.2
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Integration Version: 1.0.0
 [Physics::Module] Threading Mode: Multi-Threaded
 [Physics::Module] Threading Mode: Multi-Threaded
-Refreshing native plugins compatible for Editor in 2.21 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 4.15 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 Initialize engine version: 6000.3.11f1 (3000ef702840)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Resources/UnitySubsystems
@@ -98,7 +100,7 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56804
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56232
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
@@ -108,17 +110,17 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 	ResponseStatus: Unsupported protocol version '1.18.0'.
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-adamp"
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
 [Licensing::IpcConnector] LicenseClient-adamp channel disconnected successfully.
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:12:00.0498413Z"
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11" at "2026-05-13T11:49:05.1850758Z"
 [Licensing::Client] Handshaking with LicensingClient:
 [Licensing::Client] Handshaking with LicensingClient:
   Version:                 1.18.0+23225a6
   Version:                 1.18.0+23225a6
-  Session Id:              4ba3e2c1ec054715baad4943ad6530f1
-  Correlation Id:          c9261ac7122655be917279ccbc864a8f
-  External correlation Id: 1264945278728212676
+  Session Id:              2677de39747f42cf9812f671bb70b5da
+  Correlation Id:          7ff7697bd10884cebfa53687a29ad801
+  External correlation Id: 5435535049009049526
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
   Machine Id:              rJu5WCgAkU3taubO13cPPjKxbKg=
-[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.11s)
-[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:12:00.1637898Z"
-[Licensing::Module] Licensing Background thread has ended after 1.30s
-[Licensing::Module] Licensing is initialized (took 0.25s).
+[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-adamp-6000.3.11" (connect: 0.00s, validation: 0.00s, handshake: 0.12s)
+[Licensing::IpcConnector] Successfully connected to: "LicenseClient-adamp-6000.3.11-notifications" at "2026-05-13T11:49:05.3122751Z"
+[Licensing::Module] Licensing Background thread has ended after 1.40s
+[Licensing::Module] Licensing is initialized (took 0.16s).
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Module] License group:
 [Licensing::Module] License group:
   Id: 9071008393419-UnityPersXXXX
   Id: 9071008393419-UnityPersXXXX
@@ -126,8 +128,8 @@ Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/
   Type: Assigned
   Type: Assigned
   Expiration: Unlimited
   Expiration: Unlimited
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
 Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
-Registered in 0.258575 seconds.
-- Loaded All Assemblies, in  0.699 seconds
+Registered in 0.170037 seconds.
+- Loaded All Assemblies, in  0.691 seconds
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 Package Manager log level set to [2]
@@ -136,35 +138,35 @@ Package Manager log level set to [2]
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
 Mono: successfully reloaded assembly
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.343 seconds
-Domain Reload Profiling: 1039ms
-	BeginReloadAssembly (159ms)
+- Finished resetting the current domain, in  0.366 seconds
+Domain Reload Profiling: 1054ms
+	BeginReloadAssembly (197ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (43ms)
-	RebuildNativeTypeToScriptingClass (18ms)
-	initialDomainReloadingComplete (308ms)
-	LoadAllAssembliesAndSetupDomain (169ms)
-		LoadAssemblies (154ms)
+	RebuildCommonClasses (50ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (226ms)
+	LoadAllAssembliesAndSetupDomain (202ms)
+		LoadAssemblies (192ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (164ms)
-			TypeCache.Refresh (163ms)
-				TypeCache.ScanAssembly (149ms)
+		AnalyzeDomain (198ms)
+			TypeCache.Refresh (196ms)
+				TypeCache.ScanAssembly (182ms)
 			BuildScriptInfoCaches (0ms)
 			BuildScriptInfoCaches (0ms)
 			ResolveRequiredComponents (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (343ms)
+	FinalizeReload (367ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (302ms)
+		SetupLoadedEditorAssemblies (321ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (54ms)
+			InitializePlatformSupportModulesInManaged (57ms)
 			SetLoadedEditorAssemblies (3ms)
 			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (65ms)
-			ProcessInitializeOnLoadAttributes (113ms)
-			ProcessInitializeOnLoadMethodAttributes (66ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (118ms)
+			ProcessInitializeOnLoadMethodAttributes (75ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -174,8 +176,8 @@ Worker process is ready to serve import requests
 Import Worker Mode flag is 0x00
 Import Worker Mode flag is 0x00
 Begin MonoManager ReloadAssembly
 Begin MonoManager ReloadAssembly
 [Licensing::Client] Successfully resolved entitlement details
 [Licensing::Client] Successfully resolved entitlement details
-- Loaded All Assemblies, in  0.723 seconds
-Refreshing native plugins compatible for Editor in 1.71 ms, found 1 plugins.
+- Loaded All Assemblies, in  0.704 seconds
+Refreshing native plugins compatible for Editor in 3.06 ms, found 1 plugins.
 Native extension for Android target not found
 Native extension for Android target not found
 Native extension for WindowsStandalone target not found
 Native extension for WindowsStandalone target not found
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
@@ -192,36 +194,36 @@ Mono: successfully reloaded assembly
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Unable to send message (not connected to server process).
 [Package Manager] Cannot connect to Unity Package Manager local server
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  0.722 seconds
-Domain Reload Profiling: 1440ms
-	BeginReloadAssembly (166ms)
+- Finished resetting the current domain, in  0.652 seconds
+Domain Reload Profiling: 1352ms
+	BeginReloadAssembly (162ms)
 		ExecutionOrderSort (0ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (28ms)
 		CreateAndSetChildDomain (28ms)
 	RebuildCommonClasses (34ms)
 	RebuildCommonClasses (34ms)
 	RebuildNativeTypeToScriptingClass (11ms)
 	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (34ms)
-	LoadAllAssembliesAndSetupDomain (472ms)
-		LoadAssemblies (330ms)
+	initialDomainReloadingComplete (35ms)
+	LoadAllAssembliesAndSetupDomain (458ms)
+		LoadAssemblies (307ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (234ms)
-			TypeCache.Refresh (163ms)
-				TypeCache.ScanAssembly (146ms)
-			BuildScriptInfoCaches (56ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (722ms)
+		AnalyzeDomain (239ms)
+			TypeCache.Refresh (164ms)
+				TypeCache.ScanAssembly (147ms)
+			BuildScriptInfoCaches (58ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (653ms)
 		ReleaseScriptCaches (0ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (529ms)
+		SetupLoadedEditorAssemblies (475ms)
 			LogAssemblyErrors (0ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (8ms)
 			InitializePlatformSupportModulesInManaged (8ms)
-			SetLoadedEditorAssemblies (3ms)
-			BeforeProcessingInitializeOnLoad (155ms)
-			ProcessInitializeOnLoadAttributes (274ms)
-			ProcessInitializeOnLoadMethodAttributes (82ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			SetLoadedEditorAssemblies (4ms)
+			BeforeProcessingInitializeOnLoad (125ms)
+			ProcessInitializeOnLoadAttributes (259ms)
+			ProcessInitializeOnLoadMethodAttributes (72ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (5ms)
 		AwakeInstancesAfterBackupRestoration (5ms)
@@ -262,562 +264,130 @@ WARNING: Shader Unsupported: 'Simulation/URP/Lit' - All subshaders removed
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader Did you use #pragma only_renderers and omit this platform?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
 Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
 Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
-Refreshing native plugins compatible for Editor in 2.97 ms, found 1 plugins.
+Refreshing native plugins compatible for Editor in 2.29 ms, found 1 plugins.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Preloading 0 native plugins for Editor in 0.00 ms.
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 6007 unused Assets / (11.1 MB). Loaded Objects now: 6830.
-Memory consumption went from 163.6 MB to 152.5 MB.
-Total: 11.606900 ms (FindLiveObjects: 1.068200 ms CreateObjectMapping: 0.691900 ms MarkObjects: 4.699600 ms  DeleteObjects: 5.145700 ms)
-
-========================================================================
-Received Import Request.
-  Time since last request: 13632.791890 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_MoveObject.prefab
-  artifactKey: Guid(dae86721c71ee42018bbec0181a4e52e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_MoveObject.prefab using Guid(dae86721c71ee42018bbec0181a4e52e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '10a1adcdf64fa8cf7e9ff463921ca2e8') in 0.1587567 seconds
-Number of updated asset objects reloaded before import = 1Number of asset objects unloaded after import = 51
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.301961 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_TapToPlace.prefab
-  artifactKey: Guid(680c293bce53344a9b3f278826340ee0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Prefabs/Prompt_TapToPlace.prefab using Guid(680c293bce53344a9b3f278826340ee0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '97c98039cf9eb6e535d72928fc67f190') in 0.0248839 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 57
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.425047 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Highlight.png
-  artifactKey: Guid(ba5e14967a5324109b9fdd05b48fd05d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/UI/Sprites/Icon-Cube_Highlight.png using Guid(ba5e14967a5324109b9fdd05b48fd05d) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e226ba7f70d60e9b3ab8e54d00e20085') in 0.0559248 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.400559 seconds.
-  path: Assets/Settings/SampleSceneProfile.asset
-  artifactKey: Guid(a6560a915ef98420e9faacc1c7438823) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Settings/SampleSceneProfile.asset using Guid(a6560a915ef98420e9faacc1c7438823) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '72101c9822562e63b985bff9126171b2') in 0.0217123 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000027 seconds.
-  path: Assets/MobileARTemplateAssets/Shaders/PlaneOcclusionShader.shader
-  artifactKey: Guid(cfffb87d2f3f04b62ac8dc5807c4ca32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Shaders/PlaneOcclusionShader.shader using Guid(cfffb87d2f3f04b62ac8dc5807c4ca32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '97e195770b274fde4985c6efcf80fe84') in 0.0182346 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000035 seconds.
-  path: Assets/MobileARTemplateAssets/Shaders/URPShadowReceiver.shader
-  artifactKey: Guid(fe6cf1cb2ef0b4ee9a5e5eca8e61e129) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Shaders/URPShadowReceiver.shader using Guid(fe6cf1cb2ef0b4ee9a5e5eca8e61e129) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '36b610d4aa73a58a2ab7cacad1703722') in 0.0197027 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000029 seconds.
-  path: Assets/MobileARTemplateAssets/Prefabs/CubeVariant.prefab
-  artifactKey: Guid(d825bbdf58c379d4290da92e387f71d0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Prefabs/CubeVariant.prefab using Guid(d825bbdf58c379d4290da92e387f71d0) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'dabe20fc9292aa48ca34e5637d52281b') in 0.0944431 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000025 seconds.
-  path: Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader
-  artifactKey: Guid(a02a7d8c237544f1962732b55a9aebf1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader using Guid(a02a7d8c237544f1962732b55a9aebf1) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '8c3599cbfe0dabd880e09e665315ac90') in 0.0180608 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000034 seconds.
-  path: Assets/MobileARTemplateAssets/UI/Animation/Prompt_TapToPlace.anim
-  artifactKey: Guid(fd690ccfb2a3e4337b630f8dc325a691) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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+  Time since last request: 15862.663925 seconds.
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+  Time since last request: 38.106894 seconds.
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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+  Time since last request: 0.931358 seconds.
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-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
+  Time since last request: 1.317570 seconds.
+  path: Assets/FaceRaiders
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-========================================================================
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-Start importing Assets/Settings/Project Configuration/TemplateImage.png using Guid(5843b284d48a6ff4193b606a018b6bd2) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '23f75d6ea53c91b057e6cc80142e9aa3') in 0.0220672 seconds
+  Time since last request: 5.678665 seconds.
+  path: Assets/FaceRaiders/New Material.mat
+  artifactKey: Guid(649d97dc680a83646af97a9a7ef66d0f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/FaceRaiders/New Material.mat using Guid(649d97dc680a83646af97a9a7ef66d0f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'a0434164af4b45bcd49b2da3a20c0e0e') in 0.0392824 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000037 seconds.
-  path: Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader
-  artifactKey: Guid(1e3b057af24249748ff873be7fafee47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader using Guid(1e3b057af24249748ff873be7fafee47) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'b3d32302ec11abba4fa60e821df24bc5') in 0.0211019 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000039 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset
-  artifactKey: Guid(0f906c94e2aa0c3488832acc1db04295) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Filters/AnyGazedAtTeleportAnchorFilter.asset using Guid(0f906c94e2aa0c3488832acc1db04295) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'bef79cd92bcfc53a65b2f3a5b8fe5d2c') in 0.0173418 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000023 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/TextButton.prefab
-  artifactKey: Guid(e5db301629853dd4a99835fa70099d79) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/UI/TextButton.prefab using Guid(e5db301629853dd4a99835fa70099d79) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '7ad0698032ab3efb30deff9b1f95b203') in 0.0535862 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 24
+  Time since last request: 6.699809 seconds.
+  path: Assets/FaceRaiders/Scenes
+  artifactKey: Guid(736df58d15e90c544b2689e27ea499f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/FaceRaiders/Scenes using Guid(736df58d15e90c544b2689e27ea499f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '7a96f0d4528b8b62b1a25fc051a53afd') in 0.000806 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000028 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Flat Blue.mat
-  artifactKey: Guid(91ff3830fc4055a4fb0d0d2be32101a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Materials/Flat Blue.mat using Guid(91ff3830fc4055a4fb0d0d2be32101a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '577be9a93e9835df1217b16661c8e3ef') in 0.0179439 seconds
+  Time since last request: 0.943029 seconds.
+  path: Assets/FaceRaiders/Scenes
+  artifactKey: Guid(736df58d15e90c544b2689e27ea499f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/FaceRaiders/Scenes using Guid(736df58d15e90c544b2689e27ea499f4) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e0dd087b149eae1fe1833616fb64fe72') in 0.012495 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000042 seconds.
-  path: Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileThumbnailLarge.png
-  artifactKey: Guid(cf19c6d5e0c0d4440acf6ef0d681f721) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Tutorial/Images/ARMobileThumbnailLarge.png using Guid(cf19c6d5e0c0d4440acf6ef0d681f721) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '29b0428ed97e89244746726f1a778b8a') in 0.0244142 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
+  Time since last request: 3.183757 seconds.
+  path: Assets/FaceRaiders/Scenes/SampleScene.unity
+  artifactKey: Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/FaceRaiders/Scenes/SampleScene.unity using Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4f4948fae97f89293da60ee70701bd8e') in 0.0006376 seconds
+Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
 
 
 ========================================================================
 ========================================================================
 Received Import Request.
 Received Import Request.
-  Time since last request: 0.000023 seconds.
-  path: Assets/XR/UserSimulationSettings/SimulationEnvironmentAssetsManager.asset
-  artifactKey: Guid(5135c822e9b1a427ea0f817d7e0343a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/XR/UserSimulationSettings/SimulationEnvironmentAssetsManager.asset using Guid(5135c822e9b1a427ea0f817d7e0343a7) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cf3cde84eabf88f656aac8b44dc356bf') in 0.0177542 seconds
+  Time since last request: 0.941941 seconds.
+  path: Assets/FaceRaiders/Scenes/SampleScene.unity
+  artifactKey: Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
+Start importing Assets/FaceRaiders/Scenes/SampleScene.unity using Guid(b8b7f2644d08b7e47ad1dd864d7872bb) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '5d2bf201c4c460d80ef06c9e9b1fe900') in 0.0141538 seconds
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
 
 
-========================================================================
-Received Import Request.
-  Time since last request: 0.000029 seconds.
-  path: Assets/MobileARTemplateAssets/Prefabs/WedgeVariant.prefab
-  artifactKey: Guid(aaf6326249753074fbc1148303020f26) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/MobileARTemplateAssets/Prefabs/WedgeVariant.prefab using Guid(aaf6326249753074fbc1148303020f26) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'e2f93f59232f0b37f8d64fe920d4ff42') in 0.0354076 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000057 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Radius - 4px.png
-  artifactKey: Guid(df3b17ab68da00343a77bebb0c295407) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/ARDemoSceneAssets/Sprites/Button - Rounded Radius - 4px.png using Guid(df3b17ab68da00343a77bebb0c295407) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '98d3208f16b7e69ebaccca33df58d071') in 0.0265729 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000029 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables Sample.prefab
-  artifactKey: Guid(6821e1b7f44d8c44b8a2ba02f37309d5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/DemoSceneAssets/Prefabs/Interactables Sample.prefab using Guid(6821e1b7f44d8c44b8a2ba02f37309d5) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: 'cdab7647a38d1aded382c3a68eb882ce') in 0.021441 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 68
-
-========================================================================
-Received Import Request.
-  Time since last request: 0.000021 seconds.
-  path: Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Blocking Teleport Reticle.prefab
-  artifactKey: Guid(a3fde713df4d99042a0403c4be9eea32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
-Start importing Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Prefabs/Teleport/Blocking Teleport Reticle.prefab using Guid(a3fde713df4d99042a0403c4be9eea32) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (artifact id: '55dc0f88e3e26feb629e497825a6f094') in 0.0147436 seconds
-Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
-

Разница между файлами не показана из-за своего большого размера
+ 1 - 1
Logs/shadercompiler-AssetImportWorker0-0.log


+ 0 - 20
Logs/shadercompiler-AssetImportWorker1-0.log

@@ -1,26 +1,6 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: initializeCompiler
-
-Cmd: compileSnippet
-  insize=11763 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3537 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11763 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3537 ok=1 outsize=250
-
-Cmd: compileSnippet
-  insize=11729 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_ShaderGraph.shadergraph name=Shader Graphs/Unlit_ShaderGraph pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3343 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11729 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_ShaderGraph.shadergraph name=Shader Graphs/Unlit_ShaderGraph pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3343 ok=1 outsize=250
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON _METALLICGLOSSMAP SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=1678
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON _METALLICGLOSSMAP SHADOWS_DEPTH dKW=_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=290
-
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 
 
 Quitting shader compiler process
 Quitting shader compiler process

+ 0 - 12
Logs/shadercompiler-AssetImportWorker2-0.log

@@ -1,18 +1,6 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: compileSnippet
-  insize=11763 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3537 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11763 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3537 ok=1 outsize=250
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=1678
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=290
-
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 
 
 Quitting shader compiler process
 Quitting shader compiler process

+ 0 - 12
Logs/shadercompiler-AssetImportWorker3-0.log

@@ -1,18 +1,6 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: compileSnippet
-  insize=11525 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph name=Shader Graphs/Interactable pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=5606 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11525 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph name=Shader Graphs/Interactable pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=5606 ok=1 outsize=250
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=1678
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=290
-
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 
 
 Quitting shader compiler process
 Quitting shader compiler process

+ 0 - 12
Logs/shadercompiler-AssetImportWorker4-0.log

@@ -1,18 +1,6 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=1678
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON SHADOWS_DEPTH dKW=_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=2275 mask=6 start=139 ok=1 outsize=290
-
-Cmd: compileSnippet
-  insize=11525 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph name=Shader Graphs/Interactable pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=5606 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11525 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph name=Shader Graphs/Interactable pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _BUILTIN_SURFACE_TYPE_TRANSPARENT _BUILTIN_AlphaClip _BUILTIN_ALPHATEST_ON SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=5606 ok=1 outsize=250
-
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
 
 
 Quitting shader compiler process
 Quitting shader compiler process

+ 0 - 1227
Logs/shadercompiler-UnityShaderCompiler.exe-0.log

@@ -1,1237 +1,10 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data/PlaybackEngines', jobs: y
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
-Cmd: compileSnippet
-  insize=11427 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Interactable.shadergraph name=Shader Graphs/Interactable pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=5569 ok=1 outsize=1434
-
-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: preprocess
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-Cmd: preprocess
- insize=8828 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2314
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-Cmd: preprocess
- insize=2124 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceShadows.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=386
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- insize=9014 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Light2D.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=503
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- insize=13000 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Bloom.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1161
-
-Cmd: preprocess
- insize=2075 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/MaterialError.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=625
-
-Cmd: preprocess
- insize=1960 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/FallbackLoading.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL  error: 1 plat 28 at (-1): Ignoring duplicate keyword line 'multi_compile _ DOTS_INSTANCING_ON'
- ok=1 outsize=386
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- insize=8409 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/TerrainLitBasemapGen.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2361
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-Cmd: preprocess
- insize=1076 file=Packages/com.unity.render-pipelines.core/Runtime/Debug/ProbeVolumeSamplingDebug.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=319
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-Cmd: preprocess
- insize=3446 file=Assets/TextMesh Pro/Shaders/TMP_Sprite.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1231
-
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- insize=4769 file=Packages/com.unity.render-pipelines.universal/Shaders/Debug/DebugReplacement.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=377
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- insize=2607 file=Assets/MobileARTemplateAssets/Shaders/PlaneOcclusionShader.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=775
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- insize=124038 file=Packages/com.unity.shadergraph/GraphTemplates/BuiltIn/BuiltIn Lit Basic.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3245
-
-Cmd: compileSnippet
-  insize=11096 file=Packages/com.unity.shadergraph/GraphTemplates/BuiltIn/BuiltIn Lit Basic.shadergraph name=Hidden/Shader Graphs/BuiltIn Lit Basic pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1630 ok=1 outsize=1434
-
-Cmd: compileSnippet
-  insize=11096 file=Packages/com.unity.shadergraph/GraphTemplates/BuiltIn/BuiltIn Lit Basic.shadergraph name=Hidden/Shader Graphs/BuiltIn Lit Basic pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1630 ok=1 outsize=250
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- insize=21311 file=Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Fullscreen Basic URP.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1244
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=1446
-
-Cmd: compileSnippet
-  insize=2011 file=Assets/DefaultResourcesExtra/Standard.shader name=Standard pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=SHADOWS_DEPTH dKW=INSTANCING_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_CUBE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=139 ok=1 outsize=250
-
-Cmd: preprocessCompute
-  insize=1242 file=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRays.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1242
-
-Cmd: preprocessRayTracingShader
- insize=1245 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRays.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=1245
-
-Cmd: compileRayTracingShader
- insize=1245 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRays.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=8408
-
-Cmd: preprocessCompute
-  insize=419 file=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RisEstimation.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=419
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-Cmd: preprocessRayTracingShader
- insize=422 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RisEstimation.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=422
-
-Cmd: compileRayTracingShader
- insize=422 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RisEstimation.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=32569
-
-Cmd: preprocessCompute
-  insize=2769 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2769
-
-Cmd: preprocessRayTracingShader
- insize=2772 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=2772
-
-Cmd: compileRayTracingShader
- insize=2772 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=11974
-
-Cmd: preprocessCompute
-  insize=423 file=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/UniformEstimation.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=423
-
-Cmd: preprocessRayTracingShader
- insize=426 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/UniformEstimation.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=426
-
-Cmd: compileRayTracingShader
- insize=426 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/UniformEstimation.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=30441
-
-Cmd: preprocessCompute
-  insize=1836 file=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1836
-
-Cmd: preprocessRayTracingShader
- insize=1839 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=1839
-
-Cmd: compileRayTracingShader
- insize=1839 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceTransparentRays.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=8966
-
-Cmd: preprocessCompute
-  insize=7201 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=7201
-
-Cmd: preprocessRayTracingShader
- insize=7204 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=7204
-
-Cmd: compileRayTracingShader
- insize=7204 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=21602
-
-Cmd: preprocessCompute
-  insize=1720 file=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRaysAndFetchAttributes.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1720
-
-Cmd: preprocessRayTracingShader
- insize=1723 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRaysAndFetchAttributes.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=1723
-
-Cmd: compileRayTracingShader
- insize=1723 path=Packages/com.unity.render-pipelines.core/Tests/Editor/UnifiedRayTracing/TraceRaysAndFetchAttributes.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=15237
-
-Cmd: preprocessCompute
-  insize=459 file=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RestirCandidateTemporal.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=459
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-Cmd: preprocessRayTracingShader
- insize=462 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RestirCandidateTemporal.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=462
-
-Cmd: compileRayTracingShader
- insize=462 path=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/SurfaceCacheGI/SurfaceCacheCore/RestirCandidateTemporal.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=34575
-
-Cmd: preprocessCompute
-  insize=4426 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VirtualOffset/TraceVirtualOffset.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4426
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-Cmd: preprocessRayTracingShader
- insize=4429 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VirtualOffset/TraceVirtualOffset.urtshader buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1
- outsize=4429
-
-Cmd: compileRayTracingShader
- insize=4429 path=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VirtualOffset/TraceVirtualOffset.urtshader buildPlatform=19 macro=<UNITY_VERSION=60030011> pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_RAYTRACING SHADER_STAGE_RAY_TRACING platform=d3d11 flags=0 max depth 1 reqs=17243890753 ok=1 outsize=13591
-
-Cmd: preprocess
- insize=9075 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationURPRoomXRay.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4434
-
-Cmd: preprocess
- insize=9071 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationURPSynthetic.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4883
-
-Cmd: preprocess
- insize=3945 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationStandardLit.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3945
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-Cmd: preprocess
- insize=8827 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationURPLit.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4232
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-Cmd: preprocess
- insize=2607 file=Assets/MobileARTemplateAssets/Shaders/PlaneOcclusionShader.shader surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=775
-
-Cmd: compileSnippet
-  insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722
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-Cmd: compileSnippet
-  insize=1622 file=Assets/DefaultResourcesExtra/Internal-BlitCopy.shader name=Hidden/BlitCopy pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=386
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-Cmd: compileSnippet
-  insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=1170
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-Cmd: compileSnippet
-  insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=155 ok=1 outsize=3566
-
-Cmd: compileSnippet
-  insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=1170
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-Cmd: compileSnippet
-  insize=5069 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRect.shader name=Hidden/Internal-GUIRoundedRect pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=167 ok=1 outsize=3566
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-Cmd: compileSnippet
-  insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=1170
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-Cmd: compileSnippet
-  insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=223 ok=1 outsize=4802
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-Cmd: compileSnippet
-  insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=1170
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-Cmd: compileSnippet
-  insize=7893 file=Assets/DefaultResourcesExtra/Internal-GUIRoundedRectWithColorPerBorder.shader name=Hidden/Internal-GUIRoundedRectWithColorPerBorder pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=235 ok=1 outsize=4802
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-Cmd: compileSnippet
-  insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=822
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-Cmd: compileSnippet
-  insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=59 ok=1 outsize=434
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-Cmd: compileSnippet
-  insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=822
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-Cmd: compileSnippet
-  insize=1381 file=Assets/DefaultResourcesExtra/Internal-GUITexture.shader name=Hidden/Internal-GUITexture pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=75 ok=1 outsize=434
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-Cmd: compileSnippet
-  insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=1114
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-Cmd: compileSnippet
-  insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=71 ok=1 outsize=810
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-Cmd: compileSnippet
-  insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=1114
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-Cmd: compileSnippet
-  insize=1918 file=Assets/DefaultResourcesExtra/Internal-GUITextureBlit.shader name=Hidden/Internal-GUITextureBlit pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=84 ok=1 outsize=810
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-Cmd: compileSnippet
-  insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=1114
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-Cmd: compileSnippet
-  insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=70 ok=1 outsize=830
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-Cmd: compileSnippet
-  insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=1114
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-Cmd: compileSnippet
-  insize=1882 file=Assets/DefaultResourcesExtra/Internal-GUITextureClip.shader name=Hidden/Internal-GUITextureClip pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=83 ok=1 outsize=830
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-Cmd: compileSnippet
-  insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=1126
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-Cmd: compileSnippet
-  insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=64 ok=1 outsize=554
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-Cmd: compileSnippet
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-Cmd: compileSnippet
-  insize=1741 file=Assets/DefaultResourcesExtra/Internal-GUITextureClipText.shader name=Hidden/Internal-GUITextureClipText pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 ok=1 outsize=554
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-Cmd: compileSnippet
-  insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1374
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-Cmd: compileSnippet
-  insize=4180 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRAtlasBlitCopy.shader name=Hidden/Internal-UIRAtlasBlitCopy pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=1058
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-Cmd: compileSnippet
-  insize=1873 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_UIE_FORCE_GAMMA dKW=_UIE_TEXTURE_SLOT_COUNT_1 _UIE_TEXTURE_SLOT_COUNT_2 _UIE_TEXTURE_SLOT_COUNT_4 _UIE_RENDER_TYPE_SOLID _UIE_RENDER_TYPE_TEXTURE _UIE_RENDER_TYPE_TEXT _UIE_RENDER_TYPE_GRADIENT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=45 ok=1 outsize=9030
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-Cmd: compileSnippet
-  insize=1873 file=Assets/DefaultResourcesExtra/Internal/UIElements/Internal-UIRDefault.shader name=Hidden/Internal-UIRDefault pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_UIE_FORCE_GAMMA dKW=_UIE_TEXTURE_SLOT_COUNT_1 _UIE_TEXTURE_SLOT_COUNT_2 _UIE_TEXTURE_SLOT_COUNT_4 _UIE_RENDER_TYPE_SOLID _UIE_RENDER_TYPE_TEXTURE _UIE_RENDER_TYPE_TEXT _UIE_RENDER_TYPE_GRADIENT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=45 ok=1 outsize=10738
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-Cmd: compileSnippet
-  insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=2006
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-Cmd: compileSnippet
-  insize=871 file=Assets/DefaultResourcesExtra/TextCore/TextCore-SDF-SSD.shader name=Hidden/TextCore/Distance Field SSD pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=882
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-Cmd: compileSnippet
-  insize=2348 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A dKW=DOTS_INSTANCING_ON LOD_FADE_CROSSFADE INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=197 ok=1 outsize=250
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-Cmd: compileSnippet
-  insize=2348 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON LOD_FADE_CROSSFADE _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=2049 mask=6 start=197 ok=1 outsize=1462
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-Cmd: compileSnippet
-  insize=2348 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON dKW=DOTS_INSTANCING_ON LOD_FADE_CROSSFADE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=2049 mask=6 start=197 ok=1 outsize=290
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-Cmd: compileSnippet
-  insize=2239 file=Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader name=Universal Render Pipeline/Simple Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW LOD_FADE_CROSSFADE DOTS_INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=2049 mask=6 start=165 ok=1 outsize=1462
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-Cmd: compileSnippet
-  insize=2239 file=Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader name=Universal Render Pipeline/Simple Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=INSTANCING_ON dKW=LOD_FADE_CROSSFADE DOTS_INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=2049 mask=6 start=165 ok=1 outsize=290
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-Cmd: preprocess
- insize=124038 file=Packages/com.unity.shadergraph/GraphTemplates/BuiltIn/BuiltIn Lit Basic.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3245
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-Cmd: preprocess
- insize=167918 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/ArnoldStandardSurfaceTransparent.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4345
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-Cmd: compileSnippet
-  insize=13147 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/ArnoldStandardSurfaceTransparent.shadergraph name=Shader Graphs/ArnoldStandardSurfaceTransparent pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1291 ok=1 outsize=1374
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-Cmd: compileSnippet
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-Cmd: preprocess
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-Cmd: compileSnippet
-  insize=15430 file=Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractiveMasked.shadergraph name=Universal Render Pipeline/Autodesk Interactive/AutodeskInteractiveMasked pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1220 ok=1 outsize=1374
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-Cmd: compileSnippet
-  insize=15430 file=Packages/com.unity.render-pipelines.universal/Shaders/AutodeskInteractive/AutodeskInteractiveMasked.shadergraph name=Universal Render Pipeline/Autodesk Interactive/AutodeskInteractiveMasked pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1220 ok=1 outsize=710
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-Cmd: preprocess
- insize=97189 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignetteSG.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3151
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-Cmd: compileSnippet
-  insize=13776 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignetteSG.shadergraph name=Shader Graphs/TunnelingVignetteSG pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1187 ok=1 outsize=1374
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-Cmd: compileSnippet
-  insize=13776 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignetteSG.shadergraph name=Shader Graphs/TunnelingVignetteSG pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1187 ok=1 outsize=306
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-Cmd: preprocess
- insize=154251 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=6648
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-Cmd: compileSnippet
-  insize=10821 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1377 ok=1 outsize=1270
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-Cmd: compileSnippet
-  insize=10821 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_Fresnel.shadergraph name=Shader Graphs/Unlit_Fresnel pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1377 ok=1 outsize=282
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-Cmd: preprocess
- insize=253737 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4801
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-Cmd: compileSnippet
-  insize=36006 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph name=TextMeshPro/SRP/TMP_SDF-URP Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1787 ok=1 outsize=1562
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-Cmd: compileSnippet
-  insize=36006 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph name=TextMeshPro/SRP/TMP_SDF-URP Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1787 ok=1 outsize=2802
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-Cmd: preprocess
- insize=138052 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Lit Basic.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3974
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-Cmd: compileSnippet
-  insize=10410 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Lit Basic.shadergraph name=Hidden/Lit/0_Lit Basic pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1103 ok=1 outsize=1270
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-Cmd: compileSnippet
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-Cmd: preprocess
- insize=332728 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=5356
-
-Cmd: compileSnippet
-  insize=36056 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph name=TextMeshPro/SRP/TMP_SDF-URP Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1465 ok=1 outsize=1562
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-Cmd: compileSnippet
-  insize=36056 file=Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph name=TextMeshPro/SRP/TMP_SDF-URP Lit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1465 ok=1 outsize=2802
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-Cmd: preprocess
- insize=183825 file=Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3150
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 Cmd: compileSnippet
 Cmd: compileSnippet
   insize=26470 file=Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph name=Shader Graphs/ShadowReceiver pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_MAIN_LIGHT_SHADOWS dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1831 ok=1 outsize=1522
   insize=26470 file=Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph name=Shader Graphs/ShadowReceiver pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_MAIN_LIGHT_SHADOWS dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1831 ok=1 outsize=1522
 
 
 Cmd: compileSnippet
 Cmd: compileSnippet
   insize=26470 file=Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph name=Shader Graphs/ShadowReceiver pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_MAIN_LIGHT_SHADOWS dKW=_SHADOWS_SOFT _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1831 ok=1 outsize=354
   insize=26470 file=Assets/MobileARTemplateAssets/Shaders/ShadowReceiver/ShadowReceiver.shadergraph name=Shader Graphs/ShadowReceiver pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW=_MAIN_LIGHT_SHADOWS dKW=_SHADOWS_SOFT _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1831 ok=1 outsize=354
 
 
-Cmd: preprocess
- insize=84347 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3193
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-Cmd: compileSnippet
-  insize=10122 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph name=Hidden/Unlit/Unlit Simple pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1306 ok=1 outsize=1270
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-Cmd: compileSnippet
-  insize=10122 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph name=Hidden/Unlit/Unlit Simple pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1306 ok=1 outsize=282
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-Cmd: preprocess
- insize=59276 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteLit.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2395
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-Cmd: preprocess
- insize=165410 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4766
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-Cmd: compileSnippet
-  insize=11152 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraph name=Shader Graphs/PhysicalMaterial3DsMax pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1297 ok=1 outsize=1270
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-Cmd: compileSnippet
-  insize=11152 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/PhysicalMaterial3DsMax/PhysicalMaterial3DsMax.shadergraph name=Shader Graphs/PhysicalMaterial3DsMax pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1297 ok=1 outsize=282
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-Cmd: preprocess
- insize=141872 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/Unlit_ShaderGraph.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=6555
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-Cmd: compileSnippet
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-
-Cmd: compileSnippet
-  insize=58857 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Lit Full.shadergraph name=Hidden/Lit/1_Lit Full pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _OCCLUSIONMAP _ENVIRONMENTREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=2720 ok=1 outsize=1714
-
-Cmd: compileSnippet
-  insize=58857 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Lit Full.shadergraph name=Hidden/Lit/1_Lit Full pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _OCCLUSIONMAP _ENVIRONMENTREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=2720 ok=1 outsize=354
-
-Cmd: preprocess
- insize=370186 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Terrain Simple.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=6536
-
-Cmd: preprocess
- insize=127774 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Terrain Simple.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=3043
-
-Cmd: preprocess
- insize=84120 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Terrain Simple.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2404
-
-Cmd: preprocess
- insize=111791 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=4043
-
-Cmd: compileSnippet
-  insize=14181 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph name=Hidden/Shader Graphs/Particles/0_Particle Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=1524 ok=1 outsize=1470
-
-Cmd: compileSnippet
-  insize=14181 file=Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph name=Hidden/Shader Graphs/Particles/0_Particle Unlit pass=ShadowCaster ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=1524 ok=1 outsize=330
-
-Cmd: preprocess
- insize=86338 file=Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/2D/2_2D Sprite Custom Lit.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=2836
-
-Cmd: preprocess
- insize=21311 file=Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Fullscreen Basic URP.shadergraph surfaceOnly=0 buildPlatform=19 validAPIs=295440 pKW=SHADER_API_DESKTOP UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH dKW=UNITY_NO_DXT5nm UNITY_ENABLE_REFLECTION_BUFFERS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL ok=1 outsize=1244
-
 Cmd: shutdown
 Cmd: shutdown

+ 3 - 321
Logs/shadercompiler-UnityShaderCompiler.exe-1.log

@@ -2,330 +2,12 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/6000.3.11f1/Editor/Data', plugins
 Cmd: initializeCompiler
 Cmd: initializeCompiler
 
 
 Cmd: compileSnippet
 Cmd: compileSnippet
-  insize=3651 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/CubeToLatlong.shader name=Hidden/LookDev/CubeToLatlong pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=722
+  insize=4120 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=1690
 
 
 Cmd: compileSnippet
 Cmd: compileSnippet
-  insize=1594 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/BlitNoAlpha.shader name=Hidden/BlitNoAlpha pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=378
+  insize=4120 file=Assets/DefaultResourcesExtra/UI/UI-Default.shader name=UI/Default pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=UNITY_UI_ALPHACLIP dKW=UNITY_UI_CLIP_RECT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=49 ok=1 outsize=722
 
 
 Cmd: compileSnippet
 Cmd: compileSnippet
-  insize=4939 file=Packages/com.unity.render-pipelines.universal/Shaders/Debug/DebugReplacement.shader name=Hidden/Universal Render Pipeline/Debug/DebugReplacement pass=Vertex Attributes ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=DOTS_INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=12 ok=1 outsize=1642
-
-Cmd: compileSnippet
-  insize=12973 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationLegacyRoomXRay.shader name=Simulation/Legacy/Room X-Ray pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=POINT dKW=SIMULATION_XRAY_ENABLED DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE SHADOWS_SHADOWMASK LIGHTMAP_SHADOW_MIXING SHADOWS_DEPTH SHADOWS_SOFT SHADOWS_SCREEN SHADOWS_CUBE INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=339 ok=1 outsize=2102
-
-Cmd: compileSnippet
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-  insize=2815 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationBackgroundSimple.shader name=Unlit/Simulation Background Simple pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=SIMULATION_OCCLUSION_ENABLED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=29 ok=1 outsize=386
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-  insize=8298 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/GaussianDepthOfField.shader name=Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field CoC ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=237 ok=1 outsize=582
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-  insize=8592 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/GaussianDepthOfField.shader name=Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Composite ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_ENABLE_ALPHA_OUTPUT _HIGH_QUALITY_SAMPLING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=283 ok=1 outsize=838
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-  insize=2132 file=Packages/com.unity.render-pipelines.universal/Shaders/BRGPicking.shader name=Hidden/Universal Render Pipeline/BRGPicking pass=SceneSelectionPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=DOTS_INSTANCING_ON dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=87 ok=1 outsize=1610
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-Cmd: compileSnippet
-  insize=1322 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/RenderAs2D-Flattening.shader name=2D/RenderAs2D-Flattening pass=<Unnamed Pass 2> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=250
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-Cmd: compileSnippet
-  insize=2213 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Sprite-Lit-Default.shader name=Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 2> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=DEBUG_DISPLAY SKINNED_SPRITE INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=138 ok=1 outsize=434
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-  insize=15884 file=Packages/com.unity.render-pipelines.universal/Tests/Editor/PostProcessDataTests/2.shader name=Custom/Test Shader pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=153 ok=1 outsize=1250
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-Cmd: compileSnippet
-  insize=15884 file=Packages/com.unity.render-pipelines.universal/Tests/Editor/PostProcessDataTests/1.shader name=Custom/Test Shader pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=153 ok=1 outsize=1250
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-  insize=5748 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/CameraMotionBlur.shader name=Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - Low Quality ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=148 ok=1 outsize=662
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-  insize=5748 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/CameraMotionBlur.shader name=Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera And Object Motion Blur - High Quality ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_ENABLE_ALPHA_OUTPUT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=218 ok=1 outsize=1618
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-  insize=10704 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader name=Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=319 ok=1 outsize=1610
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-  insize=14910 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Compositor.shader name=Hidden/LookDev/Compositor pass=<Unnamed Pass 2> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=425 ok=1 outsize=7114
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-  insize=1151 file=Packages/com.unity.test-framework.performance/Editor/TestReportGraph/TestReportShader.shader name=Unlit/TestReportShader pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=16 ok=1 outsize=282
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-  insize=1939 file=Packages/com.unity.render-pipelines.universal/Shaders/Lit.shader name=Universal Render Pipeline/Lit pass=DepthOnly ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=LOD_FADE_CROSSFADE DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=334 ok=1 outsize=602
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
-  insize=16965 file=Assets/DefaultResourcesExtra/Skybox-Procedural.shader name=Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5674
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
-  insize=9512 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceOcclusionCullingKernels.compute kernel=CullInstances ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=2309
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-Cmd: compileComputeKernel
-  insize=9512 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceOcclusionCullingKernels.compute kernel=CopyInstances ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1511
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-Cmd: compileComputeKernel
-  insize=9512 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceOcclusionCullingKernels.compute kernel=ResetDrawArgs ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1085
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-Cmd: compileComputeKernel
-  insize=1174 file=Packages/com.unity.render-pipelines.universal/Shaders/Debug/ProbeVolumeSamplingDebugPositionNormal.compute kernel=ComputePositionNormal ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1242
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-Cmd: compileComputeKernel
-  insize=18779 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/build_hlbvh.compute kernel=BuildTreeBottomUp ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=9347
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-Cmd: compileComputeKernel
-  insize=18779 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/build_hlbvh.compute kernel=CalculateMortonCodes ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=3869
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-Cmd: compileComputeKernel
-  insize=18779 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/build_hlbvh.compute kernel=CalculateAabb ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=3439
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-Cmd: compileComputeKernel
-  insize=18779 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/build_hlbvh.compute kernel=Init ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=730
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-Cmd: compileComputeKernel
-  insize=2769 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/RenderingLayerMask/TraceRenderingLayerMask.urtshader kernel=MainRayGenShader ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=13304
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
-  insize=5742 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/block_scan.compute kernel=BlockScanAdd ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=2936
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
-  insize=7201 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/DynamicGI/DynamicGISkyOcclusion.urtshader kernel=MainRayGenShader ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=21904
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
-  insize=6888 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=Clear ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=583
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-Cmd: compileComputeKernel
-  insize=6888 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=FillUVMap ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=694
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-Cmd: compileComputeKernel
-  insize=26314 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/restructure_bvh.compute kernel=InitPrimitiveCounts ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1086
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-Cmd: compileComputeKernel
-  insize=26314 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/restructure_bvh.compute kernel=FindTreeletRoots ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1613
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-Cmd: compileComputeKernel
-  insize=26314 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/restructure_bvh.compute kernel=PrepareTreeletsDispatchSize ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=939
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-Cmd: compileComputeKernel
-  insize=26314 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/restructure_bvh.compute kernel=Restructure ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=25759
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-Cmd: compileComputeKernel
-  insize=3703 file=Packages/com.unity.render-pipelines.core/Runtime/STP/StpPreTaa.compute kernel=StpPreTaa ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=8861
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-Cmd: compileComputeKernel
-  insize=7845 file=Packages/com.unity.render-pipelines.core/Runtime/Lighting/ProbeVolume/ProbeVolumeUploadData.compute kernel=UploadData ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=3611
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-Cmd: compileComputeKernel
-  insize=8417 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/scatter.compute kernel=Scatter ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=5166
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-Cmd: compileComputeKernel
-  insize=2844 file=Packages/com.unity.render-pipelines.core/Runtime/UnifiedRayTracing/Compute/RadeonRays/kernels/bit_histogram.compute kernel=BitHistogram ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1280
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-Cmd: compileComputeKernel
-  insize=6888 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=FinalPass ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=690
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-Cmd: compileComputeKernel
-  insize=1151 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceWindDataUpdateKernels.compute kernel=WindDataCopyHistoryMain ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=2786
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-Cmd: compileComputeKernel
-  insize=12178 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceTransformUpdateKernels.compute kernel=ScatterUpdateProbesMain ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1876
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-Cmd: compileComputeKernel
-  insize=12178 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceTransformUpdateKernels.compute kernel=ScatterUpdateMotionMain ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=1534
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-Cmd: compileComputeKernel
-  insize=12178 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceTransformUpdateKernels.compute kernel=ScatterUpdateTransformMain ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=2614
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-Cmd: compileComputeKernel
-  insize=12178 file=Packages/com.unity.render-pipelines.core/Runtime/RenderPipelineResources/GPUDriven/InstanceTransformUpdateKernels.compute kernel=ScatterInitTransformMain ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=3308
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-Cmd: compileComputeKernel
-  insize=6888 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=JumpFlooding ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=20396
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-Cmd: compileComputeKernel
-  insize=5196 file=Packages/com.unity.render-pipelines.core/Runtime/STP/StpTaa.compute kernel=StpTaa ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=60030011> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=50241 forceDXC=0 forceFXC=0 ok=1 outsize=10558
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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-Cmd: compileComputeKernel
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 Cmd: shutdown
 Cmd: shutdown

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Logs/shadercompiler-UnityShaderCompiler.exe-10.log

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Logs/shadercompiler-UnityShaderCompiler.exe-11.log

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-  insize=2721 file=Assets/MobileARTemplateAssets/Shaders/URPShadowReceiver.shader name=URP Shadow Receiver pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _SHADOWS_SOFT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=31 ok=1 outsize=286
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-  insize=2019 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/TunnelingVignette/TunnelingVignette.shader name=VR/TunnelingVignette pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=21 ok=1 outsize=682
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-  insize=1598 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Shadow2D-Unshadow-Sprite.shader name=Hidden/Shadow2DUnshadowSprite pass=Sprite Unshadow (B) - Stencil: Ref 1, Comp Always, Pass Replace ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=32 ok=1 outsize=818
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-  insize=10822 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader name=Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Composite ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_ENABLE_ALPHA_OUTPUT _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=288 ok=1 outsize=1178
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Logs/shadercompiler-UnityShaderCompiler.exe-12.log


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Logs/shadercompiler-UnityShaderCompiler.exe-13.log

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-  insize=2601 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/UI-NoZTest.shader name=UI/NoZTest pass=Default ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=30 ok=1 outsize=890
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-  insize=10704 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader name=Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=255 ok=1 outsize=574
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-  insize=10703 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/BokehDepthOfField.shader name=Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Post Blur ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=341 ok=1 outsize=886
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Logs/shadercompiler-UnityShaderCompiler.exe-14.log

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-Cmd: compileSnippet
-  insize=43435 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader name=TextMeshPro/Mobile/Distance Field (Surface) pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=GLOW_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=73 ok=1 outsize=3702
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Logs/shadercompiler-UnityShaderCompiler.exe-17.log

@@ -1,17 +0,0 @@
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-Cmd: initializeCompiler
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-  insize=3289 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/ShadowsMidtonesHighlightsCurves.shader name=Hidden/Universal Render Pipeline/Editor/Shadows Midtones Highlights Curve pass=<Unnamed Pass 1> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=4075 mask=6 start=82 ok=1 outsize=682
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-  insize=1780 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader name=Universal Render Pipeline/Nature/SpeedTree8 pass=SceneSelectionPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=104 ok=1 outsize=2674
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-  insize=685 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VoxelizeScene.shader name=Hidden/ProbeVolume/VoxelizeScene pass=VoxelizeMeshInstanced ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=32801 mask=6 start=63  error: 1 plat 4 at C:/UnityProjects/GAMEN4_AR_Unity/Library/PackageCache/com.unity.render-pipelines.core@84bf82d10e47/Editor/Lighting/ProbeVolume/VoxelizeScene.hlsl(164): array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
-  error: 1 plat 4 at C:/UnityProjects/GAMEN4_AR_Unity/Library/PackageCache/com.unity.render-pipelines.core@84bf82d10e47/Editor/Lighting/ProbeVolume/VoxelizeScene.hlsl(352): use of potentially uninitialized variable (rayOrigin) use of potentially uninitialized variable (rayDir)
- ok=1 outsize=13962
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Logs/shadercompiler-UnityShaderCompiler.exe-18.log

@@ -1,102 +0,0 @@
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Logs/shadercompiler-UnityShaderCompiler.exe-19.log

@@ -1,78 +0,0 @@
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Logs/shadercompiler-UnityShaderCompiler.exe-2.log


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@@ -1,148 +0,0 @@
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-  insize=2384 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/ParticlesLit.shader name=Universal Render Pipeline/Particles/Lit pass=SceneSelectionPass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=340 ok=1 outsize=774
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-  insize=1583 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/LensFlareDataDriven.shader name=Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareScreen ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=FLARE_OPENGL3_OR_OPENGLCORE FLARE_HAS_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=56 ok=1 outsize=1094
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-  insize=6540 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader name=TextMeshPro/Mobile/Distance Field - Masking pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=88 ok=1 outsize=1134
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-  insize=3247 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ClusterDeferred.shader name=Hidden/Universal Render Pipeline/ClusterDeferred pass=Deferred Clustered Lights (SimpleLit) ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_LIGHT_LAYERS UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=104 ok=1 outsize=510
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-  insize=1291 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader name=Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Gaussian_HorizontalBlur ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=126 ok=1 outsize=870
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-  insize=6311 file=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/OnTileUberPost.shader name=OnTileUberPost pass=OnTileUberPost ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=125 ok=1 outsize=582
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-  insize=1491 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Shadow2D-Shadow-Sprite.shader name=Hidden/Shadow2DShadowSprite pass=Draw Sprite Shadow (R) ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=26 ok=1 outsize=406
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-  insize=4377 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader name=Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTER_LIGHT_LOOP DIRLIGHTMAP_COMBINED LIGHTMAP_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=26 ok=1 outsize=2838
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-  insize=1149 file=/ name=TextMeshPro/Mobile/Bitmap pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=1 ok=1 outsize=822
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-  insize=2815 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SimulationBackgroundSimple.shader name=Unlit/Simulation Background Simple pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=SIMULATION_OCCLUSION_ENABLED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=29 ok=1 outsize=682
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+ 0 - 133
Logs/shadercompiler-UnityShaderCompiler.exe-5.log

@@ -1,133 +0,0 @@
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Logs/shadercompiler-UnityShaderCompiler.exe-6.log

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-  insize=1508 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader name=Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Bilateral_FinalBlur_AfterOpaque ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=101 ok=1 outsize=2166
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-  insize=6665 file=Packages/com.unity.render-pipelines.universal/Runtime/RendererFeatures/OnTileUberPost.shader name=OnTileUberPost pass=OnTileUberPostTextureReadVersion ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_HDR_GRADING _TONEMAP_ACES _TONEMAP_NEUTRAL _FILM_GRAIN _DITHERING _ENABLE_ALPHA_OUTPUT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=206 ok=1 outsize=387466
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-  insize=1281 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrassBillboard.shader name=Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=DepthNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=147 ok=1 outsize=1098
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-  insize=1741 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree8.shader name=Universal Render Pipeline/Nature/SpeedTree8 pass=DepthOnly ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=220 ok=1 outsize=2674
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-  insize=8461 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/GaussianDepthOfField.shader name=Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Blur Horizontal ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_ENABLE_ALPHA_OUTPUT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=259 ok=1 outsize=1474
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-  insize=695 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VoxelizeScene.shader name=Hidden/ProbeVolume/VoxelizeScene pass=VoxelizeTerrain ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=32801 mask=6 start=22 ok=1 outsize=922
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-  insize=685 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/VoxelizeScene.shader name=Hidden/ProbeVolume/VoxelizeScene pass=VoxelizeMeshInstanced ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=32801 mask=6 start=63 ok=1 outsize=1294
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-  insize=1370 file=Assets/MobileARTemplateAssets/Shaders/PlaneOcclusionShader.shader name=AR/Occlusion pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=75 ok=1 outsize=570
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-  insize=1250 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/WavingGrass.shader name=Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=DepthOnly ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=136 ok=1 outsize=978
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-  insize=20490 file=Packages/com.unity.render-pipelines.universal/Tests/Editor/PostProcessDataTests/2.shader name=Custom/Test Shader pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1318
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-  insize=20490 file=Packages/com.unity.render-pipelines.universal/Tests/Editor/PostProcessDataTests/1.shader name=Custom/Test Shader pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 LIGHTPROBE_SH SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED SHADOWS_SCREEN VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=25 ok=1 outsize=1318
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-  insize=8187 file=Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader name=TextMeshPro/Distance Field Overlay pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=BEVEL_ON UNDERLAY_ON UNDERLAY_INNER GLOW_ON UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=1594
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-  insize=6272 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader name=TextMeshPro/Mobile/Distance Field - 2 Pass pass=Outline ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=86 ok=1 outsize=2998
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Logs/shadercompiler-UnityShaderCompiler.exe-7.log

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-  insize=18140 file=Assets/Samples/XR Interaction Toolkit/3.3.0/Starter Assets/Shaders/BiRP_Fresnel.shader name=XRIT/BiRP_Fresnel pass=DEFERRED ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_DEFERRED uKW= dKW=INSTANCING_ON LIGHTPROBE_SH DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK LIGHTMAP_ON DIRLIGHTMAP_COMBINED UNITY_HDR_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=184 ok=1 outsize=1198
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-  insize=3032 file=Packages/com.unity.render-pipelines.core/Tests/Editor/SimpleDots.shader name=Unlit/SimpleDots pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=DOTS_INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=14 ok=1 outsize=262
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-  insize=1048 file=Packages/com.unity.render-pipelines.universal/Tests/Editor/CustomDepthBlit.shader name=Hidden/Core/CustomDepthBlit pass=Depth As Color ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=47 ok=1 outsize=386
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-  insize=1281 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader name=Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Bilateral_HorizontalBlur ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=56 ok=1 outsize=2318
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-  insize=1519 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ScreenSpaceAmbientOcclusion.shader name=Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Gaussian_VerticalBlur_AfterOpaque ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=158 ok=1 outsize=582
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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-Cmd: compileSnippet
-  insize=1458 file=Packages/com.unity.render-pipelines.universal/Shaders/ComplexLit.shader name=Universal Render Pipeline/Complex Lit pass=MotionVectors ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_MOTIONVECTORS uKW= dKW=LOD_FADE_CROSSFADE DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=496 ok=1 outsize=646
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-Cmd: compileSnippet
-  insize=3087 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/StencilDeferred.shader name=Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Punctual Light (Lit) ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=_POINT dKW=_SPOT _LIGHT_LAYERS UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=110 ok=1 outsize=790
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-Cmd: compileSnippet
-  insize=1034 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Shadow2D-Unshadow-Geometry.shader name=Hidden/Shadow2DUnshadowGeometry pass=Geometry Unshadow (B) - Stencil: Ref 0, Comp Always, Pass Replace ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=82 ok=1 outsize=250
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-Cmd: compileSnippet
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-Cmd: compileSnippet
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+ 0 - 156
Logs/shadercompiler-UnityShaderCompiler.exe-8.log

@@ -1,156 +0,0 @@
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-Cmd: compileSnippet
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-  insize=1210 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Checkerboard.shader name=Hidden/Checkerboard pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=594
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-  insize=13936 file=Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader name=TextMeshPro/Distance Field (Surface) pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH UNITY_PASS_FORWARDADD uKW=POINT dKW=GLOW_ON FOG_LINEAR FOG_EXP FOG_EXP2 DIRECTIONAL SPOT POINT_COOKIE DIRECTIONAL_COOKIE INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=372 ok=1 outsize=3806
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-  insize=3197 file=Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader name=TextMeshPro/Bitmap Custom Atlas pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_UI_CLIP_RECT UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=49 ok=1 outsize=558
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-  insize=6847 file=Packages/com.unity.xr.arfoundation/Assets/Shaders/SoftOcclusionPreprocessing.shader name=Occlusion/Soft/DepthPreprocessing pass=Environment Depth Preprocessing Pass ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=XR_LINEAR_DEPTH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=11 ok=1 outsize=694
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-  insize=2413 file=Assets/Samples/XR Interaction Toolkit/3.3.0/AR Starter Assets/Shaders/FeatheredPlaneShader.shader name=Unlit/FeatheredPlaneShader pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=18 ok=1 outsize=790
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-  insize=901 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/LensFlareDataDriven.shader name=Hidden/Core/LensFlareDataDrivenPreview2 pass=LensFlarePremultiply ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=73 ok=1 outsize=1062
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-  insize=3872 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/TrackballEditor.shader name=Hidden/Universal Render Pipeline/Editor/Trackball pass=<Unnamed Pass 1> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=118 ok=1 outsize=3402
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-  insize=1912 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7.shader name=Universal Render Pipeline/Nature/SpeedTree7 pass=DepthNormals ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW=GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=215 ok=1 outsize=418
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-  insize=1035 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree7Billboard.shader name=Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=DepthOnly ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=131 ok=1 outsize=990
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-  insize=6353 file=Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader name=Universal Render Pipeline/Simple Lit pass=GBuffer ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH uKW= dKW=_SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _WRITE_RENDERING_LAYERS LIGHTMAP_BICUBIC_SAMPLING REFLECTION_PROBE_ROTATION _GBUFFER_NORMALS_OCT _RENDER_PASS_ENABLED _SCREEN_SPACE_IRRADIANCE _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN EVALUATE_SH_MIXED EVALUATE_SH_VERTEX PROBE_VOLUMES_L1 PROBE_VOLUMES_L2 DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON USE_LEGACY_LIGHTMAPS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK LOD_FADE_CROSSFADE DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON _SPECGLOSSMAP _SPECULAR_COLOR _GLOSSINESS_FROM_BASE_ALPHA _EMISSION _NORMALMAP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 SHADER_API_GLES31 SHADER_API_GLES32 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=211 ok=1 outsize=1226
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   m_FolderTreeState:
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+    scrollPos: {x: 0, y: 41.200012}
     m_SelectedIDs:
     m_SelectedIDs:
-    - m_Data: 69914
+    - m_Data: 56192
     m_LastClickedID:
     m_LastClickedID:
-      m_Data: 69914
+      m_Data: 56192
     m_ExpandedIDs:
     m_ExpandedIDs:
     - m_Data: 0
     - m_Data: 0
-    - m_Data: 69908
+    - m_Data: 49046
+    - m_Data: 49154
+    - m_Data: 56192
     - m_Data: 1000000000
     - m_Data: 1000000000
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
@@ -731,8 +733,7 @@ MonoBehaviour:
       m_Data: 0
       m_Data: 0
     m_ExpandedIDs:
     m_ExpandedIDs:
     - m_Data: 0
     - m_Data: 0
-    - m_Data: 69908
-    - m_Data: 1000000000
+    - m_Data: 49046
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
       m_Name: 
       m_Name: 
@@ -759,14 +760,15 @@ MonoBehaviour:
       m_Icon: {fileID: 0}
       m_Icon: {fileID: 0}
       m_ResourceFile: 
       m_ResourceFile: 
   m_ListAreaState:
   m_ListAreaState:
-    m_SelectedInstanceIDs: []
-    m_LastClickedInstanceID: 0
-    m_HadKeyboardFocusLastEvent: 0
+    m_SelectedInstanceIDs:
+    - m_Data: 56206
+    m_LastClickedInstanceID: 56206
+    m_HadKeyboardFocusLastEvent: 1
     m_ExpandedInstanceIDs: []
     m_ExpandedInstanceIDs: []
     m_RenameOverlay:
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_UserAcceptedRename: 0
-      m_Name: 
-      m_OriginalName: 
+      m_Name: Scenes
+      m_OriginalName: Scenes
       m_EditFieldRect:
       m_EditFieldRect:
         serializedVersion: 2
         serializedVersion: 2
         x: 0
         x: 0
@@ -774,13 +776,13 @@ MonoBehaviour:
         width: 0
         width: 0
         height: 0
         height: 0
       m_UserData:
       m_UserData:
-        m_Data: 0
+        m_Data: 56202
       m_IsWaitingForDelay: 0
       m_IsWaitingForDelay: 0
       m_IsRenaming: 0
       m_IsRenaming: 0
-      m_OriginalEventType: 11
+      m_OriginalEventType: 0
       m_IsRenamingFilename: 1
       m_IsRenamingFilename: 1
       m_TrimLeadingAndTrailingWhitespace: 0
       m_TrimLeadingAndTrailingWhitespace: 0
-      m_ClientGUIView: {fileID: 0}
+      m_ClientGUIView: {fileID: 6}
     m_CreateAssetUtility:
     m_CreateAssetUtility:
       m_EndAction: {fileID: 0}
       m_EndAction: {fileID: 0}
       m_InstanceID: 0
       m_InstanceID: 0
@@ -813,9 +815,9 @@ MonoBehaviour:
     m_TextWithWhitespace: "Inspector\u200B"
     m_TextWithWhitespace: "Inspector\u200B"
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 968.8
+    x: 599.2
     y: 79.200005
     y: 79.200005
-    width: 286.8
+    width: 656.39996
     height: 690.8
     height: 690.8
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
@@ -866,7 +868,7 @@ MonoBehaviour:
     serializedVersion: 2
     serializedVersion: 2
     x: 0
     x: 0
     y: 79.200005
     y: 79.200005
-    width: 239
+    width: 271.8
     height: 398
     height: 398
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
@@ -884,11 +886,19 @@ MonoBehaviour:
   m_SceneHierarchy:
   m_SceneHierarchy:
     m_TreeViewState:
     m_TreeViewState:
       scrollPos: {x: 0, y: 0}
       scrollPos: {x: 0, y: 0}
-      m_SelectedIDs: []
+      m_SelectedIDs:
+      - m_Data: 56206
       m_LastClickedID:
       m_LastClickedID:
         m_Data: 0
         m_Data: 0
       m_ExpandedIDs:
       m_ExpandedIDs:
-      - m_Data: -37238
+      - m_Data: -16234
+      - m_Data: -15284
+      - m_Data: -10350
+      - m_Data: -1504
+      - m_Data: -1478
+      - m_Data: -1298
+      - m_Data: 45288
+      - m_Data: 45384
       m_RenameOverlay:
       m_RenameOverlay:
         m_UserAcceptedRename: 0
         m_UserAcceptedRename: 0
         m_Name: 
         m_Name: 
@@ -906,7 +916,7 @@ MonoBehaviour:
         m_OriginalEventType: 11
         m_OriginalEventType: 11
         m_IsRenamingFilename: 0
         m_IsRenamingFilename: 0
         m_TrimLeadingAndTrailingWhitespace: 0
         m_TrimLeadingAndTrailingWhitespace: 0
-        m_ClientGUIView: {fileID: 0}
+        m_ClientGUIView: {fileID: 5}
       m_SearchString: 
       m_SearchString: 
     m_ExpandedScenes: []
     m_ExpandedScenes: []
     m_CurrenRootInstanceID: 0
     m_CurrenRootInstanceID: 0
@@ -935,9 +945,9 @@ MonoBehaviour:
     m_TextWithWhitespace: "Scene\u200B"
     m_TextWithWhitespace: "Scene\u200B"
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 240
+    x: 352.80002
     y: 79.200005
     y: 79.200005
-    width: 726.8
+    width: 422
     height: 398
     height: 398
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
@@ -1345,12 +1355,12 @@ MonoBehaviour:
       displayed: 1
       displayed: 1
       id: Overlays/OverlayMenu
       id: Overlays/OverlayMenu
       index: 1
       index: 1
-      contents: '{"m_Layout":1,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":24.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
+      contents: '{"m_Layout":1,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":-398.4000244140625,"y":-398.3999938964844},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":3,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
       floating: 0
       floating: 0
       collapsed: 0
       collapsed: 0
-      snapOffset: {x: 24, y: 0}
+      snapOffset: {x: -398.40002, y: -398.4}
       snapOffsetDelta: {x: 0, y: 0}
       snapOffsetDelta: {x: 0, y: 0}
-      snapCorner: 0
+      snapCorner: 3
       layout: 1
       layout: 1
       size: {x: 0, y: 0}
       size: {x: 0, y: 0}
       sizeOverridden: 0
       sizeOverridden: 0
@@ -1455,7 +1465,7 @@ MonoBehaviour:
   m_Position:
   m_Position:
     m_Target: {x: 0, y: 0, z: 0}
     m_Target: {x: 0, y: 0, z: 0}
     speed: 2
     speed: 2
-    m_Value: {x: -15.443495, y: -8.036106, z: -14.153233}
+    m_Value: {x: 0, y: 0, z: 0}
   m_RenderMode: 0
   m_RenderMode: 0
   m_CameraMode:
   m_CameraMode:
     drawMode: 2
     drawMode: 2
@@ -1503,11 +1513,11 @@ MonoBehaviour:
   m_Rotation:
   m_Rotation:
     m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
     m_Target: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
     speed: 2
     speed: 2
-    m_Value: {x: -0.07412346, y: 0.89945406, z: -0.1681464, w: -0.3965033}
+    m_Value: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
   m_Size:
   m_Size:
     m_Target: 10
     m_Target: 10
     speed: 2
     speed: 2
-    m_Value: 12.124355
+    m_Value: 10
   m_Ortho:
   m_Ortho:
     m_Target: 0
     m_Target: 0
     speed: 2
     speed: 2
@@ -1562,10 +1572,10 @@ MonoBehaviour:
     m_TextWithWhitespace: "Game\u200B"
     m_TextWithWhitespace: "Game\u200B"
   m_Pos:
   m_Pos:
     serializedVersion: 2
     serializedVersion: 2
-    x: 507
-    y: 94
-    width: 1532
-    height: 790
+    x: 272.80002
+    y: 79.200005
+    width: 324.40002
+    height: 398
   m_SerializedDataModeController:
   m_SerializedDataModeController:
     m_DataMode: 0
     m_DataMode: 0
     m_PreferredDataMode: 0
     m_PreferredDataMode: 0
@@ -1585,10 +1595,10 @@ MonoBehaviour:
   m_ShowGizmos: 0
   m_ShowGizmos: 0
   m_TargetDisplay: 0
   m_TargetDisplay: 0
   m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
   m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
-  m_TargetSize: {x: 1532, y: 769}
+  m_TargetSize: {x: 324.40002, y: 377}
   m_TextureFilterMode: 0
   m_TextureFilterMode: 0
   m_TextureHideFlags: 61
   m_TextureHideFlags: 61
-  m_RenderIMGUI: 0
+  m_RenderIMGUI: 1
   m_EnterPlayModeBehavior: 0
   m_EnterPlayModeBehavior: 0
   m_UseMipMap: 0
   m_UseMipMap: 0
   m_VSyncEnabled: 0
   m_VSyncEnabled: 0
@@ -1600,10 +1610,10 @@ MonoBehaviour:
     m_VRangeLocked: 0
     m_VRangeLocked: 0
     hZoomLockedByDefault: 0
     hZoomLockedByDefault: 0
     vZoomLockedByDefault: 0
     vZoomLockedByDefault: 0
-    m_HBaseRangeMin: -612.8
-    m_HBaseRangeMax: 612.8
-    m_VBaseRangeMin: -307.6
-    m_VBaseRangeMax: 307.6
+    m_HBaseRangeMin: -129.76001
+    m_HBaseRangeMax: 129.76001
+    m_VBaseRangeMin: -150.8
+    m_VBaseRangeMax: 150.8
     m_HAllowExceedBaseRangeMin: 1
     m_HAllowExceedBaseRangeMin: 1
     m_HAllowExceedBaseRangeMax: 1
     m_HAllowExceedBaseRangeMax: 1
     m_VAllowExceedBaseRangeMin: 1
     m_VAllowExceedBaseRangeMin: 1
@@ -1621,23 +1631,23 @@ MonoBehaviour:
       serializedVersion: 2
       serializedVersion: 2
       x: 0
       x: 0
       y: 21
       y: 21
-      width: 1532
-      height: 769
+      width: 324.40002
+      height: 377
     m_Scale: {x: 1.25, y: 1.25}
     m_Scale: {x: 1.25, y: 1.25}
-    m_Translation: {x: 766, y: 384.5}
+    m_Translation: {x: 162.20001, y: 188.5}
     m_MarginLeft: 0
     m_MarginLeft: 0
     m_MarginRight: 0
     m_MarginRight: 0
     m_MarginTop: 0
     m_MarginTop: 0
     m_MarginBottom: 0
     m_MarginBottom: 0
     m_LastShownAreaInsideMargins:
     m_LastShownAreaInsideMargins:
       serializedVersion: 2
       serializedVersion: 2
-      x: -612.8
-      y: -307.6
-      width: 1225.6
-      height: 615.2
+      x: -129.76001
+      y: -150.8
+      width: 259.52002
+      height: 301.6
     m_MinimalGUI: 1
     m_MinimalGUI: 1
   m_defaultScale: 1
   m_defaultScale: 1
-  m_LastWindowPixelSize: {x: 1915, y: 987.5}
+  m_LastWindowPixelSize: {x: 405.50003, y: 497.5}
   m_ClearInEditMode: 1
   m_ClearInEditMode: 1
   m_NoCameraWarning: 1
   m_NoCameraWarning: 1
   m_LowResolutionForAspectRatios: 01000000000000000000
   m_LowResolutionForAspectRatios: 01000000000000000000

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