scene.gbsres 2.1 KB

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  1. {
  2. "_resourceType": "scene",
  3. "id": "109b536c-3d08-4a9e-9487-50cfcb47dace",
  4. "_index": 2,
  5. "name": "Death Screen",
  6. "backgroundId": "8c30597a-bae1-4c78-985a-f734a4789567",
  7. "tilesetId": "",
  8. "width": 20,
  9. "height": 18,
  10. "type": "PLATFORM",
  11. "paletteIds": [],
  12. "spritePaletteIds": [],
  13. "collisions": "",
  14. "autoFadeSpeed": 1,
  15. "symbol": "scene_3",
  16. "x": 1432,
  17. "y": 424,
  18. "script": [
  19. {
  20. "command": "EVENT_ACTOR_DEACTIVATE",
  21. "args": {
  22. "actorId": "$self$"
  23. },
  24. "id": "ec9adceb-a922-4752-a204-6b99a4461b1a"
  25. },
  26. {
  27. "command": "EVENT_SET_INPUT_SCRIPT",
  28. "args": {
  29. "input": [
  30. "a"
  31. ],
  32. "override": true,
  33. "__scriptTabs": "press"
  34. },
  35. "children": {
  36. "true": [
  37. {
  38. "command": "EVENT_SWITCH_SCENE",
  39. "args": {
  40. "sceneId": "72c1e8e4-0697-4feb-b262-0ece9c3af457",
  41. "x": {
  42. "type": "number",
  43. "value": 0
  44. },
  45. "y": {
  46. "type": "number",
  47. "value": 61
  48. },
  49. "direction": "right",
  50. "fadeSpeed": "2"
  51. },
  52. "id": "55a68e17-873d-487c-b73b-830731205186"
  53. },
  54. {
  55. "command": "EVENT_SET_VALUE",
  56. "args": {
  57. "variable": "1",
  58. "value": {
  59. "type": "number",
  60. "value": 4
  61. }
  62. },
  63. "id": "5a237f36-7338-4906-b45f-696430c5fd10"
  64. },
  65. {
  66. "command": "EVENT_ACTOR_COLLISIONS_ENABLE",
  67. "args": {
  68. "actorId": "$self$"
  69. },
  70. "id": "80eeee57-dc8d-4550-9f8f-495fa720ad09"
  71. }
  72. ]
  73. },
  74. "id": "4daab566-669d-4ccd-a192-5bebb4dc2890"
  75. },
  76. {
  77. "command": "EVENT_SET_VALUE",
  78. "args": {
  79. "variable": "2",
  80. "value": {
  81. "type": "false"
  82. }
  83. },
  84. "id": "d00133e6-bf31-4e31-85b9-66c26c0d5690"
  85. }
  86. ],
  87. "playerHit1Script": [],
  88. "playerHit2Script": [],
  89. "playerHit3Script": [],
  90. "playerSpriteSheetId": "6ae2f141-7f1a-4ec8-af30-445db4e3ebac"
  91. }