DestroyObject.cs 395 B

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  1. using UnityEngine;
  2. namespace Unity.VRTemplate
  3. {
  4. /// <summary>
  5. /// Destroys GameObject after a few seconds.
  6. /// </summary>
  7. public class DestroyObject : MonoBehaviour
  8. {
  9. [SerializeField]
  10. [Tooltip("Time before destroying in seconds.")]
  11. float m_Lifetime = 5f;
  12. void Start()
  13. {
  14. Destroy(gameObject, m_Lifetime);
  15. }
  16. }
  17. }