ASxxxx Linker V03.00/V05.40 + sdld, page 1. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000000 .__.ABS. 00000000 _rRAMG 00000000 l__BASE 00000000 l__BSS 00000000 l__CABS 00000000 l__CODE_0 00000000 l__CRASH_HEADER 00000000 l__CRASH_SCRATCH 00000000 l__DABS 00000000 l__HEADER 00000000 l__HEADER_LCD 00000000 l__HEADER_SIO 00000000 l__HEADER_TIMER 00000000 l__HEAP 00000000 l__HEAP_END 00000000 l__HRAM 00000000 l__LIT 00000000 s__CABS 00000000 s__CRASH_HEADER 00000000 s__CRASH_HEADER0 00000000 s__CRASH_HEADER1 00000000 s__CRASH_SCRATCH 00000000 s__CRASH_SCRATCH2 00000000 s__DABS 00000000 s__HEADER 00000000 s__HEADER0 00000000 s__HEADER1 00000000 s__HEADER10 00000000 s__HEADER11 00000000 s__HEADER2 00000000 s__HEADER3 00000000 s__HEADER4 00000000 s__HEADER5 00000000 s__HEADER6 00000000 s__HEADER7 00000000 s__HEADER8 00000000 s__HEADER9 00000000 s__HEADER_LCD 00000000 s__HEADER_LCD0 00000000 s__HEADER_SIO 00000000 s__HEADER_SIO0 00000000 s__HEADER_TIMER 00000000 s__HEADER_TIMER0 00000000 s__HEADERa 00000000 s__HEADERb 00000000 s__HEADERc 00000000 s__HEADERd 00000000 s__HEADERe 00000000 s__HEADERf 00000000 s__HRAM ASxxxx Linker V03.00/V05.40 + sdld, page 2. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000000 s__HRAM12 00000001 ___bank_ACTOR actor 00000001 ___bank_VM_ACTOR vm_actor 00000001 ___bank_VM_SGB vm_sgb 00000001 ___bank_bg_dungeon_tileset bg_dungeon_tileset 00000001 ___bank_palette_0 palette_0 00000001 ___bank_sprite_chest sprite_chest 00000001 b_activate_actor actor 00000001 b_activate_actors_in_col actor 00000001 b_activate_actors_in_row actor 00000001 b_actor_at_tile actor 00000001 b_actor_get_frame_offset actor 00000001 b_actor_in_front_of_player actor 00000001 b_actor_overlapping_bb actor 00000001 b_actor_overlapping_player actor 00000001 b_actor_set_anim_idle actor 00000001 b_actor_set_anim_moving actor 00000001 b_actor_set_dir actor 00000001 b_actor_set_frame_offset actor 00000001 b_actor_set_frames actor 00000001 b_actors_handle_player_collision actor 00000001 b_actors_init actor 00000001 b_check_collision_in_direction actor 00000001 b_deactivate_actor actor 00000001 b_player_init actor 00000001 b_ui_draw_frame ui 00000001 b_ui_draw_text_buffer_char ui 00000001 b_ui_init ui 00000001 b_ui_load_tiles ui 00000001 b_ui_run_menu ui 00000001 b_ui_run_modal ui 00000001 b_ui_set_start_tile ui 00000001 b_vm_actor_activate vm_actor 00000001 b_vm_actor_begin_update vm_actor 00000001 b_vm_actor_deactivate vm_actor 00000001 b_vm_actor_emote vm_actor 00000001 b_vm_actor_get_angle vm_actor 00000001 b_vm_actor_get_anim_frame vm_actor 00000001 b_vm_actor_get_dir vm_actor 00000001 b_vm_actor_get_pos vm_actor 00000001 b_vm_actor_move_cancel vm_actor 00000001 b_vm_actor_move_to vm_actor 00000001 b_vm_actor_replace_tile vm_actor 00000001 b_vm_actor_set_anim vm_actor 00000001 b_vm_actor_set_anim_frame vm_actor 00000001 b_vm_actor_set_anim_set vm_actor 00000001 b_vm_actor_set_anim_tick vm_actor 00000001 b_vm_actor_set_bounds vm_actor 00000001 b_vm_actor_set_dir vm_actor 00000001 b_vm_actor_set_flags vm_actor 00000001 b_vm_actor_set_move_speed vm_actor ASxxxx Linker V03.00/V05.40 + sdld, page 3. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000001 b_vm_actor_set_pos vm_actor 00000001 b_vm_actor_set_spritesheet vm_actor 00000001 b_vm_actor_set_spritesheet_by_re vm_actor 00000001 b_vm_actor_terminate_update vm_actor 00000001 l__GSFINAL 00000001 l__HEADER0 00000001 l__HEADER5 00000001 l__HEADERa 00000001 l__HEADERb 00000001 l__HEADERc 00000001 l__HEADERe 00000001 l__HEADERf 00000002 ___bank_VM_MAIN vm 00000002 ___bank_bg_gameover_tileset bg_gameover_tileset 00000002 ___bank_bg_titlescreencrop3_tile bg_titlescreencrop3_tileset 00000002 ___bank_bg_victoryscreen_tileset bg_victoryscreen_tileset 00000002 ___bank_scene_0_init scene_0_init 00000002 b_erase_flash 00000002 b_save_sram_banks 00000002 b_script_detach_hthread vm 00000002 b_script_execute vm 00000002 b_script_runner_init vm 00000002 b_script_terminate vm 00000002 b_vm_call vm 00000002 b_vm_call_far vm 00000002 b_vm_get_indirect vm 00000002 b_vm_get_tlocal vm 00000002 b_vm_idle vm 00000002 b_vm_if vm 00000002 b_vm_if_const vm 00000002 b_vm_init_rng vm 00000002 b_vm_invoke vm 00000002 b_vm_join vm 00000002 b_vm_jump vm 00000002 b_vm_lock vm 00000002 b_vm_loop vm 00000002 b_vm_memcpy vm 00000002 b_vm_memset vm 00000002 b_vm_poll_loaded vm 00000002 b_vm_pop vm 00000002 b_vm_push vm 00000002 b_vm_push_reference vm 00000002 b_vm_push_value vm 00000002 b_vm_push_value_ind vm 00000002 b_vm_raise vm 00000002 b_vm_rand vm 00000002 b_vm_reserve vm 00000002 b_vm_ret vm 00000002 b_vm_ret_far vm 00000002 b_vm_set vm 00000002 b_vm_set_const vm ASxxxx Linker V03.00/V05.40 + sdld, page 4. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000002 b_vm_set_indirect vm 00000002 b_vm_terminate vm 00000002 b_vm_test_terminate vm 00000002 b_vm_unlock vm 00000002 b_wait_frames vm 00000002 l__HEADER10 00000002 l__HEADER6 00000002 l__HEADERd 00000003 ___bank_VM_GAMEBOY vm_gameboy 00000003 ___bank_VM_UI vm_ui 00000003 ___bank_bg_final_tileset bg_final_tileset 00000003 ___bank_bg_level2_tileset bg_level2_tileset 00000003 ___bank_font_gbs_mono font_gbs_mono 00000003 ___bank_scene_0_triggers scene_0_triggers 00000003 ___bank_script_input_4 script_input_4 00000003 b_do_load_palette data_manager 00000003 b_load_background data_manager 00000003 b_load_bkg_tileset data_manager 00000003 b_load_bounds data_manager 00000003 b_load_emote data_manager 00000003 b_load_init data_manager 00000003 b_load_player data_manager 00000003 b_load_scene data_manager 00000003 b_load_sprite data_manager 00000003 b_scroll_init scroll 00000003 b_scroll_repaint scroll 00000003 b_scroll_reset scroll 00000003 b_scroll_update scroll 00000003 b_topdown_init topdown 00000003 b_topdown_update topdown 00000003 b_vm_choice vm_ui 00000003 b_vm_context_prepare vm_gameboy 00000003 b_vm_display_text vm_ui 00000003 b_vm_fade vm_gameboy 00000003 b_vm_get_tile_xy vm_gameboy 00000003 b_vm_input_attach vm_gameboy 00000003 b_vm_input_detach vm_gameboy 00000003 b_vm_input_get vm_gameboy 00000003 b_vm_input_wait vm_gameboy 00000003 b_vm_load_tileset vm_gameboy 00000003 b_vm_overlay_clear vm_ui 00000003 b_vm_overlay_move_to vm_ui 00000003 b_vm_overlay_scroll vm_ui 00000003 b_vm_overlay_set_map vm_ui 00000003 b_vm_overlay_set_scroll vm_ui 00000003 b_vm_overlay_set_submap vm_ui 00000003 b_vm_overlay_set_submap_ex vm_ui 00000003 b_vm_overlay_setpos vm_ui 00000003 b_vm_overlay_show vm_ui 00000003 b_vm_overlay_wait vm_ui 00000003 b_vm_poll vm_gameboy ASxxxx Linker V03.00/V05.40 + sdld, page 5. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000003 b_vm_replace_tile vm_gameboy 00000003 b_vm_replace_tile_xy vm_gameboy 00000003 b_vm_rumble vm_gameboy 00000003 b_vm_set_font vm_ui 00000003 b_vm_set_sprite_mode vm_gameboy 00000003 b_vm_set_sprites_visible vm_gameboy 00000003 b_vm_set_text_sound vm_ui 00000003 b_vm_switch_text_layer vm_ui 00000003 b_vm_timer_prepare vm_gameboy 00000003 b_vm_timer_reset vm_gameboy 00000003 b_vm_timer_set vm_gameboy 00000003 b_vm_timer_stop vm_gameboy 00000003 l__HEADER9 00000003 l__HEADER_LCD0 00000003 l__HRAM12 00000004 ___bank_VM_CAMERA vm_camera 00000004 ___bank_VM_SIO vm_sio 00000004 ___bank_bg_dungeon_tilemap bg_dungeon_tilemap 00000004 ___bank_bg_final_tilemap bg_final_tilemap 00000004 ___bank_bg_gameover_tilemap bg_gameover_tilemap 00000004 ___bank_bg_level2_tilemap bg_level2_tilemap 00000004 ___bank_palette_1 palette_1 00000004 ___bank_scene_0_actors scene_0_actors 00000004 ___bank_scene_0_collisions scene_0_collisions 00000004 ___bank_scene_1_actors scene_1_actors 00000004 ___bank_scene_1_collisions scene_1_collisions 00000004 ___bank_scene_6_sprites scene_6_sprites 00000004 ___bank_script_9 script_9 00000004 ___bank_sprite_actor_animated_ti sprite_actor_animated_tilese 00000004 ___bank_sprite_chest_tileset sprite_chest_tileset 00000004 ___bank_sprite_healthbar sprite_healthbar 00000004 __start_save 00000004 b___HandleCrash_banked 00000004 b_atan2 math_atan2 00000004 b_camera_shake_frames vm_camera 00000004 b_core_reset core 00000004 b_core_run core 00000004 b_data_clear load_save 00000004 b_data_init load_save 00000004 b_data_load load_save 00000004 b_data_peek load_save 00000004 b_data_save load_save 00000004 b_fade_applypalettechange fade_manager 00000004 b_fade_in fade_manager 00000004 b_fade_in_modal fade_manager 00000004 b_fade_init fade_manager 00000004 b_fade_out fade_manager 00000004 b_fade_out_modal fade_manager 00000004 b_fade_setspeed fade_manager 00000004 b_fade_update fade_manager 00000004 b_gbprinter_detect gbprinter ASxxxx Linker V03.00/V05.40 + sdld, page 6. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000004 b_gbprinter_print_overlay gbprinter 00000004 b_projectile_launch projectiles 00000004 b_projectiles_init projectiles 00000004 b_set_sgb_border sgb_border 00000004 b_trigger_activate_at trigger 00000004 b_trigger_activate_at_intersecti trigger 00000004 b_trigger_at_intersection trigger 00000004 b_trigger_at_tile trigger 00000004 b_trigger_interact trigger 00000004 b_trigger_reset trigger 00000004 b_vm_camera_move_to vm_camera 00000004 b_vm_camera_set_pos vm_camera 00000004 b_vm_sio_exchange vm_sio 00000004 b_vm_sio_set_mode vm_sio 00000004 l__CRASH_HEADER1 00000004 l__HEADER_SIO0 00000004 l__HEADER_TIMER0 00000005 ___bank_VM_GBPRINTER vm_gbprinter 00000005 ___bank_VM_LOAD_SAVE vm_load_save 00000005 ___bank_VM_MATH vm_math 00000005 ___bank_VM_MUSIC vm_music 00000005 ___bank_VM_PALETTE vm_palette 00000005 ___bank_VM_PROJECTILE vm_projectiles 00000005 ___bank_VM_RTC vm_rtc 00000005 ___bank_VM_SCENE vm_scene 00000005 ___bank_actor_13_interact actor_13_interact 00000005 ___bank_actor_14_interact actor_14_interact 00000005 ___bank_actor_15_interact actor_15_interact 00000005 ___bank_actor_16_interact actor_16_interact 00000005 ___bank_actor_17_interact actor_17_interact 00000005 ___bank_actor_18_interact actor_18_interact 00000005 ___bank_actor_19_interact actor_19_interact 00000005 ___bank_actor_20_interact actor_20_interact 00000005 ___bank_actor_21_interact actor_21_interact 00000005 ___bank_actor_22_interact actor_22_interact 00000005 ___bank_actor_23_interact actor_23_interact 00000005 ___bank_actor_24_interact actor_24_interact 00000005 ___bank_actor_25_interact actor_25_interact 00000005 ___bank_actor_26_interact actor_26_interact 00000005 ___bank_bg_dungeon bg_dungeon 00000005 ___bank_bg_final bg_final 00000005 ___bank_bg_gameover bg_gameover 00000005 ___bank_bg_level2 bg_level2 00000005 ___bank_bg_placeholder bg_placeholder 00000005 ___bank_bg_placeholder_tilemap bg_placeholder_tilemap 00000005 ___bank_bg_placeholder_tileset bg_placeholder_tileset 00000005 ___bank_bg_titlescreencrop3 bg_titlescreencrop3 00000005 ___bank_bg_titlescreencrop3_tile bg_titlescreencrop3_tilemap 00000005 ___bank_bg_victoryscreen bg_victoryscreen 00000005 ___bank_bg_victoryscreen_tilemap bg_victoryscreen_tilemap 00000005 ___bank_bootstrap_script ASxxxx Linker V03.00/V05.40 + sdld, page 7. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000005 ___bank_cursor_image cursor_image 00000005 ___bank_frame_image frame_image 00000005 ___bank_scene_0 scene_0 00000005 ___bank_scene_0_sprites scene_0_sprites 00000005 ___bank_scene_1 scene_1 00000005 ___bank_scene_1_init scene_1_init 00000005 ___bank_scene_1_sprites scene_1_sprites 00000005 ___bank_scene_1_triggers scene_1_triggers 00000005 ___bank_scene_2 scene_2 00000005 ___bank_scene_2_collisions scene_2_collisions 00000005 ___bank_scene_2_init scene_2_init 00000005 ___bank_scene_4 scene_4 00000005 ___bank_scene_4_collisions scene_4_collisions 00000005 ___bank_scene_4_init scene_4_init 00000005 ___bank_scene_5 scene_5 00000005 ___bank_scene_5_collisions scene_5_collisions 00000005 ___bank_scene_5_init scene_5_init 00000005 ___bank_scene_6 scene_6 00000005 ___bank_scene_6_actors scene_6_actors 00000005 ___bank_scene_6_collisions scene_6_collisions 00000005 ___bank_scene_6_init scene_6_init 00000005 ___bank_scene_7 scene_7 00000005 ___bank_scene_7_collisions scene_7_collisions 00000005 ___bank_scene_7_init scene_7_init 00000005 ___bank_script_0 script_0 00000005 ___bank_script_1 script_1 00000005 ___bank_script_2 script_2 00000005 ___bank_script_3 script_3 00000005 ___bank_script_6 script_6 00000005 ___bank_script_8 script_8 00000005 ___bank_script_engine_init 00000005 ___bank_script_input script_input 00000005 ___bank_script_input_0 script_input_0 00000005 ___bank_script_input_2 script_input_2 00000005 ___bank_script_input_3 script_input_3 00000005 ___bank_sprite_actor_animated sprite_actor_animated 00000005 ___bank_sprite_door sprite_door 00000005 ___bank_sprite_door_tileset sprite_door_tileset 00000005 ___bank_sprite_enemy_animated sprite_enemy_animated 00000005 ___bank_sprite_enemy_animated_ti sprite_enemy_animated_tilese 00000005 ___bank_sprite_healthbar_tileset sprite_healthbar_tileset 00000005 ___bank_sprite_tentacles_animate sprite_tentacles_animated 00000005 ___bank_sprite_tentacles_animate sprite_tentacles_animated_ti 00000005 ___bank_spritesheet_none spritesheet_none 00000005 ___bank_tileset_default_frame tileset_default_frame 00000005 ___bank_trigger_0_interact trigger_0_interact 00000005 ___bank_trigger_1_interact trigger_1_interact 00000005 ___bank_trigger_2_interact trigger_2_interact 00000005 b_SIO_init sio 00000005 b_camera_init camera 00000005 b_events_init events ASxxxx Linker V03.00/V05.40 + sdld, page 8. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000005 b_input_init input 00000005 b_itoa_fmt vm_ui_a 00000005 b_logo_init logo 00000005 b_logo_update logo 00000005 b_music_events_poll music_manager 00000005 b_music_init_driver music_manager 00000005 b_music_init_events music_manager 00000005 b_palette_init palette 00000005 b_parallax_init parallax 00000005 b_remove_LCD_ISRs interrupts 00000005 b_restore_sram flasher 00000005 b_restore_sram_bank flasher 00000005 b_save_sram flasher 00000005 b_scroll_rect 00000005 b_timers_init events 00000005 b_vm_cos_scale vm_math 00000005 b_vm_load_palette vm_palette 00000005 b_vm_music_mute vm_music 00000005 b_vm_music_play vm_music 00000005 b_vm_music_routine vm_music 00000005 b_vm_music_setpos vm_music 00000005 b_vm_music_stop vm_music 00000005 b_vm_print_detect vm_gbprinter 00000005 b_vm_print_overlay vm_gbprinter 00000005 b_vm_projectile_launch vm_projectiles 00000005 b_vm_projectile_load_type vm_projectiles 00000005 b_vm_rtc_get vm_rtc 00000005 b_vm_rtc_latch vm_rtc 00000005 b_vm_rtc_set vm_rtc 00000005 b_vm_rtc_start vm_rtc 00000005 b_vm_save_clear vm_load_save 00000005 b_vm_save_peek vm_load_save 00000005 b_vm_scene_pop vm_scene 00000005 b_vm_scene_pop_all vm_scene 00000005 b_vm_scene_push vm_scene 00000005 b_vm_scene_stack_reset vm_scene 00000005 b_vm_sfx_play vm_music 00000005 b_vm_sin_scale vm_math 00000005 b_vm_sound_mastervol vm_music 00000005 l__CRASH_HEADER0 00000005 l__HEADER1 00000006 l__HEADER8 00000007 l__HEADER2 00000008 l__HEADER3 00000018 l__INITIALIZED 00000018 l__INITIALIZER 00000027 l__GSINIT 00000030 l__HEADER7 00000060 l__HEADER4 000000AB l__HEADER11 000001CB l__CRASH_SCRATCH2 ASxxxx Linker V03.00/V05.40 + sdld, page 9. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000200 s__CODE 00000E4C l__CODE 0000104C s__HOME 00001971 l__DATA 00002000 _rROMB0 00002B09 l__CODE_5 00002C6D l__HOME 00003000 _rROMB1 00003CB9 s__BASE 00003CB9 s__CODE_0 00003CB9 s__INITIALIZER 00003CB9 s__LIT 00003CD1 s__GSINIT 00003CF8 s__GSFINAL 00003FFE l__CODE_1 00003FFE l__CODE_3 00003FFF l__CODE_2 00004000 _RTC_SELECT_REG vm_rtc 00004000 _rRAMB 00004000 l__CODE_4 00006000 _RTC_LATCH_REG vm_rtc 00008000 __VRAM 00008000 __VRAM8000 00008800 __VRAM8800 00009000 __VRAM9000 00009800 __SCRN0 00009C00 __SCRN1 0000A000 _RTC_VALUE_REG vm_rtc 0000A000 __SRAM 0000C000 __RAM 0000C000 _shadow_OAM 0000C0A0 s__DATA 0000D000 __RAMBANK 0000DA11 s__BSS 0000DA11 s__INITIALIZED 0000DA29 s__HEAP 0000DA29 s__HEAP_END 0000DF00 .STACK 0000DF00 _shadow_OAM2 absolute 0000DFA0 _BkgPalette absolute 0000DFE0 _vwf_tile_data absolute 0000FE00 __OAMRAM 0000FF00 _P1_REG 0000FF00 __IO 0000FF01 _SB_REG 0000FF02 _SC_REG 0000FF04 _DIV_REG 0000FF05 _TIMA_REG 0000FF06 _TMA_REG 0000FF07 _TAC_REG 0000FF0F _IF_REG ASxxxx Linker V03.00/V05.40 + sdld, page 10. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000FF10 _NR10_REG 0000FF11 _NR11_REG 0000FF12 _NR12_REG 0000FF13 _NR13_REG 0000FF14 _NR14_REG 0000FF16 _NR21_REG 0000FF17 _NR22_REG 0000FF18 _NR23_REG 0000FF19 _NR24_REG 0000FF1A _NR30_REG 0000FF1B _NR31_REG 0000FF1C _NR32_REG 0000FF1D _NR33_REG 0000FF1E _NR34_REG 0000FF20 _NR41_REG 0000FF21 _NR42_REG 0000FF22 _NR43_REG 0000FF23 _NR44_REG 0000FF24 _NR50_REG 0000FF25 _NR51_REG 0000FF26 _NR52_REG 0000FF30 _AUD3WAVE 0000FF30 _PCM_SAMPLE 0000FF30 __AUD3WAVERAM 0000FF40 _LCDC_REG 0000FF41 _STAT_REG 0000FF42 _SCY_REG 0000FF43 _SCX_REG 0000FF44 _LY_REG 0000FF45 _LYC_REG 0000FF46 _DMA_REG 0000FF47 _BGP_REG 0000FF48 _OBP0_REG 0000FF49 _OBP1_REG 0000FF4A _WY_REG 0000FF4B _WX_REG 0000FF4D _KEY1_REG 0000FF4F _VBK_REG 0000FF51 _HDMA1_REG 0000FF52 _HDMA2_REG 0000FF53 _HDMA3_REG 0000FF54 _HDMA4_REG 0000FF55 _HDMA5_REG 0000FF56 _RP_REG 0000FF68 _BCPS_REG 0000FF69 _BCPD_REG 0000FF6A _OCPS_REG 0000FF6B _OCPD_REG 0000FF70 _SVBK_REG 0000FF76 _PCM12_REG 0000FF77 _PCM34_REG ASxxxx Linker V03.00/V05.40 + sdld, page 11. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ . .ABS. 00000000 00000000 = 0. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000FF80 .refresh_OAM 0000FF80 __HRAM 0000FFFF _IE_REG 00014000 s__CODE_1 00024000 s__CODE_2 00034000 s__CODE_3 00044000 s__CODE_4 00054000 s__CODE_5 ASxxxx Linker V03.00/V05.40 + sdld, page 12. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE 00000200 00000E4C = 3660. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000200 ___HandleCrash 0000020A _SIO_send_byte 0000021D _SIO_receive 0000022E _GetWinAddr 00000236 _GetBkgAddr 00000244 _state_init 00000249 _state_update 0000026B _ui_time_masks 00000273 _ui_print_shift_char 000002F6 _ui_draw_frame_row 000002FF .ui_draw_frame_row 00000328 _script_cmds vm_instructions 00000560 _save_signature game_signature 00000564 _start_scene_x 00000566 _start_scene_y 00000568 _start_scene_dir 00000569 _start_scene 0000056C _start_player_move_speed 0000056D _start_player_anim_tick 0000056E _ui_fonts 00000571 _core_reset_hook main 00000579 _main main 00000581 _state_start_fns 00000587 _state_update_fns 0000058D _hUGE_init hUGEDriver_obj 0000058F hUGE_init hUGEDriver_obj 000005E5 _hUGE_mute_channel hUGEDriver_obj 000005E7 hUGE_mute_channel hUGEDriver_obj 00000835 _hUGE_set_position hUGEDriver_obj 00000837 hUGE_set_position hUGEDriver_obj 000009FC _hUGE_dosound hUGEDriver_obj 000009FC hUGE_dosound hUGEDriver_obj 00000D28 _get_vram_byte 00000D30 _get_win_tile_xy 00000D38 _get_bkg_tile_xy 00000D5F _hide_sprites_range Metasprites 00000D8E __mulsuchar mul 00000D91 __muluschar mul 00000D9A __mulschar mul 00000DA2 __mulint mul 00000DC1 __muluchar mul 00000DD3 _set_vram_byte 00000DDC _set_win_tile_xy 00000DE5 _set_bkg_tile_xy 00000E14 .sgb_check 00000E14 _sgb_check 00000E5C _sgb_transfer 00000E61 .sgb_transfer 00000EA2 .copy_vram 00000EA8 _get_data ASxxxx Linker V03.00/V05.40 + sdld, page 13. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE 00000200 00000E4C = 3660. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000EA8 _set_data 00000EA8 _vmemcpy 00000EF6 ___move_metasprite Metasprites 00000F33 ___memcpy 00000F33 _memcpy 00000F65 __divsuchar divmod 00000F6B __modsuchar divmod 00000F74 __divuschar divmod 00000F7D __moduschar divmod 00000F89 __divschar divmod 00000F8E __modschar divmod 00000F95 __divsint divmod 00000F9E __modsint divmod 00000FAA __divuchar divmod 00000FAF __moduchar divmod 00000FB6 __divuint divmod 00000FBF __moduint divmod 00000FCB .div8 divmod 00000FCB .mod8 divmod 00000FD3 .div16 divmod 00000FD3 .mod16 divmod 00001009 .divu8 divmod 00001009 .modu8 divmod 0000100C .divu16 divmod 0000100C .modu16 divmod ASxxxx Linker V03.00/V05.40 + sdld, page 14. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER0 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000020 .call_hl Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 15. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER1 00000000 00000005 = 5. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000028 .MemsetSmall Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 16. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER2 00000000 00000007 = 7. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000030 .MemcpySmall Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 17. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER3 00000000 00000008 = 8. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 18. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER4 00000000 00000060 = 96. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000080 .int Runtime 0000008F _wait_int_handler Runtime 0000009C __standard_VBL_handler Runtime 000000AB _refresh_OAM Runtime 000000CC _set_interrupts Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 19. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER5 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 20. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER6 00000000 00000002 = 2. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 21. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER7 00000000 00000030 = 48. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 22. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER8 00000000 00000006 = 6. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 23. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER9 00000000 00000003 = 3. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 24. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERa 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 25. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERb 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 26. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERc 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 27. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERd 00000000 00000002 = 2. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 28. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERe 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 29. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADERf 00000000 00000001 = 1. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 30. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER10 00000000 00000002 = 2. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 31. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER11 00000000 000000AB = 171. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00000150 .reset Runtime 00000150 _reset Runtime 00000157 .code_start Runtime 000001B9 _exit Runtime 000001BD .wait_vbl_done Runtime 000001BD _vsync Runtime 000001BD _wait_vbl_done Runtime 000001CD .remove_VBL Runtime 000001CD _remove_VBL Runtime 000001D0 .remove_int Runtime 000001ED .add_VBL Runtime 000001ED _add_VBL Runtime 000001F0 .add_int Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 32. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HOME 0000104C 00002C6D = 11373. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000104C .memset_simple Runtime 00001055 .memcpy_simple Runtime 00001072 .display_off Runtime 00001072 _display_off Runtime 0000108A _actors_update actor 000014E4 _SetBankedBkgData bankdata 00001500 _SetBankedSpriteData bankdata 0000151C _SetBankedBkgTiles bankdata 00001538 _SetBankedWinTiles bankdata 00001554 _ReadBankedFarPtr bankdata 00001576 _ReadBankedUWORD bankdata 00001590 _MemcpyBanked bankdata 000015B2 _MemcpyVRAMBanked bankdata 000015E1 _IndexOfFarPtr bankdata 00001666 _camera_update camera 00001799 _load_animations data_manager 000017F2 _events_update events 000018C5 _timers_update events 0000194E _input_update input 00001971 .sio_ISR 000019CB .timer_ISR 000019E0 _simple_LCD_isr interrupts 00001A5F _fullscreen_LCD_isr interrupts 00001A8B _VBL_isr interrupts 00001AD5 _isqrt math 00001B32 _sine_wave math 00001C32 _dir_lookup math 00001C3A _dir_angle_lookup math 00001C3E _hUGETrackerRoutine music_manager 00001C65 _music_events_update music_manager 00001CE7 _music_play_isr music_manager 00001D88 _parallax_LCD_isr parallax 00001DC5 _projectiles_update projectiles 00002246 _projectiles_render projectiles 0000239B _scroll_load_pending_row scroll 000023E9 _scroll_load_row scroll 00002429 _scroll_load_col scroll 0000245E _scroll_load_pending_col scroll 000024AD _set_bkg_submap 000024F0 _set_xy_win_submap 0000251D .set_xy_win_submap 00002526 .set_xy_bkg_submap 00002535 .set_xy_submap 00002581 _sfx_play_isr sfx_player 0000265A _on_SIO_receive sio 0000269B _SIO_update sio 00002702 _ui_update ui 0000283A _vm_sgb_transfer vm_sgb 00002887 _vm_load_text vm_ui 00002ADD _vm_switch vm ASxxxx Linker V03.00/V05.40 + sdld, page 33. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HOME 0000104C 00002C6D = 11373. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00002C0E _vm_beginthread vm 00002D32 _vm_rpn vm 0000374A _vm_get_far vm 000037B8 _vm_call_native vm 000037CB _VM_STEP vm 00003835 _script_runner_update vm 0000399A _fill_win_rect 000039AC _rand 000039AC _randw 000039D7 _initrand 000039D9 .initrand 000039E2 _get_bkg_data 000039E2 _get_win_data 00003A2F _get_sprite_data 00003A62 _abs abs 00003A6F _set_win_tiles 00003A83 _set_tile_data 00003A88 _set_bkg_data 00003A88 _set_win_data 00003A90 _set_sprite_data 00003AC0 _reverse reverse 00003AF4 ___call__banked far_ptr 00003B11 _to_far_ptr far_ptr 00003B47 .add_LCD 00003B47 _add_LCD 00003B4D .remove_LCD 00003B4D _remove_LCD 00003B53 .fill_rect_wtt 00003B5C .fill_rect_btt 00003BA9 _fill_bkg_rect 00003BBB .padup 00003BBB _waitpadup 00003BCB .jpad 00003BCB _joypad 00003BF3 _waitpad 00003BF4 .wait_pad 00003BFB ___sdcc_call_hl call_hl 00003BFC _memset memset 00003C2F .set_xy_wtt SetTileMap 00003C38 .set_xy_btt SetTileMap 00003C47 .set_xy_tt SetTileMap 00003C8B ___sdcc_bcall_ehl 00003CA5 _set_bkg_tiles ASxxxx Linker V03.00/V05.40 + sdld, page 34. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _INITIALIZER 00003CB9 00000018 = 24. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 35. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _GSINIT 00003CD1 00000027 = 39. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00003CD1 gsinit Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 36. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _GSFINAL 00003CF8 00000001 = 1. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 37. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _DATA 0000C0A0 00001971 = 6513. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000C0A0 __cpu Runtime 0000C0A1 __is_GBA Runtime 0000C0A2 .mode Runtime 0000C0A3 .sys_time Runtime 0000C0A3 _sys_time Runtime 0000C0A5 .int_0x40 Runtime 0000C0B1 _actors actor 0000C4F5 _actors_active_head actor 0000C4F7 _actors_active_tail actor 0000C4F9 _actors_inactive_head actor 0000C4FB _screen_x actor 0000C4FC _screen_y actor 0000C4FD _invalid actor 0000C4FF _player_moving actor 0000C500 _player_iframes actor 0000C501 _player_collision_actor actor 0000C503 _emote_actor actor 0000C505 _emote_timer actor 0000C506 _allocated_sprite_tiles actor 0000C507 _allocated_hardware_sprites actor 0000C514 _camera_x camera 0000C516 _camera_y camera 0000C518 _camera_offset_x camera 0000C519 _camera_offset_y camera 0000C51A _camera_deadzone_x camera 0000C51B _camera_deadzone_y camera 0000C51C _camera_settings camera 0000C520 _current_scene data_manager 0000C523 _image_bank data_manager 0000C524 _image_ptr data_manager 0000C526 _image_attr_bank data_manager 0000C527 _image_attr_ptr data_manager 0000C529 _collision_bank data_manager 0000C52A _collision_ptr data_manager 0000C52C _image_tile_width data_manager 0000C52D _image_tile_height data_manager 0000C52E _image_width data_manager 0000C530 _image_height data_manager 0000C532 _sprites_len data_manager 0000C533 _actors_len data_manager 0000C534 _projectiles_len data_manager 0000C535 _player_sprite_len data_manager 0000C536 _scene_type data_manager 0000C537 _scene_LCD_type data_manager 0000C538 _scene_stack data_manager 0000C578 _scene_stack_ptr data_manager 0000C57A _scene_sprites_base_tiles data_manager 0000C5BA _input_events events 0000C5E2 _input_slots events 0000C5EA _timer_events events ASxxxx Linker V03.00/V05.40 + sdld, page 38. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _DATA 0000C0A0 00001971 = 6513. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000C5FE _timer_values events 0000C606 _fade_running fade_manager 0000C607 _fade_frames_per_step fade_manager 0000C608 _fade_timer fade_manager 0000C610 _joypads input 0000C615 _frame_joy input 0000C616 _last_joy input 0000C617 _recent_joy input 0000C618 _SIO_status 0000C619 _link_byte_sent 0000C61A _link_next_mode 0000C61B _save_blob_size load_save 0000C61D _routine_queue music_manager 0000C621 _routine_queue_head music_manager 0000C622 _routine_queue_tail music_manager 0000C623 _music_events music_manager 0000C637 _music_current_track_bank music_manager 0000C638 _music_mute_mask music_manager 0000C639 _music_effective_mute music_manager 0000C63A _music_next_track music_manager 0000C63C _music_current_track music_manager 0000C63E _music_play_isr_counter music_manager 0000C63F _music_play_isr_pause music_manager 0000C640 _music_global_mute_mask music_manager 0000C641 _music_sfx_priority music_manager 0000C642 _DMG_palette palette 0000C645 _SprPalette palette 0000C685 _parallax_rows parallax 0000C697 _parallax_row parallax 0000C699 _projectiles projectiles 0000C752 _projectile_defs projectiles 0000C7C5 _projectiles_active_head projectiles 0000C7C7 _projectiles_inactive_head projectiles 0000C7CE _scroll_x scroll 0000C7D0 _scroll_y scroll 0000C7D2 _draw_scroll_x scroll 0000C7D4 _draw_scroll_y scroll 0000C7D6 _scroll_x_max scroll 0000C7D8 _scroll_y_max scroll 0000C7DA _scroll_offset_x scroll 0000C7DB _scroll_offset_y scroll 0000C7DC _pending_h_x scroll 0000C7DD _pending_h_y scroll 0000C7DE _pending_h_i scroll 0000C7DF _pending_w_x scroll 0000C7E0 _pending_w_y scroll 0000C7E1 _pending_w_i scroll 0000C7E2 _current_row scroll 0000C7E4 _new_row scroll 0000C7E6 _current_col scroll 0000C7E8 _new_col scroll ASxxxx Linker V03.00/V05.40 + sdld, page 39. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _DATA 0000C0A0 00001971 = 6513. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000C7EA .image_tile_width 0000C7EB _sfx_play_bank sfx_player 0000C7EC _sfx_play_sample sfx_player 0000C7EE _sfx_frame_skip sfx_player 0000C7EF _link_operation_mode sio 0000C7F0 _link_packet sio 0000C810 _link_packet_len sio 0000C811 _link_packet_ptr sio 0000C813 _link_packet_received sio 0000C814 _link_packet_snd_len sio 0000C815 _link_packet_snd_ptr sio 0000C817 _link_packet_sent sio 0000C818 __is_CGB system 0000C819 __is_SGB system 0000C81A __current_ram_bank system 0000C81B _triggers trigger 0000C913 _last_trigger_tx trigger 0000C914 _last_trigger_ty trigger 0000C915 _last_trigger trigger 0000C916 _win_pos_x ui 0000C917 _win_dest_pos_x ui 0000C918 _win_pos_y ui 0000C919 _win_dest_pos_y ui 0000C91A _win_speed ui 0000C91B _text_drawn ui 0000C91C _current_text_speed ui 0000C91D _text_options ui 0000C91E _text_in_speed ui 0000C91F _text_out_speed ui 0000C920 _text_draw_speed ui 0000C921 _text_ff_joypad ui 0000C922 _text_ff ui 0000C923 _text_bkg_fill ui 0000C924 _ui_text_data ui 0000CA2E _vwf_current_mask ui 0000CA2F _vwf_current_rotate ui 0000CA30 _vwf_inverse_map ui 0000CA31 _vwf_direction ui 0000CA32 _vwf_current_font_desc ui 0000CA3A _vwf_current_font_bank ui 0000CA3B _vwf_current_font_idx ui 0000CA3C _text_render_base_addr ui 0000CA3E _text_scroll_addr ui 0000CA40 _text_scroll_width ui 0000CA41 _text_scroll_height ui 0000CA42 _text_scroll_fill ui 0000CA43 _text_sound_mask ui 0000CA44 _text_sound_bank ui 0000CA45 _text_sound_data ui 0000CA47 _overlay_priority ui 0000CA48 _text_palette ui ASxxxx Linker V03.00/V05.40 + sdld, page 40. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _DATA 0000C0A0 00001971 = 6513. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000CA4F __itoa_fmt_len vm_ui_a 0000CA50 .itoa_fmt_buf vm_ui_a 0000CA53 _CTXS vm 0000CB83 _first_ctx vm 0000CB85 _free_ctxs vm 0000CB87 _old_executing_ctx vm 0000CB89 _executing_ctx vm 0000CB8B _vm_lock_state vm 0000CB8C _vm_loaded_state vm 0000CB8D _vm_exception_code vm 0000CB8E _vm_exception_params_length vm 0000CB8F _vm_exception_params_bank vm 0000CB90 _vm_exception_params_offset vm 0000CB94 _script_memory vm 0000D99A _topdown_grid topdown 0000D99B ___rand_seed 0000D9B9 _hUGE_current_wave hUGEDriver_obj 0000D9B9 hUGE_current_wave hUGEDriver_obj 0000D9BA _hUGE_mute_mask hUGEDriver_obj 0000DA01 ___call_banked_addr far_ptr 0000DA01 ___call_banked_ptr far_ptr 0000DA03 ___call_banked_bank far_ptr 0000DA05 .int_0x48 0000DA0D ___current_metasprite Metasprites 0000DA0F ___current_base_tile Metasprites 0000DA10 ___current_base_prop Metasprites ASxxxx Linker V03.00/V05.40 + sdld, page 41. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _INITIALIZED 0000DA11 00000018 = 24. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000DA11 _fade_style fade_manager 0000DA12 _game_time game_time 0000DA13 _PRN_PKT_START gbprinter 0000DA21 _hide_sprites interrupts 0000DA22 _show_actors_on_overlay interrupts 0000DA23 _overlay_cut_scanline interrupts 0000DA24 __submap_tile_offset 0000DA25 _triggers_len trigger 0000DA26 _exchange_state vm_sio 0000DA27 ___render_shadow_OAM Metasprites 0000DA28 __map_tile_offset SetTileMap ASxxxx Linker V03.00/V05.40 + sdld, page 42. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HRAM12 00000000 00000003 = 3. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0000FF90 __current_bank Runtime 0000FF92 __shadow_OAM_base Runtime ASxxxx Linker V03.00/V05.40 + sdld, page 43. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_1 00014000 00003FFE = 16382. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00014000 ___func_ACTOR actor 00014000 _actors_init actor 0001403A _emote_offsets actor 00014049 _emote_metasprite actor 00014055 _player_init actor 0001407B _deactivate_actor actor 000141DC _activate_actor actor 0001431B _activate_actors_in_row actor 00014412 _activate_actors_in_col actor 00014563 _actor_set_frames actor 000145B9 _actor_set_frame_offset actor 000145F4 _actor_get_frame_offset actor 00014606 _actor_set_anim_idle actor 00014634 _actor_set_anim_moving actor 00014665 _actor_set_dir actor 000146CA _actor_at_tile actor 0001479E _actor_in_front_of_player actor 00014852 _actor_overlapping_player actor 00014A61 _actor_overlapping_bb actor 00014CDF _actors_handle_player_collision actor 00014D6B _check_collision_in_direction actor 00015589 _ui_swap_tiles 000155D3 _ui_print_make_mask_lr 000155EF _ui_print_make_mask_rl 0001560B _ui_init ui 000156D2 _ui_load_tiles ui 00015729 _ui_draw_frame ui 00015799 _ui_print_reset ui 000157CD _ui_set_start_tile ui 000157F9 _ui_print_render ui 000159DA _ui_draw_text_buffer_char ui 00015E17 _ui_run_menu ui 00015F91 _ui_run_modal ui 0001604B ___func_VM_ACTOR vm_actor 0001604B _vm_actor_move_to vm_actor 00016A91 _vm_actor_move_cancel vm_actor 00016AC7 _vm_actor_activate vm_actor 00016B18 _vm_actor_deactivate vm_actor 00016B69 _vm_actor_begin_update vm_actor 00016BF0 _vm_actor_terminate_update vm_actor 00016C37 _vm_actor_set_dir vm_actor 00016C80 _vm_actor_set_anim vm_actor 00016D0E _vm_actor_set_pos vm_actor 00016D88 _vm_actor_get_pos vm_actor 00016DF7 _vm_actor_get_dir vm_actor 00016E71 _vm_actor_get_angle vm_actor 00016EF2 _vm_actor_emote vm_actor 00016FB6 _vm_actor_set_bounds vm_actor 00017014 _vm_actor_set_spritesheet vm_actor 000170DE _vm_actor_replace_tile vm_actor ASxxxx Linker V03.00/V05.40 + sdld, page 44. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_1 00014000 00003FFE = 16382. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00017149 _vm_actor_set_anim_tick vm_actor 00017187 _vm_actor_set_move_speed vm_actor 000171C5 _vm_actor_set_anim_frame vm_actor 00017209 _vm_actor_get_anim_frame vm_actor 00017253 _vm_actor_set_anim_set vm_actor 000172DB _vm_actor_set_spritesheet_by_ref vm_actor 000173E8 _vm_actor_set_flags vm_actor 00017496 ___func_VM_SGB vm_sgb 00017496 ___func_bg_dungeon_tileset bg_dungeon_tileset 00017496 _bg_dungeon_tileset bg_dungeon_tileset 00017FA8 ___func_palette_0 palette_0 00017FA8 _palette_0 palette_0 00017FAB ___func_sprite_chest sprite_chest 00017FAB _sprite_chest_metasprite_0 sprite_chest 00017FB7 _sprite_chest_metasprite_1 sprite_chest 00017FC3 _sprite_chest_metasprites sprite_chest 00017FC7 _sprite_chest_animations sprite_chest 00017FE7 _sprite_chest_animations_lookup sprite_chest 00017FEB _sprite_chest sprite_chest ASxxxx Linker V03.00/V05.40 + sdld, page 45. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00054000 _bootstrap_script 0005400B _camera_init camera 00054031 _events_init events 00054071 _timers_init events 000540B1 _restore_sram_bank flasher 000540E7 _restore_sram flasher 000540FD _save_sram flasher 00054129 _input_init input 0005414F _remove_LCD_ISRs interrupts 0005416A _music_init_driver music_manager 000541C6 _music_init_events music_manager 00054202 _music_events_poll music_manager 0005422A _music_pause music_manager 0005424C _palette_init palette 0005425A _parallax_init parallax 0005427A _scroll_rect 000542B7 _SIO_init sio 000542E0 ___func_VM_GBPRINTER vm_gbprinter 000542E0 _vm_print_detect vm_gbprinter 0005432F _vm_print_overlay vm_gbprinter 00054384 ___func_VM_LOAD_SAVE vm_load_save 00054384 _vm_save_clear vm_load_save 00054393 _vm_save_peek vm_load_save 00054415 ___func_VM_MATH vm_math 00054415 _vm_sin_scale vm_math 000544B1 _vm_cos_scale vm_math 0005454F ___func_VM_MUSIC vm_music 0005454F _vm_music_play vm_music 0005459C _vm_music_stop vm_music 000545BE _vm_music_mute vm_music 000545FC _vm_music_routine vm_music 00054623 _vm_music_setpos vm_music 00054629 _vm_sound_mastervol vm_music 0005462F _vm_sfx_play vm_music 000546A2 ___func_VM_PALETTE vm_palette 000546A2 _vm_load_palette vm_palette 000547F6 ___func_VM_PROJECTILE vm_projectiles 000547F6 _vm_projectile_launch vm_projectiles 00054837 _vm_projectile_load_type vm_projectiles 000548C9 ___func_VM_RTC vm_rtc 000548C9 _vm_rtc_latch vm_rtc 000548D1 _vm_rtc_get vm_rtc 00054938 _vm_rtc_set vm_rtc 00054996 _vm_rtc_start vm_rtc 000549B9 ___func_VM_SCENE vm_scene 000549B9 _vm_scene_push vm_scene 00054A2F _vm_scene_pop vm_scene 00054A3D _vm_scene_pop_all vm_scene 00054A48 _vm_scene_stack_reset vm_scene 00054A51 _itoa_fmt vm_ui_a ASxxxx Linker V03.00/V05.40 + sdld, page 46. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00054A85 .utoa_fmt vm_ui_a 00054B2F _actor_13_interact actor_13_interact 00054B42 GBVM$actor_13_interact$d61ff5f1_ actor_13_interact 00054B51 GBVM$actor_13_interact$7f3a4260_ actor_13_interact 00054B85 GBVM$actor_13_interact$1a852143_ actor_13_interact 00054B8F GBVM$actor_13_interact$796c970b_ actor_13_interact 00054BB9 _actor_14_interact actor_14_interact 00054BCC GBVM$actor_14_interact$4ddd1240_ actor_14_interact 00054BDB GBVM$actor_14_interact$761897ae_ actor_14_interact 00054BE7 _actor_15_interact actor_15_interact 00054BFA GBVM$actor_15_interact$4d46306d_ actor_15_interact 00054C03 GBVM$actor_15_interact$999e5545_ actor_15_interact 00054C12 GBVM$actor_15_interact$0cee22c4_ actor_15_interact 00054C4A GBVM$actor_15_interact$c895f703_ actor_15_interact 00054C8A GBVM$actor_15_interact$59156717_ actor_15_interact 00054C92 GBVM_END$actor_15_interact$4d463 actor_15_interact 00054C94 _actor_16_interact actor_16_interact 00054CA7 GBVM$actor_16_interact$2bec348c_ actor_16_interact 00054CAB GBVM$actor_16_interact$ff75e578_ actor_16_interact 00054CB5 GBVM$actor_16_interact$803eb88b_ actor_16_interact 00054CBC GBVM$actor_16_interact$0e38410b_ actor_16_interact 00054CF3 GBVM$actor_16_interact$78d3300d_ actor_16_interact 00054D05 GBVM$actor_16_interact$ec9f8ed9_ actor_16_interact 00054D0C GBVM$actor_16_interact$4bc160c7_ actor_16_interact 00054D13 GBVM$actor_16_interact$e6742bcd_ actor_16_interact 00054D1D GBVM$actor_16_interact$9fa45752_ actor_16_interact 00054D1D GBVM_END$actor_16_interact$78d33 actor_16_interact 00054D25 GBVM$actor_16_interact$14ac7d7f_ actor_16_interact 00054D31 _actor_17_interact actor_17_interact 00054D44 GBVM$actor_17_interact$bb9acb55_ actor_17_interact 00054D48 GBVM$actor_17_interact$80180769_ actor_17_interact 00054D52 GBVM$actor_17_interact$0b5c3b9a_ actor_17_interact 00054D59 GBVM$actor_17_interact$c689dd35_ actor_17_interact 00054D90 GBVM$actor_17_interact$164eba7b_ actor_17_interact 00054DA2 GBVM$actor_17_interact$44171831_ actor_17_interact 00054DA9 GBVM$actor_17_interact$9bf3012d_ actor_17_interact 00054DB0 GBVM$actor_17_interact$68574339_ actor_17_interact 00054DBA GBVM$actor_17_interact$3a7114c2_ actor_17_interact 00054DBA GBVM_END$actor_17_interact$164eb actor_17_interact 00054DC2 GBVM$actor_17_interact$03c0c6c5_ actor_17_interact 00054DCE _actor_18_interact actor_18_interact 00054DE1 GBVM$actor_18_interact$2bec348c_ actor_18_interact 00054DE5 GBVM$actor_18_interact$ff75e578_ actor_18_interact 00054DEF GBVM$actor_18_interact$803eb88b_ actor_18_interact 00054DF6 GBVM$actor_18_interact$0e38410b_ actor_18_interact 00054E2D GBVM$actor_18_interact$78d3300d_ actor_18_interact 00054E3F GBVM$actor_18_interact$ec9f8ed9_ actor_18_interact 00054E46 GBVM$actor_18_interact$4bc160c7_ actor_18_interact 00054E4D GBVM$actor_18_interact$e6742bcd_ actor_18_interact 00054E57 GBVM$actor_18_interact$9fa45752_ actor_18_interact 00054E57 GBVM_END$actor_18_interact$78d33 actor_18_interact ASxxxx Linker V03.00/V05.40 + sdld, page 47. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00054E5F GBVM$actor_18_interact$14ac7d7f_ actor_18_interact 00054E6B _actor_19_interact actor_19_interact 00054E7E GBVM$actor_19_interact$4ddd1240_ actor_19_interact 00054E8D GBVM$actor_19_interact$761897ae_ actor_19_interact 00054E99 _actor_20_interact actor_20_interact 00054EAC GBVM$actor_20_interact$bb9acb55_ actor_20_interact 00054EB0 GBVM$actor_20_interact$80180769_ actor_20_interact 00054EBA GBVM$actor_20_interact$0b5c3b9a_ actor_20_interact 00054EC1 GBVM$actor_20_interact$c689dd35_ actor_20_interact 00054EF8 GBVM$actor_20_interact$164eba7b_ actor_20_interact 00054F0A GBVM$actor_20_interact$44171831_ actor_20_interact 00054F11 GBVM$actor_20_interact$9bf3012d_ actor_20_interact 00054F18 GBVM$actor_20_interact$68574339_ actor_20_interact 00054F22 GBVM$actor_20_interact$3a7114c2_ actor_20_interact 00054F22 GBVM_END$actor_20_interact$164eb actor_20_interact 00054F2A GBVM$actor_20_interact$03c0c6c5_ actor_20_interact 00054F36 _actor_21_interact actor_21_interact 00054F49 GBVM$actor_21_interact$2bec348c_ actor_21_interact 00054F4D GBVM$actor_21_interact$ff75e578_ actor_21_interact 00054F57 GBVM$actor_21_interact$803eb88b_ actor_21_interact 00054F5E GBVM$actor_21_interact$0e38410b_ actor_21_interact 00054F95 GBVM$actor_21_interact$78d3300d_ actor_21_interact 00054FA7 GBVM$actor_21_interact$ec9f8ed9_ actor_21_interact 00054FAE GBVM$actor_21_interact$4bc160c7_ actor_21_interact 00054FB5 GBVM$actor_21_interact$e6742bcd_ actor_21_interact 00054FBF GBVM$actor_21_interact$9fa45752_ actor_21_interact 00054FBF GBVM_END$actor_21_interact$78d33 actor_21_interact 00054FC7 GBVM$actor_21_interact$14ac7d7f_ actor_21_interact 00054FD3 _actor_22_interact actor_22_interact 00054FE6 GBVM$actor_22_interact$bb9acb55_ actor_22_interact 00054FEA GBVM$actor_22_interact$80180769_ actor_22_interact 00054FF4 GBVM$actor_22_interact$0b5c3b9a_ actor_22_interact 00054FFB GBVM$actor_22_interact$c689dd35_ actor_22_interact 00055032 GBVM$actor_22_interact$164eba7b_ actor_22_interact 00055044 GBVM$actor_22_interact$44171831_ actor_22_interact 0005504B GBVM$actor_22_interact$9bf3012d_ actor_22_interact 00055052 GBVM$actor_22_interact$68574339_ actor_22_interact 0005505C GBVM$actor_22_interact$3a7114c2_ actor_22_interact 0005505C GBVM_END$actor_22_interact$164eb actor_22_interact 00055064 GBVM$actor_22_interact$03c0c6c5_ actor_22_interact 00055070 _actor_23_interact actor_23_interact 00055083 GBVM$actor_23_interact$2bec348c_ actor_23_interact 00055087 GBVM$actor_23_interact$ff75e578_ actor_23_interact 00055091 GBVM$actor_23_interact$803eb88b_ actor_23_interact 00055098 GBVM$actor_23_interact$0e38410b_ actor_23_interact 000550CF GBVM$actor_23_interact$78d3300d_ actor_23_interact 000550E1 GBVM$actor_23_interact$ec9f8ed9_ actor_23_interact 000550E8 GBVM$actor_23_interact$4bc160c7_ actor_23_interact 000550EF GBVM$actor_23_interact$e6742bcd_ actor_23_interact 000550F9 GBVM$actor_23_interact$9fa45752_ actor_23_interact 000550F9 GBVM_END$actor_23_interact$78d33 actor_23_interact ASxxxx Linker V03.00/V05.40 + sdld, page 48. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00055101 GBVM$actor_23_interact$14ac7d7f_ actor_23_interact 0005510D _actor_24_interact actor_24_interact 00055120 GBVM$actor_24_interact$2bec348c_ actor_24_interact 00055124 GBVM$actor_24_interact$ff75e578_ actor_24_interact 0005512E GBVM$actor_24_interact$803eb88b_ actor_24_interact 00055135 GBVM$actor_24_interact$0e38410b_ actor_24_interact 0005516C GBVM$actor_24_interact$78d3300d_ actor_24_interact 0005517E GBVM$actor_24_interact$ec9f8ed9_ actor_24_interact 00055185 GBVM$actor_24_interact$4bc160c7_ actor_24_interact 0005518C GBVM$actor_24_interact$e6742bcd_ actor_24_interact 00055196 GBVM$actor_24_interact$9fa45752_ actor_24_interact 00055196 GBVM_END$actor_24_interact$78d33 actor_24_interact 0005519E GBVM$actor_24_interact$14ac7d7f_ actor_24_interact 000551AA _actor_25_interact actor_25_interact 000551BD GBVM$actor_25_interact$bb9acb55_ actor_25_interact 000551C1 GBVM$actor_25_interact$80180769_ actor_25_interact 000551CB GBVM$actor_25_interact$0b5c3b9a_ actor_25_interact 000551D2 GBVM$actor_25_interact$c689dd35_ actor_25_interact 00055209 GBVM$actor_25_interact$164eba7b_ actor_25_interact 0005521B GBVM$actor_25_interact$44171831_ actor_25_interact 00055222 GBVM$actor_25_interact$9bf3012d_ actor_25_interact 00055229 GBVM$actor_25_interact$68574339_ actor_25_interact 00055233 GBVM$actor_25_interact$3a7114c2_ actor_25_interact 00055233 GBVM_END$actor_25_interact$164eb actor_25_interact 0005523B GBVM$actor_25_interact$03c0c6c5_ actor_25_interact 00055247 _actor_26_interact actor_26_interact 0005525A GBVM$actor_26_interact$bb9acb55_ actor_26_interact 0005525E GBVM$actor_26_interact$80180769_ actor_26_interact 00055268 GBVM$actor_26_interact$0b5c3b9a_ actor_26_interact 0005526F GBVM$actor_26_interact$c689dd35_ actor_26_interact 000552A6 GBVM$actor_26_interact$164eba7b_ actor_26_interact 000552B8 GBVM$actor_26_interact$44171831_ actor_26_interact 000552BF GBVM$actor_26_interact$9bf3012d_ actor_26_interact 000552C6 GBVM$actor_26_interact$68574339_ actor_26_interact 000552D0 GBVM$actor_26_interact$3a7114c2_ actor_26_interact 000552D0 GBVM_END$actor_26_interact$164eb actor_26_interact 000552D8 GBVM$actor_26_interact$03c0c6c5_ actor_26_interact 000552E4 ___func_bg_dungeon bg_dungeon 000552E4 _bg_dungeon bg_dungeon 000552F2 ___func_bg_final bg_final 000552F2 _bg_final bg_final 00055300 ___func_bg_gameover bg_gameover 00055300 _bg_gameover bg_gameover 0005530E ___func_bg_level2 bg_level2 0005530E _bg_level2 bg_level2 0005531C ___func_bg_placeholder_tilemap bg_placeholder_tilemap 0005531C _bg_placeholder_tilemap bg_placeholder_tilemap 00055484 ___func_bg_placeholder_tileset bg_placeholder_tileset 00055484 _bg_placeholder_tileset bg_placeholder_tileset 000554C6 ___func_bg_placeholder bg_placeholder 000554C6 _bg_placeholder bg_placeholder ASxxxx Linker V03.00/V05.40 + sdld, page 49. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 000554D4 ___func_bg_titlescreencrop3_tile bg_titlescreencrop3_tilemap 000554D4 _bg_titlescreencrop3_tilemap bg_titlescreencrop3_tilemap 0005563C ___func_bg_titlescreencrop3 bg_titlescreencrop3 0005563C _bg_titlescreencrop3 bg_titlescreencrop3 0005564A ___func_bg_victoryscreen_tilemap bg_victoryscreen_tilemap 0005564A _bg_victoryscreen_tilemap bg_victoryscreen_tilemap 000557B2 ___func_bg_victoryscreen bg_victoryscreen 000557B2 _bg_victoryscreen bg_victoryscreen 000557C0 ___func_cursor_image cursor_image 000557C0 _cursor_image cursor_image 000557D0 ___func_frame_image frame_image 000557D0 _frame_image frame_image 00055860 ___func_scene_0_sprites scene_0_sprites 00055860 _scene_0_sprites scene_0_sprites 0005586F ___func_scene_0 scene_0 0005586F _scene_0 scene_0 000558AA _scene_1_init scene_1_init 000558AD GBVM$scene_1_init$de7d9db4_45c8_ scene_1_init 000558B7 GBVM$scene_1_init$e642b6ff_7d4c_ scene_1_init 000558BF GBVM$scene_1_init$9976e44d_1f54_ scene_1_init 000558BF GBVM_END$scene_1_init$e642b6ff_7 scene_1_init 000558C6 GBVM$scene_1_init$8ba6bfde_2975_ scene_1_init 000558D0 GBVM$scene_1_init$autofade$74a18 scene_1_init 000558DC ___func_scene_1_sprites scene_1_sprites 000558DC _scene_1_sprites scene_1_sprites 000558E8 ___func_scene_1_triggers scene_1_triggers 000558E8 _scene_1_triggers scene_1_triggers 000558F8 ___func_scene_1 scene_1 000558F8 _scene_1 scene_1 00055933 ___func_scene_2_collisions scene_2_collisions 00055933 _scene_2_collisions scene_2_collisions 00055A9B _scene_2_init scene_2_init 00055A9E GBVM$scene_2_init$a1103da0_e563_ scene_2_init 00055AA2 GBVM$scene_2_init$24ca2643_84a9_ scene_2_init 00055AAA GBVM$scene_2_init$6a59c140_8e55_ scene_2_init 00055AAA GBVM_END$scene_2_init$24ca2643_8 scene_2_init 00055AB4 GBVM$scene_2_init$646a2850_b04b_ scene_2_init 00055AB9 GBVM$scene_2_init$57c8bd04_d8fa_ scene_2_init 00055ABE GBVM$scene_2_init$autofade$24ddf scene_2_init 00055ACA ___func_scene_2 scene_2 00055ACA _scene_2 scene_2 00055B05 ___func_scene_4_collisions scene_4_collisions 00055B05 _scene_4_collisions scene_4_collisions 00055C6D _scene_4_init scene_4_init 00055C70 GBVM$scene_4_init$7c6bac79_d81c_ scene_4_init 00055C7A GBVM$scene_4_init$e0a43548_2b00_ scene_4_init 00055C82 GBVM$scene_4_init$autofade$0a1dc scene_4_init 00055C82 GBVM_END$scene_4_init$e0a43548_2 scene_4_init 00055C8E ___func_scene_4 scene_4 00055C8E _scene_4 scene_4 00055CC9 ___func_scene_5_collisions scene_5_collisions ASxxxx Linker V03.00/V05.40 + sdld, page 50. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00055CC9 _scene_5_collisions scene_5_collisions 00055E31 _scene_5_init scene_5_init 00055E34 GBVM$scene_5_init$077b6b0b_69d8_ scene_5_init 00055E3E GBVM$scene_5_init$47cb3a58_2d08_ scene_5_init 00055E46 GBVM$scene_5_init$autofade$21b6c scene_5_init 00055E46 GBVM_END$scene_5_init$47cb3a58_2 scene_5_init 00055E52 ___func_scene_5 scene_5 00055E52 _scene_5 scene_5 00055E8D ___func_scene_6_actors scene_6_actors 00055E8D _scene_6_actors scene_6_actors 00055EC1 ___func_scene_6_collisions scene_6_collisions 00055EC1 _scene_6_collisions scene_6_collisions 00056029 _scene_6_init scene_6_init 0005602A GBVM$scene_6_init$autofade$382aa scene_6_init 00056036 ___func_scene_6 scene_6 00056036 _scene_6 scene_6 00056071 ___func_scene_7_collisions scene_7_collisions 00056071 _scene_7_collisions scene_7_collisions 000561D9 _scene_7_init scene_7_init 000561DA GBVM$scene_7_init$autofade$56849 scene_7_init 000561E6 ___func_scene_7 scene_7 000561E6 _scene_7 scene_7 00056221 _script_0 script_0 00056223 GBVM$script_0$cb16adc2_3962_4a12 script_0 0005624F GBVM$script_0$c9180b8f_31b2_440e script_0 00056262 GBVM$script_0$80c8f412_e08b_4c08 script_0 00056275 GBVM$script_0$61d6a5ba_d698_4d7d script_0 00056288 GBVM$script_0$48a38d1b_be99_4c25 script_0 0005629B GBVM$script_0$6ac0f8ee_b587_4594 script_0 000562AE GBVM$script_0$95f81646_cea0_407c script_0 000562C1 GBVM$script_0$b8f219c3_d8b4_4520 script_0 000562D4 GBVM$script_0$e7b270b0_04ea_4717 script_0 000562E7 GBVM$script_0$96f89aee_5eb5_4088 script_0 000562FA GBVM_END$script_0$cb16adc2_3962_ script_0 000562FE GBVM$script_1$1f55471b_a282_47fd script_1 000562FE _script_1 script_1 00056303 GBVM$script_1$0e8d4003_f650_4b71 script_1 00056308 GBVM$script_1$726a3cdd_f9a0_4628 script_1 0005630D GBVM$script_1$8aca62e9_90b5_429b script_1 00056312 GBVM$script_1$5170eddf_af58_4665 script_1 00056317 GBVM$script_1$13f93641_6cb9_4ddf script_1 0005631C GBVM$script_1$ab5f4bee_854c_4d31 script_1 00056321 GBVM$script_1$cc1294cb_ed5d_4942 script_1 00056326 GBVM$script_1$ae62aa23_3b0b_45b2 script_1 0005632B GBVM$script_1$dfc378fe_bc23_4694 script_1 00056332 GBVM$script_2$b8420a04_57fc_40cd script_2 00056332 _script_2 script_2 0005634F GBVM$script_2$8f85c7b0_35a8_46cb script_2 00056364 GBVM$script_2$9f13a412_57a4_4263 script_2 00056369 GBVM_END$script_2$8f85c7b0_35a8_ script_2 0005636B _script_3 script_3 ASxxxx Linker V03.00/V05.40 + sdld, page 51. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 0005636D GBVM$script_3$22b8f5c8_ae5c_4c02 script_3 00056399 GBVM$script_3$ab14df00_dc09_4f43 script_3 000563AC GBVM$script_3$ef498d84_bafb_46b4 script_3 000563BF GBVM$script_3$9b335d9c_da77_431f script_3 000563D2 GBVM$script_3$de46e9fb_7ea2_4d47 script_3 000563E5 GBVM$script_3$ff6cbb27_6996_483d script_3 000563F8 GBVM$script_3$daae0dce_3c97_4d95 script_3 0005640B GBVM$script_3$804b5474_5200_458b script_3 0005641E GBVM$script_3$4e23251c_6b1d_42fe script_3 00056431 GBVM$script_3$4d334717_20cd_42e8 script_3 00056444 GBVM_END$script_3$22b8f5c8_ae5c_ script_3 00056448 _script_6 script_6 0005644A GBVM$script_6$5fb0c555_c4d4_4f18 script_6 00056480 _script_8 script_8 00056482 GBVM$script_8$98e567ce_8595_467b script_8 0005652A _script_engine_init 0005653E _script_input_0 script_input_0 00056540 GBVM$script_input_0$eb47b5ce_991 script_input_0 00056573 GBVM$script_input_2$b7600771_63b script_input_2 00056573 _script_input_2 script_input_2 00056588 GBVM$script_input_3$5119d7ac_f12 script_input_3 00056588 _script_input_3 script_input_3 00056590 _script_input script_input 00056592 GBVM$script_input$3049ddbd_ab98_ script_input 000565C5 ___func_sprite_actor_animated sprite_actor_animated 000565C5 _sprite_actor_animated_metasprit sprite_actor_animated 000565D1 _sprite_actor_animated_metasprit sprite_actor_animated 000565DD _sprite_actor_animated_metasprit sprite_actor_animated 000565E9 _sprite_actor_animated_metasprit sprite_actor_animated 000565F5 _sprite_actor_animated_metasprit sprite_actor_animated 00056601 _sprite_actor_animated_metasprit sprite_actor_animated 0005660D _sprite_actor_animated_metasprit sprite_actor_animated 00056619 _sprite_actor_animated_metasprit sprite_actor_animated 00056625 _sprite_actor_animated_metasprit sprite_actor_animated 00056631 _sprite_actor_animated_metasprit sprite_actor_animated 0005663D _sprite_actor_animated_metasprit sprite_actor_animated 00056649 _sprite_actor_animated_metasprit sprite_actor_animated 00056655 _sprite_actor_animated_metasprit sprite_actor_animated 00056661 _sprite_actor_animated_metasprit sprite_actor_animated 0005666D _sprite_actor_animated_metasprit sprite_actor_animated 0005668D _sprite_actor_animated_animation sprite_actor_animated 0005669D _sprite_actor_animated_animation sprite_actor_animated 0005669F _sprite_actor_animated sprite_actor_animated 000566B2 ___func_sprite_door_tileset sprite_door_tileset 000566B2 _sprite_door_tileset sprite_door_tileset 00056714 ___func_sprite_door sprite_door 00056714 _sprite_door_metasprite_0 sprite_door 00056720 _sprite_door_metasprite_1 sprite_door 00056728 _sprite_door_metasprites sprite_door 0005672C _sprite_door_animations sprite_door 0005674C _sprite_door_animations_lookup sprite_door ASxxxx Linker V03.00/V05.40 + sdld, page 52. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_5 00054000 00002B09 = 11017. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00056750 _sprite_door sprite_door 00056763 ___func_sprite_enemy_animated_ti sprite_enemy_animated_tilese 00056763 _sprite_enemy_animated_tileset sprite_enemy_animated_tilese 000567E5 ___func_sprite_enemy_animated sprite_enemy_animated 000567E5 _sprite_enemy_animated_metasprit sprite_enemy_animated 000567F1 _sprite_enemy_animated_metasprit sprite_enemy_animated 000567FD _sprite_enemy_animated_metasprit sprite_enemy_animated 00056801 _sprite_enemy_animated_animation sprite_enemy_animated 00056811 _sprite_enemy_animated_animation sprite_enemy_animated 00056813 _sprite_enemy_animated sprite_enemy_animated 00056826 ___func_sprite_healthbar_tileset sprite_healthbar_tileset 00056826 _sprite_healthbar_tileset sprite_healthbar_tileset 000568E8 ___func_sprite_tentacles_animate sprite_tentacles_animated_ti 000568E8 _sprite_tentacles_animated_tiles sprite_tentacles_animated_ti 0005696A ___func_sprite_tentacles_animate sprite_tentacles_animated 0005696A _sprite_tentacles_animated_metas sprite_tentacles_animated 00056976 _sprite_tentacles_animated_metas sprite_tentacles_animated 00056982 _sprite_tentacles_animated_metas sprite_tentacles_animated 00056986 _sprite_tentacles_animated_anima sprite_tentacles_animated 00056996 _sprite_tentacles_animated_anima sprite_tentacles_animated 00056998 _sprite_tentacles_animated sprite_tentacles_animated 000569AB _spritesheet_none_metasprite spritesheet_none 000569AF _spritesheet_none_metasprites spritesheet_none 000569B1 _spritesheet_none spritesheet_none 000569C4 ___func_tileset_default_frame tileset_default_frame 000569C4 _tileset_default_frame tileset_default_frame 00056A56 _trigger_0_interact trigger_0_interact 00056A59 GBVM$trigger_0_interact$519f6a63 trigger_0_interact 00056A8C _trigger_1_interact trigger_1_interact 00056A8F GBVM$trigger_1_interact$76877bd5 trigger_1_interact 00056AC2 _trigger_2_interact trigger_2_interact 00056AC5 GBVM$trigger_2_interact$4e9948aa trigger_2_interact 00056AF8 _logo_init logo 00056B08 _logo_update logo ASxxxx Linker V03.00/V05.40 + sdld, page 53. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_4 00044000 00004000 = 16384. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00044000 _core_reset core 00044075 _process_VM core 000442F3 _core_run core 000443C6 ___HandleCrash_banked 0004472E _DMGFadeToWhiteStep fade_manager 0004474F _DMGFadeToBlackStep fade_manager 00044772 _ApplyPaletteChangeDMG fade_manager 000447C8 _fade_speeds fade_manager 000447CF _fade_init fade_manager 000447E5 _fade_in fade_manager 00044807 _fade_out fade_manager 0004482B _fade_update fade_manager 00044872 _fade_applypalettechange fade_manager 00044878 _fade_setspeed fade_manager 00044888 _fade_in_modal fade_manager 000448A2 _fade_out_modal fade_manager 000448BC _printer_send_receive gbprinter 000448F2 _printer_send_byte gbprinter 00044905 _printer_send_command gbprinter 00044928 _printer_print_tile gbprinter 000449B9 _printer_wait gbprinter 000449EB _gbprinter_detect gbprinter 00044A05 _gbprinter_print_overlay gbprinter 00044BCA _data_init load_save 00044C15 _save_points load_save 00044C75 _data_slot_address load_save 00044CED _data_save load_save 00044DAE _data_load load_save 00044EC2 _data_clear load_save 00044EEF _data_peek load_save 00044F90 _atan2 math_atan2 00045129 _atan2_table math_atan2 00045291 _projectiles_init projectiles 000452C0 _projectile_launch projectiles 000456BA _set_sgb_border sgb_border 000458A4 _trigger_reset trigger 000458B4 _trigger_interact trigger 000458F3 _trigger_activate_at trigger 0004593E _trigger_at_intersection trigger 00045A65 _trigger_activate_at_intersectio trigger 00045BA6 _trigger_at_tile trigger 00045C37 ___func_VM_CAMERA vm_camera 00045C37 _vm_camera_move_to vm_camera 00045E8A _vm_camera_set_pos vm_camera 00045ED1 _camera_shake_frames vm_camera 00046000 ___func_VM_SIO vm_sio 00046000 _vm_sio_set_mode vm_sio 00046012 _vm_sio_exchange vm_sio 000462F4 ___func_bg_dungeon_tilemap bg_dungeon_tilemap 000462F4 _bg_dungeon_tilemap bg_dungeon_tilemap ASxxxx Linker V03.00/V05.40 + sdld, page 54. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_4 00044000 00004000 = 16384. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00046664 ___func_bg_final_tilemap bg_final_tilemap 00046664 _bg_final_tilemap bg_final_tilemap 000467CC ___func_bg_gameover_tilemap bg_gameover_tilemap 000467CC _bg_gameover_tilemap bg_gameover_tilemap 00046934 ___func_bg_level2_tilemap bg_level2_tilemap 00046934 _bg_level2_tilemap bg_level2_tilemap 00046D44 ___func_palette_1 palette_1 00046D44 _palette_1 palette_1 00046D47 ___func_scene_0_actors scene_0_actors 00046D47 _scene_0_actors scene_0_actors 00046EE7 ___func_scene_0_collisions scene_0_collisions 00046EE7 _scene_0_collisions scene_0_collisions 00047257 ___func_scene_1_actors scene_1_actors 00047257 _scene_1_actors scene_1_actors 0004742B ___func_scene_1_collisions scene_1_collisions 0004742B _scene_1_collisions scene_1_collisions 0004783B ___func_scene_6_sprites scene_6_sprites 0004783B _scene_6_sprites scene_6_sprites 0004783E GBVM$script_9$234a6b96_3b78_42a4 script_9 0004783E _script_9 script_9 00047886 GBVM$script_9$b353ca00_9c81_4216 script_9 0004789B GBVM$script_9$0a4d9b93_2df2_4362 script_9 000478AC GBVM$script_9$7bbd8b85_5906_4a0c script_9 000478EB GBVM$script_9$03cc80da_c447_46e8 script_9 000478FB GBVM$script_9$6d1e9707_c479_4058 script_9 00047910 GBVM$script_9$7d3de43e_29d9_4b1f script_9 0004794F GBVM$script_9$70f6e351_b495_4c50 script_9 0004794F GBVM_END$script_9$6d1e9707_c479_ script_9 0004795B GBVM$script_9$a3f15833_91f4_4749 script_9 00047971 GBVM$script_9$7e2119de_55e8_49ed script_9 00047981 GBVM$script_9$680ef6c6_e208_4473 script_9 0004798F GBVM$script_9$9d0a216f_5622_4edb script_9 0004798F GBVM_END$script_9$a3f15833_91f4_ script_9 0004798F GBVM_END$script_9$b353ca00_9c81_ script_9 000479A1 GBVM$script_9$8f0a6115_c406_416c script_9 000479B6 GBVM$script_9$2353f7fd_25ce_4cea script_9 000479E2 GBVM_END$script_9$8f0a6115_c406_ script_9 000479E5 GBVM$script_9$cb744e25_b732_452a script_9 000479FE GBVM$script_9$a34b4173_1ba0_41da script_9 00047A3A GBVM$script_9$5f3fd47b_937f_417f script_9 00047A4A GBVM$script_9$357d0ac1_f49d_4013 script_9 00047A56 GBVM$script_9$56f208bb_1360_4ba9 script_9 00047A6C GBVM$script_9$bdb4fea2_9079_4287 script_9 00047A7C GBVM$script_9$85c8935d_2d7e_4f2d script_9 00047A8A GBVM$script_9$5cd3130a_52bc_405e script_9 00047A8A GBVM_END$script_9$56f208bb_1360_ script_9 00047A8A GBVM_END$script_9$9d0a216f_5622_ script_9 00047A9F GBVM$script_9$b1ab22f9_88af_4cce script_9 00047AA8 GBVM$script_9$f842f2e5_3ec7_4eb6 script_9 00047AB4 GBVM$script_9$40b7531f_0f34_48df script_9 00047AC5 GBVM$script_9$d93a10f5_9cef_4624 script_9 ASxxxx Linker V03.00/V05.40 + sdld, page 55. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_4 00044000 00004000 = 16384. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00047B09 GBVM$script_9$f5aafac1_e985_47f2 script_9 00047B19 GBVM$script_9$f3011093_5d2f_4a70 script_9 00047B2E GBVM$script_9$ed5412b7_50ac_4897 script_9 00047B32 GBVM$script_9$615d25ae_0c8a_432c script_9 00047B32 GBVM_END$script_9$f3011093_5d2f_ script_9 00047B32 GBVM_END$script_9$f842f2e5_3ec7_ script_9 00047B47 GBVM$script_9$27caa270_55d2_4a5e script_9 00047B50 GBVM$script_9$915ecbab_229d_404e script_9 00047B8F GBVM$script_9$db91e0e5_c11e_432f script_9 00047B9F GBVM_END$script_9$5cd3130a_52bc_ script_9 00047B9F GBVM_END$script_9$615d25ae_0c8a_ script_9 00047BA1 ___func_sprite_actor_animated_ti sprite_actor_animated_tilese 00047BA1 _sprite_actor_animated_tileset sprite_actor_animated_tilese 00047E03 ___func_sprite_chest_tileset sprite_chest_tileset 00047E03 _sprite_chest_tileset sprite_chest_tileset 00047E85 ___func_sprite_healthbar sprite_healthbar 00047E85 _sprite_healthbar_metasprite_0 sprite_healthbar 00047EA9 _sprite_healthbar_metasprite_1 sprite_healthbar 00047ECD _sprite_healthbar_metasprite_2 sprite_healthbar 00047EF1 _sprite_healthbar_metasprite_3 sprite_healthbar 00047F15 _sprite_healthbar_metasprite_4 sprite_healthbar 00047F39 _sprite_healthbar_metasprite_5 sprite_healthbar 00047F5D _sprite_healthbar_metasprite_6 sprite_healthbar 00047F81 _sprite_healthbar_metasprite_7 sprite_healthbar 00047FA5 _sprite_healthbar_metasprite_8 sprite_healthbar 00047FC9 _sprite_healthbar_metasprites sprite_healthbar 00047FDB _sprite_healthbar_animations sprite_healthbar 00047FEB _sprite_healthbar_animations_loo sprite_healthbar 00047FED _sprite_healthbar sprite_healthbar ASxxxx Linker V03.00/V05.40 + sdld, page 56. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CRASH_HEADER0 00000000 00000005 = 5. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 57. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CRASH_HEADER1 00000000 00000004 = 4. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 58. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CRASH_SCRATCH2 00000000 000001CB = 459. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 59. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_3 00034000 00003FFE = 16382. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00034000 _load_init data_manager 00034013 _spritesheet_none_far data_manager 00034016 _load_bkg_tileset data_manager 000340F3 _load_background data_manager 00034191 _load_sprite data_manager 000341E4 _load_bounds data_manager 00034201 _do_load_palette data_manager 00034286 _load_scene data_manager 000348E6 _load_player data_manager 0003492F _load_emote data_manager 00034948 _scroll_init scroll 00034972 _scroll_reset scroll 00034992 _scroll_update scroll 00034AC9 _scroll_viewport scroll 00034F62 _scroll_repaint scroll 00034F72 _scroll_render_rows scroll 00035008 _scroll_queue_row scroll 0003502A _scroll_queue_col scroll 00035075 ___func_VM_GAMEBOY vm_gameboy 00035075 _vm_set_sprites_visible vm_gameboy 0003508C _vm_input_wait vm_gameboy 000350B5 _vm_context_prepare vm_gameboy 000350E0 _vm_input_attach vm_gameboy 000350F6 _vm_input_detach vm_gameboy 0003510A _vm_input_get vm_gameboy 0003513E _vm_fade vm_gameboy 0003516E _vm_timer_prepare vm_gameboy 00035199 _vm_timer_set vm_gameboy 000351B4 _vm_timer_stop vm_gameboy 000351C8 _vm_timer_reset vm_gameboy 000351DF _vm_get_tile_xy vm_gameboy 0003527F _vm_replace_tile vm_gameboy 00035310 _vm_poll vm_gameboy 000353E2 _vm_set_sprite_mode vm_gameboy 000353F6 _vm_replace_tile_xy vm_gameboy 0003555E _vm_rumble vm_gameboy 0003557E _vm_load_tileset vm_gameboy 000355EB ___func_VM_UI vm_ui 000355EB _vm_display_text vm_ui 00035619 _vm_switch_text_layer vm_ui 00035633 _vm_overlay_setpos vm_ui 0003564D _vm_overlay_wait vm_ui 000356DD _vm_overlay_move_to vm_ui 00035721 _vm_overlay_set_scroll vm_ui 0003575A _vm_overlay_clear vm_ui 000357FA _vm_overlay_show vm_ui 00035848 _vm_choice vm_ui 00035963 _vm_set_font vm_ui 00035992 _vm_overlay_scroll vm_ui 000359C9 _vm_overlay_set_submap vm_ui ASxxxx Linker V03.00/V05.40 + sdld, page 60. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_3 00034000 00003FFE = 16382. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00035A02 _vm_overlay_set_submap_ex vm_ui 00035A7E _vm_overlay_set_map vm_ui 00035B68 _vm_set_text_sound vm_ui 00035B81 ___func_bg_final_tileset bg_final_tileset 00035B81 _bg_final_tileset bg_final_tileset 000363F3 ___func_bg_level2_tileset bg_level2_tileset 000363F3 _bg_level2_tileset bg_level2_tileset 00036B35 ___func_font_gbs_mono font_gbs_mono 000378E5 _font_gbs_mono font_gbs_mono 000378ED ___func_scene_0_triggers scene_0_triggers 000378ED _scene_0_triggers scene_0_triggers 000378F5 GBVM$script_input_4$243eab9c_e42 script_input_4 000378F5 _script_input_4 script_input_4 00037938 _topdown_init topdown 000379D4 _topdown_update topdown ASxxxx Linker V03.00/V05.40 + sdld, page 61. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_2 00024000 00003FFF = 16383. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00024068 _save_sram_banks 000240F0 _erase_flash 00024106 ___func_VM_MAIN vm 00024106 _vm_call vm 00024148 _vm_ret vm 000241A8 _vm_call_far vm 00024227 _vm_ret_far vm 0002429F _vm_push vm 000242CA _vm_pop vm 00024305 _vm_loop vm 00024390 _vm_jump vm 0002439C _wait_frames vm 00024409 _vm_invoke vm 00024536 _vm_join vm 00024598 _vm_terminate vm 000245C5 _vm_if vm 0002470A _vm_if_const vm 0002481F _vm_push_value vm 00024871 _vm_push_value_ind vm 000248E6 _vm_push_reference vm 0002493D _vm_reserve vm 0002496B _vm_set vm 000249CC _vm_set_const vm 000249F8 _vm_get_tlocal vm 00024A85 _vm_test_terminate vm 00024A90 _vm_idle vm 00024A9C _vm_init_rng vm 00024AC8 _vm_rand vm 00024B0A _vm_lock vm 00024B19 _vm_unlock vm 00024B2C _vm_raise vm 00024B6E _vm_set_indirect vm 00024BE9 _vm_get_indirect vm 00024C64 _vm_poll_loaded vm 00024C94 _vm_memset vm 00024CCE _vm_memcpy vm 00024D4B _script_runner_init vm 00024E02 _script_execute vm 00024F68 _script_terminate vm 00024FCD _script_detach_hthread vm 00025009 ___func_bg_gameover_tileset bg_gameover_tileset 00025009 _bg_gameover_tileset bg_gameover_tileset 00025FEB ___func_bg_titlescreencrop3_tile bg_titlescreencrop3_tileset 00025FEB _bg_titlescreencrop3_tileset bg_titlescreencrop3_tileset 00026FED ___func_bg_victoryscreen_tileset bg_victoryscreen_tileset 00026FED _bg_victoryscreen_tileset bg_victoryscreen_tileset 00027FCF _scene_0_init scene_0_init 00027FD2 GBVM$scene_0_init$cdc728b7_f16f_ scene_0_init 00027FDA GBVM$scene_0_init$4b8ed6ac_0dd1_ scene_0_init 00027FDA GBVM_END$scene_0_init$cdc728b7_f scene_0_init ASxxxx Linker V03.00/V05.40 + sdld, page 62. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _CODE_2 00024000 00003FFF = 16383. bytes (REL,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ 00027FE2 GBVM$scene_0_init$6beb3e46_387f_ scene_0_init 00027FE2 GBVM_END$scene_0_init$4b8ed6ac_0 scene_0_init 00027FE9 GBVM$scene_0_init$271b453c_40d2_ scene_0_init 00027FF3 GBVM$scene_0_init$autofade$bddb3 scene_0_init ASxxxx Linker V03.00/V05.40 + sdld, page 63. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER_SIO0 00000000 00000004 = 4. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 64. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER_TIMER0 00000000 00000004 = 4. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 65. Hexadecimal [32-Bits] Area Addr Size Decimal Bytes (Attributes) -------------------------------- ---- ---- ------- ----- ------------ _HEADER_LCD0 00000000 00000003 = 3. bytes (ABS,CON) Value Global Global Defined In Module ----- -------------------------------- ------------------------ ASxxxx Linker V03.00/V05.40 + sdld, page 66. Files Linked [ module(s) ] C:\tmp/_gbstools/gbdk/lib/gb/crt0.o [ Runtime ] C:/tmp/_gbsbuild/obj/absolute.rel [ absolute ] C:/tmp/_gbsbuild/obj/actor.rel [ actor ] C:/tmp/_gbsbuild/obj/bankdata.rel [ bankdata ] C:/tmp/_gbsbuild/obj/bootstrap.rel [ ] C:/tmp/_gbsbuild/obj/camera.rel [ camera ] C:/tmp/_gbsbuild/obj/core.rel [ core ] C:/tmp/_gbsbuild/obj/crash_handler.rel [ ] C:/tmp/_gbsbuild/obj/data_manager.rel [ data_manager ] C:/tmp/_gbsbuild/obj/events.rel [ events ] C:/tmp/_gbsbuild/obj/fade_manager.rel [ fade_manager ] C:/tmp/_gbsbuild/obj/flasher_s.rel [ ] C:/tmp/_gbsbuild/obj/flasher.rel [ flasher ] C:/tmp/_gbsbuild/obj/game_time.rel [ game_time ] C:/tmp/_gbsbuild/obj/gbprinter.rel [ gbprinter ] C:/tmp/_gbsbuild/obj/input.rel [ input ] C:/tmp/_gbsbuild/obj/interrupt_sio.rel [ ] C:/tmp/_gbsbuild/obj/interrupt_timer.rel [ ] C:/tmp/_gbsbuild/obj/interrupts.rel [ interrupts ] C:/tmp/_gbsbuild/obj/load_save.rel [ load_save ] C:/tmp/_gbsbuild/obj/math_atan2.rel [ math_atan2 ] C:/tmp/_gbsbuild/obj/math.rel [ math ] C:/tmp/_gbsbuild/obj/music_manager.rel [ music_manager ] C:/tmp/_gbsbuild/obj/palette.rel [ palette ] C:/tmp/_gbsbuild/obj/parallax.rel [ parallax ] C:/tmp/_gbsbuild/obj/projectiles.rel [ projectiles ] C:/tmp/_gbsbuild/obj/scroll_a.rel [ ] C:/tmp/_gbsbuild/obj/scroll.rel [ scroll ] C:/tmp/_gbsbuild/obj/set_tile_submap.rel [ ] C:/tmp/_gbsbuild/obj/sfx_player.rel [ sfx_player ] C:/tmp/_gbsbuild/obj/sgb_border.rel [ sgb_border ] C:/tmp/_gbsbuild/obj/sio.rel [ sio ] C:/tmp/_gbsbuild/obj/states_caller.rel [ ] C:/tmp/_gbsbuild/obj/system.rel [ system ] C:/tmp/_gbsbuild/obj/trigger.rel [ trigger ] C:/tmp/_gbsbuild/obj/ui_a.rel [ ] C:/tmp/_gbsbuild/obj/ui.rel [ ui ] C:/tmp/_gbsbuild/obj/vm_actor.rel [ vm_actor ] C:/tmp/_gbsbuild/obj/vm_camera.rel [ vm_camera ] C:/tmp/_gbsbuild/obj/vm_gameboy.rel [ vm_gameboy ] C:/tmp/_gbsbuild/obj/vm_gbprinter.rel [ vm_gbprinter ] C:/tmp/_gbsbuild/obj/vm_instructions.rel [ vm_instructions ] C:/tmp/_gbsbuild/obj/vm_load_save.rel [ vm_load_save ] C:/tmp/_gbsbuild/obj/vm_math.rel [ vm_math ] C:/tmp/_gbsbuild/obj/vm_music.rel [ vm_music ] C:/tmp/_gbsbuild/obj/vm_palette.rel [ vm_palette ] C:/tmp/_gbsbuild/obj/vm_projectiles.rel [ vm_projectiles ] C:/tmp/_gbsbuild/obj/vm_rtc.rel [ vm_rtc ] C:/tmp/_gbsbuild/obj/vm_scene.rel [ vm_scene ] C:/tmp/_gbsbuild/obj/vm_sgb.rel [ vm_sgb ] C:/tmp/_gbsbuild/obj/vm_sio.rel [ vm_sio ] C:/tmp/_gbsbuild/obj/vm_ui_a.rel [ vm_ui_a ] C:/tmp/_gbsbuild/obj/vm_ui.rel [ vm_ui ] C:/tmp/_gbsbuild/obj/vm.rel [ vm ] C:/tmp/_gbsbuild/obj/actor_13_interact.rel [ actor_13_interact ] C:/tmp/_gbsbuild/obj/actor_14_interact.rel [ actor_14_interact ] C:/tmp/_gbsbuild/obj/actor_15_interact.rel [ actor_15_interact ] C:/tmp/_gbsbuild/obj/actor_16_interact.rel [ actor_16_interact ] C:/tmp/_gbsbuild/obj/actor_17_interact.rel [ actor_17_interact ] C:/tmp/_gbsbuild/obj/actor_18_interact.rel [ actor_18_interact ] C:/tmp/_gbsbuild/obj/actor_19_interact.rel [ actor_19_interact ] C:/tmp/_gbsbuild/obj/actor_20_interact.rel [ actor_20_interact ] C:/tmp/_gbsbuild/obj/actor_21_interact.rel [ actor_21_interact ] C:/tmp/_gbsbuild/obj/actor_22_interact.rel [ actor_22_interact ] C:/tmp/_gbsbuild/obj/actor_23_interact.rel [ actor_23_interact ] C:/tmp/_gbsbuild/obj/actor_24_interact.rel [ actor_24_interact ] C:/tmp/_gbsbuild/obj/actor_25_interact.rel [ actor_25_interact ] C:/tmp/_gbsbuild/obj/actor_26_interact.rel [ actor_26_interact ] C:/tmp/_gbsbuild/obj/bg_dungeon_tilemap.rel [ bg_dungeon_tilemap ] C:/tmp/_gbsbuild/obj/bg_dungeon_tileset.rel [ bg_dungeon_tileset ] C:/tmp/_gbsbuild/obj/bg_dungeon.rel [ bg_dungeon ] C:/tmp/_gbsbuild/obj/bg_final_tilemap.rel [ bg_final_tilemap ] C:/tmp/_gbsbuild/obj/bg_final_tileset.rel [ bg_final_tileset ] C:/tmp/_gbsbuild/obj/bg_final.rel [ bg_final ] C:/tmp/_gbsbuild/obj/bg_gameover_tilemap.rel [ bg_gameover_tilemap ] C:/tmp/_gbsbuild/obj/bg_gameover_tileset.rel [ bg_gameover_tileset ] C:/tmp/_gbsbuild/obj/bg_gameover.rel [ bg_gameover ] C:/tmp/_gbsbuild/obj/bg_level2_tilemap.rel [ bg_level2_tilemap ] C:/tmp/_gbsbuild/obj/bg_level2_tileset.rel [ bg_level2_tileset ] C:/tmp/_gbsbuild/obj/bg_level2.rel [ bg_level2 ] C:/tmp/_gbsbuild/obj/bg_placeholder_tilemap.rel [ bg_placeholder_tilemap ] C:/tmp/_gbsbuild/obj/bg_placeholder_tileset.rel [ bg_placeholder_tileset ] C:/tmp/_gbsbuild/obj/bg_placeholder.rel [ bg_placeholder ] C:/tmp/_gbsbuild/obj/bg_titlescreencrop3_tilemap.rel [ bg_titlescreencrop3_tilemap ] C:/tmp/_gbsbuild/obj/bg_titlescreencrop3_tileset.rel [ bg_titlescreencrop3_tileset ] C:/tmp/_gbsbuild/obj/bg_titlescreencrop3.rel [ bg_titlescreencrop3 ] C:/tmp/_gbsbuild/obj/bg_victoryscreen_tilemap.rel [ bg_victoryscreen_tilemap ] C:/tmp/_gbsbuild/obj/bg_victoryscreen_tileset.rel [ bg_victoryscreen_tileset ] C:/tmp/_gbsbuild/obj/bg_victoryscreen.rel [ bg_victoryscreen ] C:/tmp/_gbsbuild/obj/cursor_image.rel [ cursor_image ] C:/tmp/_gbsbuild/obj/font_gbs_mono.rel [ font_gbs_mono ] C:/tmp/_gbsbuild/obj/frame_image.rel [ frame_image ] C:/tmp/_gbsbuild/obj/game_signature.rel [ game_signature ] C:/tmp/_gbsbuild/obj/palette_0.rel [ palette_0 ] C:/tmp/_gbsbuild/obj/palette_1.rel [ palette_1 ] C:/tmp/_gbsbuild/obj/scene_0_actors.rel [ scene_0_actors ] C:/tmp/_gbsbuild/obj/scene_0_collisions.rel [ scene_0_collisions ] C:/tmp/_gbsbuild/obj/scene_0_init.rel [ scene_0_init ] C:/tmp/_gbsbuild/obj/scene_0_sprites.rel [ scene_0_sprites ] C:/tmp/_gbsbuild/obj/scene_0_triggers.rel [ scene_0_triggers ] C:/tmp/_gbsbuild/obj/scene_0.rel [ scene_0 ] C:/tmp/_gbsbuild/obj/scene_1_actors.rel [ scene_1_actors ] C:/tmp/_gbsbuild/obj/scene_1_collisions.rel [ scene_1_collisions ] C:/tmp/_gbsbuild/obj/scene_1_init.rel [ scene_1_init ] C:/tmp/_gbsbuild/obj/scene_1_sprites.rel [ scene_1_sprites ] C:/tmp/_gbsbuild/obj/scene_1_triggers.rel [ scene_1_triggers ] C:/tmp/_gbsbuild/obj/scene_1.rel [ scene_1 ] C:/tmp/_gbsbuild/obj/scene_2_collisions.rel [ scene_2_collisions ] C:/tmp/_gbsbuild/obj/scene_2_init.rel [ scene_2_init ] C:/tmp/_gbsbuild/obj/scene_2.rel [ scene_2 ] C:/tmp/_gbsbuild/obj/scene_4_collisions.rel [ scene_4_collisions ] C:/tmp/_gbsbuild/obj/scene_4_init.rel [ scene_4_init ] C:/tmp/_gbsbuild/obj/scene_4.rel [ scene_4 ] C:/tmp/_gbsbuild/obj/scene_5_collisions.rel [ scene_5_collisions ] C:/tmp/_gbsbuild/obj/scene_5_init.rel [ scene_5_init ] C:/tmp/_gbsbuild/obj/scene_5.rel [ scene_5 ] C:/tmp/_gbsbuild/obj/scene_6_actors.rel [ scene_6_actors ] C:/tmp/_gbsbuild/obj/scene_6_collisions.rel [ scene_6_collisions ] C:/tmp/_gbsbuild/obj/scene_6_init.rel [ scene_6_init ] C:/tmp/_gbsbuild/obj/scene_6_sprites.rel [ scene_6_sprites ] C:/tmp/_gbsbuild/obj/scene_6.rel [ scene_6 ] C:/tmp/_gbsbuild/obj/scene_7_collisions.rel [ scene_7_collisions ] C:/tmp/_gbsbuild/obj/scene_7_init.rel [ scene_7_init ] C:/tmp/_gbsbuild/obj/scene_7.rel [ scene_7 ] C:/tmp/_gbsbuild/obj/script_0.rel [ script_0 ] C:/tmp/_gbsbuild/obj/script_1.rel [ script_1 ] C:/tmp/_gbsbuild/obj/script_2.rel [ script_2 ] C:/tmp/_gbsbuild/obj/script_3.rel [ script_3 ] C:/tmp/_gbsbuild/obj/script_6.rel [ script_6 ] C:/tmp/_gbsbuild/obj/script_8.rel [ script_8 ] C:/tmp/_gbsbuild/obj/script_9.rel [ script_9 ] C:/tmp/_gbsbuild/obj/script_engine_init.rel [ ] C:/tmp/_gbsbuild/obj/script_input_0.rel [ script_input_0 ] C:/tmp/_gbsbuild/obj/script_input_2.rel [ script_input_2 ] C:/tmp/_gbsbuild/obj/script_input_3.rel [ script_input_3 ] C:/tmp/_gbsbuild/obj/script_input_4.rel [ script_input_4 ] C:/tmp/_gbsbuild/obj/script_input.rel [ script_input ] C:/tmp/_gbsbuild/obj/sprite_actor_animated_tileset.rel [ sprite_actor_animated_tileset ] C:/tmp/_gbsbuild/obj/sprite_actor_animated.rel [ sprite_actor_animated ] C:/tmp/_gbsbuild/obj/sprite_chest_tileset.rel [ sprite_chest_tileset ] C:/tmp/_gbsbuild/obj/sprite_chest.rel [ sprite_chest ] C:/tmp/_gbsbuild/obj/sprite_door_tileset.rel [ sprite_door_tileset ] C:/tmp/_gbsbuild/obj/sprite_door.rel [ sprite_door ] C:/tmp/_gbsbuild/obj/sprite_enemy_animated_tileset.rel [ sprite_enemy_animated_tileset ] C:/tmp/_gbsbuild/obj/sprite_enemy_animated.rel [ sprite_enemy_animated ] C:/tmp/_gbsbuild/obj/sprite_healthbar_tileset.rel [ sprite_healthbar_tileset ] C:/tmp/_gbsbuild/obj/sprite_healthbar.rel [ sprite_healthbar ] C:/tmp/_gbsbuild/obj/sprite_tentacles_animated_tileset.rel [ sprite_tentacles_animated_tilese ] C:/tmp/_gbsbuild/obj/sprite_tentacles_animated.rel [ sprite_tentacles_animated ] C:/tmp/_gbsbuild/obj/spritesheet_none.rel [ spritesheet_none ] C:/tmp/_gbsbuild/obj/tileset_default_frame.rel [ tileset_default_frame ] C:/tmp/_gbsbuild/obj/trigger_0_interact.rel [ trigger_0_interact ] C:/tmp/_gbsbuild/obj/trigger_1_interact.rel [ trigger_1_interact ] C:/tmp/_gbsbuild/obj/trigger_2_interact.rel [ trigger_2_interact ] C:/tmp/_gbsbuild/obj/main.rel [ main ] C:/tmp/_gbsbuild/obj/logo.rel [ logo ] C:/tmp/_gbsbuild/obj/states_ptrs.rel [ ] C:/tmp/_gbsbuild/obj/topdown.rel [ topdown ] Libraries Linked [ object file ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ fill_rect_wi.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ rand.o ] lib/hUGEDriver.lib [ hUGEDriver.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ sfr.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ get_data.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ get_tile.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ metasprites_hide_spr.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ mul.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ set_tile.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ abs.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ set_wi_t.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ set_data.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ reverse.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ far_ptr.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ sgb.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ lcd.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ fill_rect.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ cpy_data.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ fill_rect_bk.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ pad.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ metasprites.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ __sdcc_call_hl.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ memcpy.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ _memset.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ set_xy_t.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ ___sdcc_bcall_ehl.o ] C:\tmp/_gbstools/gbdk/lib/sm83/sm83.lib [ div.o ] C:\tmp/_gbstools/gbdk/lib/gb/gb.lib [ set_bk_t.o ] ASxxxx Linker V03.00/V05.40 + sdld, page 67. User Base Address Definitions _DATA=0xC0A0 _CODE=0x0200 ASxxxx Linker V03.00/V05.40 + sdld, page 68. User Global Definitions .STACK=0xDF00 _shadow_OAM=0xC000 .refresh_OAM=0xFF80 __start_save=4