Nathan Gusatto b877a77d9e Huge commit : -Orbs System -TimeLimit System -Everything Saved -Added Raycast to prevent falling player on new game 4 giorni fa
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Data 1d900a94d3 Save Feature + DaylightCycle + GameManager 1 mese fa
Data.meta 0859b1043a Procedural Generation 14/21 1 mese fa
EndlessTerrain.cs 1d0415cfcf advancements 5 giorni fa
EndlessTerrain.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
FallOffGenerator.cs aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
FallOffGenerator.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
HideOnPlay.cs aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
HideOnPlay.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
MapDisplay.cs 0859b1043a Procedural Generation 14/21 1 mese fa
MapDisplay.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
MapGenerator.cs b877a77d9e Huge commit : -Orbs System -TimeLimit System -Everything Saved -Added Raycast to prevent falling player on new game 4 giorni fa
MapGenerator.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
MeshGenerator.cs b877a77d9e Huge commit : -Orbs System -TimeLimit System -Everything Saved -Added Raycast to prevent falling player on new game 4 giorni fa
MeshGenerator.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
Noise.cs aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
Noise.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
SG_Terrain_Height.shadergraph 9d542c7932 Procedural Generation 16/21 - pain and suffering 1 mese fa
SG_Terrain_Height.shadergraph.meta 9d542c7932 Procedural Generation 16/21 - pain and suffering 1 mese fa
TextureGenerator.cs aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa
TextureGenerator.cs.meta aa661403c4 Procedural Generation 13/21 + TPcharacter 1 mese fa