%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &126298 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 402006} - component: {fileID: 13785842} m_Layer: 0 m_Name: SM_Fox_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &402006 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126298} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13785842 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126298} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.000000059604645, y: -0.029301882, z: 0.073896945} m_Extent: {x: 0.040517867, y: 0.104077205, z: 0.1580456} m_DirtyAABB: 0 --- !u!1 &127546 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 441440} - component: {fileID: 9543762} m_Layer: 0 m_Name: Animal_Fox_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &441440 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127546} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} m_Children: - {fileID: 402006} - {fileID: 461348} - {fileID: 430746} - {fileID: 449676} - {fileID: 485852} - {fileID: 465414} - {fileID: 469394} - {fileID: 451864} - {fileID: 435600} - {fileID: 422260} - {fileID: 442468} - {fileID: 487802} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &9543762 Animator: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127546} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Controller: {fileID: 9100000, guid: 2c635c4a73fa65c4c9271526dd38e163, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 0 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorControllerStateOnDisable: 0 --- !u!1 &129024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430746} - component: {fileID: 13780990} m_Layer: 0 m_Name: SM_Fox_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430746 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129024} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13780990 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 129024} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.000000059604645, y: -0.029301882, z: 0.073896945} m_Extent: {x: 0.040517867, y: 0.104077205, z: 0.1580456} m_DirtyAABB: 0 --- !u!1 &138164 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469394} - component: {fileID: 13748256} m_Layer: 0 m_Name: SM_Skunk_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &469394 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138164} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13748256 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138164} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: 0.026107796, z: 0.074885234} m_Extent: {x: 0.06486854, y: 0.15948689, z: 0.18492223} m_DirtyAABB: 0 --- !u!1 &143112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 461348} - component: {fileID: 13748592} m_Layer: 0 m_Name: SM_Fox_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &461348 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143112} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13748592 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 143112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.000000059604645, y: -0.029301882, z: 0.073896945} m_Extent: {x: 0.040517867, y: 0.104077205, z: 0.1580456} m_DirtyAABB: 0 --- !u!1 &151198 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465414} - component: {fileID: 13792438} m_Layer: 0 m_Name: SM_Raccoon_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &465414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151198} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13792438 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151198} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300014, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: -0.034173977, z: 0.07020916} m_Extent: {x: 0.0438661, y: 0.09920512, z: 0.15944014} m_DirtyAABB: 0 --- !u!1 &151396 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422260} - component: {fileID: 13794942} m_Layer: 0 m_Name: SM_Wolf_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &422260 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151396} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 0.7861095, y: 0.7861095, z: 0.7861095} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13794942 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300020, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.0000000055879354, y: -0.043616965, z: 0.12993649} m_Extent: {x: 0.057992145, y: 0.1260529, z: 0.18093053} m_DirtyAABB: 0 --- !u!1 &151728 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449676} - component: {fileID: 13745158} m_Layer: 0 m_Name: SM_Raccoon_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &449676 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151728} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13745158 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 151728} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: -0.034173977, z: 0.07020916} m_Extent: {x: 0.0438661, y: 0.09920512, z: 0.15944014} m_DirtyAABB: 0 --- !u!1 &171658 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 485852} - component: {fileID: 13707568} m_Layer: 0 m_Name: SM_Raccoon_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &485852 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171658} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13707568 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171658} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: -0.034173977, z: 0.07020916} m_Extent: {x: 0.0438661, y: 0.09920512, z: 0.15944014} m_DirtyAABB: 0 --- !u!1 &184784 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 442468} - component: {fileID: 13771180} m_Layer: 0 m_Name: SM_Wolf_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &442468 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184784} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 0.7861095, y: 0.7861095, z: 0.7861095} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13771180 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 184784} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.0000000055879354, y: -0.043616965, z: 0.12993649} m_Extent: {x: 0.057992145, y: 0.1260529, z: 0.18093053} m_DirtyAABB: 0 --- !u!1 &187956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 451864} - component: {fileID: 13773976} m_Layer: 0 m_Name: SM_Skunk_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &451864 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13773976 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 187956} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300016, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: 0.026107796, z: 0.074885234} m_Extent: {x: 0.06486854, y: 0.15948689, z: 0.18492223} m_DirtyAABB: 0 --- !u!1 &197232 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435600} - component: {fileID: 13795408} m_Layer: 0 m_Name: SM_Skunk_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &435600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197232} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13795408 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197232} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300018, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: 0.0000000037252903, y: 0.026107796, z: 0.074885234} m_Extent: {x: 0.06486854, y: 0.15948689, z: 0.18492223} m_DirtyAABB: 0 --- !u!1 &199408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487802} - component: {fileID: 13770512} m_Layer: 0 m_Name: SM_Wolf_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487802 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199408} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.13337907, z: -0.05985334} m_LocalScale: {x: 0.7861095, y: 0.7861095, z: 0.7861095} m_Children: [] m_Father: {fileID: 441440} m_RootOrder: 11 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13770512 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a47734c228690c7408645b04cd1a2550, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300022, guid: f000ecb3e2f790d45bb3459ad897cb3e, type: 3} m_Bones: [] m_BlendShapeWeights: [] m_RootBone: {fileID: 0} m_AABB: m_Center: {x: -0.0000000055879354, y: -0.043616965, z: 0.12993649} m_Extent: {x: 0.057992145, y: 0.1260529, z: 0.18093053} m_DirtyAABB: 0