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@@ -507,6 +507,7 @@ RectTransform:
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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+ - {fileID: 1911888184}
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- {fileID: 954010969}
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- {fileID: 954010969}
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- {fileID: 831581255}
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- {fileID: 831581255}
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- {fileID: 721468047}
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- {fileID: 721468047}
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@@ -1936,7 +1937,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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- m_text: PlanetRain Valley
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+ m_text: Valley Runner
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m_isRightToLeft: 0
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@@ -1945,8 +1946,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontMaterials: []
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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serializedVersion: 2
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- rgba: 4278190080
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- m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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+ rgba: 4294967295
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+ m_fontColor: {r: 1, g: 1, b: 1, a: 1}
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m_enableVertexGradient: 0
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@@ -1969,9 +1970,9 @@ MonoBehaviour:
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m_enableAutoSizing: 0
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m_enableAutoSizing: 0
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m_fontSizeMin: 18
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m_fontSizeMin: 18
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m_fontSizeMax: 72
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m_fontSizeMax: 72
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- m_fontStyle: 0
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- m_HorizontalAlignment: 1
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- m_VerticalAlignment: 256
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+ m_fontStyle: 1
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+ m_HorizontalAlignment: 2
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+ m_VerticalAlignment: 512
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m_textAlignment: 65535
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m_textAlignment: 65535
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m_characterSpacing: 0
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m_characterSpacing: 0
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m_characterHorizontalScale: 1
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m_characterHorizontalScale: 1
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@@ -2967,6 +2968,81 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1872546591}
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m_GameObject: {fileID: 1872546591}
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m_CullTransparentMesh: 1
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m_CullTransparentMesh: 1
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+--- !u!1 &1911888183
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+GameObject:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ serializedVersion: 6
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+ m_Component:
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+ - component: {fileID: 1911888184}
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+ - component: {fileID: 1911888186}
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+ - component: {fileID: 1911888185}
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+ m_Layer: 5
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+ m_Name: Image
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+ m_TagString: Untagged
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+ m_Icon: {fileID: 0}
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+ m_NavMeshLayer: 0
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+ m_StaticEditorFlags: 0
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+ m_IsActive: 1
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+--- !u!224 &1911888184
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+RectTransform:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1911888183}
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+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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+ m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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+ m_Children: []
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+ m_Father: {fileID: 371659784}
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+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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+ m_AnchorMin: {x: 0, y: 0}
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+ m_AnchorMax: {x: 1, y: 1}
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+ m_AnchoredPosition: {x: 0, y: 0}
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+ m_SizeDelta: {x: 0, y: 0}
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+ m_Pivot: {x: 0.5, y: 0.5}
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+--- !u!114 &1911888185
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1911888183}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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+ m_Material: {fileID: 0}
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+ m_Color: {r: 0.10208259, g: 0.5849056, b: 0.26791164, a: 1}
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+ m_RaycastTarget: 1
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+ m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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+ m_Maskable: 1
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+ m_OnCullStateChanged:
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+ m_PersistentCalls:
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+ m_Calls: []
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+ m_Sprite: {fileID: 0}
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+ m_Type: 0
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+ m_PreserveAspect: 0
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+ m_FillCenter: 1
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+ m_FillMethod: 4
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+ m_FillAmount: 1
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+ m_FillClockwise: 1
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+ m_FillOrigin: 0
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+ m_UseSpriteMesh: 0
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+ m_PixelsPerUnitMultiplier: 1
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+--- !u!222 &1911888186
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+CanvasRenderer:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1911888183}
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+ m_CullTransparentMesh: 1
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--- !u!1 &1996448973
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--- !u!1 &1996448973
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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